//============================================================================== // CXSDump //============================================================================== Main FunctionID=1. File Data: Files: 2 files. Symbols: 867 symbols. Variables: 54 variables. Functions: 2 functions. RuleGroups: 0 groups. Rules: 0 rules. Code: 17612 bytes (MAX=32768). 6 Variable Types: Void (Value=1). Int (Value=2). Float (Value=4). Bool (Value=8). String (Value=16). Vector (Value=32). 2 Files: Saguenay.xs (ID= 0). C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries.xs (ID= 1). 867 Symbols: EXTERN$cInvalidVector (ID= 0) SymType= 1, SymValue=-1. EXTERN$cOriginVector (ID= 1) SymType= 1, SymValue=-2. xsDisableRule (ID= 2) SymType= 0, SymValue=0. xsDisableSelf (ID= 3) SymType= 0, SymValue=1. xsEnableRule (ID= 4) SymType= 0, SymValue=2. xsIsRuleEnabled (ID= 5) SymType= 0, SymValue=3. xsSetRulePriority (ID= 6) SymType= 0, SymValue=4. xsSetRulePrioritySelf (ID= 7) SymType= 0, SymValue=5. xsSetRuleMinInterval (ID= 8) SymType= 0, SymValue=6. xsSetRuleMinIntervalSelf (ID= 9) SymType= 0, SymValue=7. xsSetRuleMaxInterval (ID= 10) SymType= 0, SymValue=8. xsSetRuleMaxIntervalSelf (ID= 11) SymType= 0, SymValue=9. xsEnableRuleGroup (ID= 12) SymType= 0, SymValue=10. xsDisableRuleGroup (ID= 13) SymType= 0, SymValue=11. xsIsRuleGroupEnabled (ID= 14) SymType= 0, SymValue=12. xsVectorGetX (ID= 15) SymType= 0, SymValue=13. xsVectorGetY (ID= 16) SymType= 0, SymValue=14. xsVectorGetZ (ID= 17) SymType= 0, SymValue=15. xsVectorSetX (ID= 18) SymType= 0, SymValue=16. xsVectorSetY (ID= 19) SymType= 0, SymValue=17. xsVectorSetZ (ID= 20) SymType= 0, SymValue=18. xsVectorSet (ID= 21) SymType= 0, SymValue=19. xsVectorLength (ID= 22) SymType= 0, SymValue=20. xsVectorNormalize (ID= 23) SymType= 0, SymValue=21. xsArrayCreateInt (ID= 24) SymType= 0, SymValue=22. xsArraySetInt (ID= 25) SymType= 0, SymValue=23. xsArrayGetInt (ID= 26) SymType= 0, SymValue=24. xsArrayCreateFloat (ID= 27) SymType= 0, SymValue=25. xsArraySetFloat (ID= 28) SymType= 0, SymValue=26. xsArrayGetFloat (ID= 29) SymType= 0, SymValue=27. xsArrayCreateBool (ID= 30) SymType= 0, SymValue=28. xsArraySetBool (ID= 31) SymType= 0, SymValue=29. xsArrayGetBool (ID= 32) SymType= 0, SymValue=30. xsArrayCreateString (ID= 33) SymType= 0, SymValue=31. xsArraySetString (ID= 34) SymType= 0, SymValue=32. xsArrayGetString (ID= 35) SymType= 0, SymValue=33. xsArrayCreateVector (ID= 36) SymType= 0, SymValue=34. xsArraySetVector (ID= 37) SymType= 0, SymValue=35. xsArrayGetVector (ID= 38) SymType= 0, SymValue=36. xsArrayGetSize (ID= 39) SymType= 0, SymValue=37. xsDumpArrays (ID= 40) SymType= 0, SymValue=38. xsGetContextPlayer (ID= 41) SymType= 0, SymValue=39. xsSetContextPlayer (ID= 42) SymType= 0, SymValue=40. xsGetTime (ID= 43) SymType= 0, SymValue=41. xsAddRuntimeEvent (ID= 44) SymType= 0, SymValue=42. xsGetFunctionID (ID= 45) SymType= 0, SymValue=43. rmEchoWarning (ID= 46) SymType= 0, SymValue=44. rmEchoError (ID= 47) SymType= 0, SymValue=45. rmEchoInfo (ID= 48) SymType= 0, SymValue=46. rmRandFloat (ID= 49) SymType= 0, SymValue=47. rmRandInt (ID= 50) SymType= 0, SymValue=48. rmGetNomadStart (ID= 51) SymType= 0, SymValue=49. rmGetIsFFA (ID= 52) SymType= 0, SymValue=50. rmSetMapSize (ID= 53) SymType= 0, SymValue=51. rmGetMapXSize (ID= 54) SymType= 0, SymValue=52. rmGetMapZSize (ID= 55) SymType= 0, SymValue=53. rmSetSeaLevel (ID= 56) SymType= 0, SymValue=54. rmGetSeaLevel (ID= 57) SymType= 0, SymValue=55. rmSetSeaType (ID= 58) SymType= 0, SymValue=56. rmSetMapElevationParameters (ID= 59) SymType= 0, SymValue=57. rmSetBaseTerrainMix (ID= 60) SymType= 0, SymValue=58. rmAddMapTerrainByHeightInfo (ID= 61) SymType= 0, SymValue=59. rmAddMapTerrainByAngleInfo (ID= 62) SymType= 0, SymValue=60. rmSetMapElevationHeightBlend (ID= 63) SymType= 0, SymValue=61. rmPlaceMapClusters (ID= 64) SymType= 0, SymValue=62. rmSetMapClusteringPlacementParams (ID= 65) SymType= 0, SymValue=63. rmSetMapClusteringObjectParams (ID= 66) SymType= 0, SymValue=64. rmSetMapClusteringNoiseParams (ID= 67) SymType= 0, SymValue=65. rmAreaFractionToTiles (ID= 68) SymType= 0, SymValue=66. rmAreaTilesToFraction (ID= 69) SymType= 0, SymValue=67. rmXFractionToTiles (ID= 70) SymType= 0, SymValue=68. rmXTilesToFraction (ID= 71) SymType= 0, SymValue=69. rmZFractionToTiles (ID= 72) SymType= 0, SymValue=70. rmZTilesToFraction (ID= 73) SymType= 0, SymValue=71. rmDegreesToRadians (ID= 74) SymType= 0, SymValue=72. rmMetersToTiles (ID= 75) SymType= 0, SymValue=73. rmTilesToMeters (ID= 76) SymType= 0, SymValue=74. rmXMetersToFraction (ID= 77) SymType= 0, SymValue=75. rmZMetersToFraction (ID= 78) SymType= 0, SymValue=76. rmXFractionToMeters (ID= 79) SymType= 0, SymValue=77. rmZFractionToMeters (ID= 80) SymType= 0, SymValue=78. rmCreateArea (ID= 81) SymType= 0, SymValue=79. rmSetAreaSize (ID= 82) SymType= 0, SymValue=80. rmSetAreaEdgeFilling (ID= 83) SymType= 0, SymValue=81. rmSetAreaLocation (ID= 84) SymType= 0, SymValue=82. rmSetAreaLocPlayer (ID= 85) SymType= 0, SymValue=83. rmSetAreaLocTeam (ID= 86) SymType= 0, SymValue=84. rmBuildArea (ID= 87) SymType= 0, SymValue=85. rmBuildAllAreas (ID= 88) SymType= 0, SymValue=86. rmSetAreaTerrainType (ID= 89) SymType= 0, SymValue=87. rmSetAreaMix (ID= 90) SymType= 0, SymValue=88. rmPaintAreaTerrain (ID= 91) SymType= 0, SymValue=89. rmPaintAreaTerrainByHeight (ID= 92) SymType= 0, SymValue=90. rmPaintAreaTerrainByAngle (ID= 93) SymType= 0, SymValue=91. rmSetAreaBaseHeight (ID= 94) SymType= 0, SymValue=92. rmSetAreaWarnFailure (ID= 95) SymType= 0, SymValue=93. rmSetAreaForestType (ID= 96) SymType= 0, SymValue=94. rmSetAreaForestDensity (ID= 97) SymType= 0, SymValue=95. rmSetAreaForestClumpiness (ID= 98) SymType= 0, SymValue=96. rmSetAreaForestUnderbrush (ID= 99) SymType= 0, SymValue=97. rmSetAreaWaterType (ID= 100) SymType= 0, SymValue=98. rmGetAreaClosestPoint (ID= 101) SymType= 0, SymValue=99. rmSetAreaCliffType (ID= 102) SymType= 0, SymValue=100. rmSetAreaCliffPainting (ID= 103) SymType= 0, SymValue=101. rmSetAreaCliffEdge (ID= 104) SymType= 0, SymValue=102. rmSetAreaCliffHeight (ID= 105) SymType= 0, SymValue=103. rmAddAreaCliffEdgeAvoidClass (ID= 106) SymType= 0, SymValue=104. rmRiverCreate (ID= 107) SymType= 0, SymValue=105. rmRiverSetConnections (ID= 108) SymType= 0, SymValue=106. rmRiverConnectRiver (ID= 109) SymType= 0, SymValue=107. rmRiverAddWaypoint (ID= 110) SymType= 0, SymValue=108. rmRiverSetBankNoiseParams (ID= 111) SymType= 0, SymValue=109. rmRiverSetShallowRadius (ID= 112) SymType= 0, SymValue=110. rmRiverAddShallow (ID= 113) SymType= 0, SymValue=111. rmRiverAddShallows (ID= 114) SymType= 0, SymValue=112. rmRiverAvoid (ID= 115) SymType= 0, SymValue=113. rmRiverBuild (ID= 116) SymType= 0, SymValue=114. rmRiverReveal (ID= 117) SymType= 0, SymValue=115. rmSetRiverFoundationParams (ID= 118) SymType= 0, SymValue=116. rmSetWorldCircleConstraint (ID= 119) SymType= 0, SymValue=117. rmSetAreaObeyWorldCircleConstraint (ID= 120) SymType= 0, SymValue=118. rmAddAreaTerrainLayer (ID= 121) SymType= 0, SymValue=119. rmSetAreaTerrainLayerVariance (ID= 122) SymType= 0, SymValue=120. rmSetAreaMinBlobs (ID= 123) SymType= 0, SymValue=121. rmSetAreaMaxBlobs (ID= 124) SymType= 0, SymValue=122. rmSetAreaMinBlobDistance (ID= 125) SymType= 0, SymValue=123. rmSetAreaMaxBlobDistance (ID= 126) SymType= 0, SymValue=124. rmSetAreaCoherence (ID= 127) SymType= 0, SymValue=125. rmSetAreaSmoothDistance (ID= 128) SymType= 0, SymValue=126. rmSetAreaHeightBlend (ID= 129) SymType= 0, SymValue=127. rmAreaID (ID= 130) SymType= 0, SymValue=128. rmAddAreaInfluencePoint (ID= 131) SymType= 0, SymValue=129. rmAddAreaInfluenceSegment (ID= 132) SymType= 0, SymValue=130. rmAddAreaRemoveType (ID= 133) SymType= 0, SymValue=131. rmAddAreaTerrainReplacement (ID= 134) SymType= 0, SymValue=132. rmSetAreaElevationType (ID= 135) SymType= 0, SymValue=133. rmSetAreaElevationMinFrequency (ID= 136) SymType= 0, SymValue=134. rmSetAreaElevationOctaves (ID= 137) SymType= 0, SymValue=135. rmSetAreaElevationPersistence (ID= 138) SymType= 0, SymValue=136. rmSetAreaElevationVariation (ID= 139) SymType= 0, SymValue=137. rmSetAreaElevationEdgeFalloffDist (ID= 140) SymType= 0, SymValue=138. rmSetAreaElevationNoiseBias (ID= 141) SymType= 0, SymValue=139. rmSetAreaReveal (ID= 142) SymType= 0, SymValue=140. rmSetGlobalSnow (ID= 143) SymType= 0, SymValue=141. rmSetGlobalRain (ID= 144) SymType= 0, SymValue=142. rmSetGlobalStormLength (ID= 145) SymType= 0, SymValue=143. rmSetWindMagnitude (ID= 146) SymType= 0, SymValue=144. rmTerrainInitialize (ID= 147) SymType= 0, SymValue=145. rmFillMapCorners (ID= 148) SymType= 0, SymValue=146. rmSetLightingSet (ID= 149) SymType= 0, SymValue=147. rmDoLightingFade (ID= 150) SymType= 0, SymValue=148. rmDoLightingEffect (ID= 151) SymType= 0, SymValue=149. rmSetGaiaCiv (ID= 152) SymType= 0, SymValue=150. rmAllocateSubCivs (ID= 153) SymType= 0, SymValue=151. rmSetSubCiv (ID= 154) SymType= 0, SymValue=152. rmGetCivID (ID= 155) SymType= 0, SymValue=153. rmAddMerc (ID= 156) SymType= 0, SymValue=154. rmSetPlayerLocation (ID= 157) SymType= 0, SymValue=155. rmSetPlayerPlacementArea (ID= 158) SymType= 0, SymValue=156. rmSetTeamSpacingModifier (ID= 159) SymType= 0, SymValue=157. rmSetPlacementTeam (ID= 160) SymType= 0, SymValue=158. rmSetPlacementSection (ID= 161) SymType= 0, SymValue=159. rmPlacePlayersCircular (ID= 162) SymType= 0, SymValue=160. rmPlacePlayersSquare (ID= 163) SymType= 0, SymValue=161. rmPlacePlayersLine (ID= 164) SymType= 0, SymValue=162. rmPlacePlayersRiver (ID= 165) SymType= 0, SymValue=163. rmPlacePlayer (ID= 166) SymType= 0, SymValue=164. rmSetPlayerArea (ID= 167) SymType= 0, SymValue=165. rmPlayerLocXFraction (ID= 168) SymType= 0, SymValue=166. rmPlayerLocZFraction (ID= 169) SymType= 0, SymValue=167. rmAddFairLoc (ID= 170) SymType= 0, SymValue=168. rmPlaceFairLocs (ID= 171) SymType= 0, SymValue=169. rmResetFairLocs (ID= 172) SymType= 0, SymValue=170. rmGetNumberFairLocs (ID= 173) SymType= 0, SymValue=171. rmFairLocXFraction (ID= 174) SymType= 0, SymValue=172. rmFairLocZFraction (ID= 175) SymType= 0, SymValue=173. rmSetPlayerResource (ID= 176) SymType= 0, SymValue=174. rmAddPlayerResource (ID= 177) SymType= 0, SymValue=175. rmMultiplyPlayerResource (ID= 178) SymType= 0, SymValue=176. rmGetPlayerName (ID= 179) SymType= 0, SymValue=177. rmGetPlayerTeam (ID= 180) SymType= 0, SymValue=178. rmGetPlayerCiv (ID= 181) SymType= 0, SymValue=179. rmGetPlayerCulture (ID= 182) SymType= 0, SymValue=180. rmGetNumberPlayersOnTeam (ID= 183) SymType= 0, SymValue=181. rmSetTeamArea (ID= 184) SymType= 0, SymValue=182. rmCreateBoxConstraint (ID= 185) SymType= 0, SymValue=183. rmCreatePieConstraint (ID= 186) SymType= 0, SymValue=184. rmCreateAreaOverlapConstraint (ID= 187) SymType= 0, SymValue=185. rmCreateAreaConstraint (ID= 188) SymType= 0, SymValue=186. rmCreateAreaDistanceConstraint (ID= 189) SymType= 0, SymValue=187. rmCreateAreaMaxDistanceConstraint (ID= 190) SymType= 0, SymValue=188. rmCreateEdgeConstraint (ID= 191) SymType= 0, SymValue=189. rmCreateEdgeDistanceConstraint (ID= 192) SymType= 0, SymValue=190. rmCreateEdgeMaxDistanceConstraint (ID= 193) SymType= 0, SymValue=191. rmCreateCliffEdgeConstraint (ID= 194) SymType= 0, SymValue=192. rmCreateCliffEdgeDistanceConstraint (ID= 195) SymType= 0, SymValue=193. rmCreateCliffEdgeMaxDistanceConstraint (ID= 196) SymType= 0, SymValue=194. rmCreateCliffRampConstraint (ID= 197) SymType= 0, SymValue=195. rmCreateCliffRampDistanceConstraint (ID= 198) SymType= 0, SymValue=196. rmCreateCliffRampMaxDistanceConstraint (ID= 199) SymType= 0, SymValue=197. rmCreateClassDistanceConstraint (ID= 200) SymType= 0, SymValue=198. rmCreateTypeDistanceConstraint (ID= 201) SymType= 0, SymValue=199. rmCreateTerrainDistanceConstraint (ID= 202) SymType= 0, SymValue=200. rmCreateTerrainMaxDistanceConstraint (ID= 203) SymType= 0, SymValue=201. rmCreateCornerConstraint (ID= 204) SymType= 0, SymValue=202. rmCreateTradeRouteDistanceConstraint (ID= 205) SymType= 0, SymValue=203. rmAddAreaConstraint (ID= 206) SymType= 0, SymValue=204. rmCreateHCGPConstraint (ID= 207) SymType= 0, SymValue=205. rmCreateHCGPSelfConstraint (ID= 208) SymType= 0, SymValue=206. rmCreateHCGPAllyConstraint (ID= 209) SymType= 0, SymValue=207. rmCreateHCGPEnemyConstraint (ID= 210) SymType= 0, SymValue=208. rmCreateMaxHeightConstraint (ID= 211) SymType= 0, SymValue=209. rmAddFairLocConstraint (ID= 212) SymType= 0, SymValue=210. rmAddObjectDefConstraint (ID= 213) SymType= 0, SymValue=211. rmDefineClass (ID= 214) SymType= 0, SymValue=212. rmAddAreaToClass (ID= 215) SymType= 0, SymValue=213. rmAddObjectDefToClass (ID= 216) SymType= 0, SymValue=214. rmClassID (ID= 217) SymType= 0, SymValue=215. rmConstraintID (ID= 218) SymType= 0, SymValue=216. rmCreateObjectDef (ID= 219) SymType= 0, SymValue=217. rmCreateStartingUnitsObjectDef (ID= 220) SymType= 0, SymValue=218. rmSetObjectDefMinDistance (ID= 221) SymType= 0, SymValue=219. rmSetObjectDefMaxDistance (ID= 222) SymType= 0, SymValue=220. rmSetObjectDefGarrisonSecondaryUnits (ID= 223) SymType= 0, SymValue=221. rmSetObjectDefGarrisonStartingUnits (ID= 224) SymType= 0, SymValue=222. rmSetObjectDefCreateHerd (ID= 225) SymType= 0, SymValue=223. rmSetObjectDefHerdAngle (ID= 226) SymType= 0, SymValue=224. rmSetObjectDefAllowOverlap (ID= 227) SymType= 0, SymValue=225. rmSetObjectDefForceFullRotation (ID= 228) SymType= 0, SymValue=226. rmAddObjectDefItem (ID= 229) SymType= 0, SymValue=227. rmAddObjectDefItemByTypeID (ID= 230) SymType= 0, SymValue=228. rmPlaceObjectDefAtLoc (ID= 231) SymType= 0, SymValue=229. rmPlaceObjectDefAtPoint (ID= 232) SymType= 0, SymValue=230. rmSetObjectDefTradeRouteID (ID= 233) SymType= 0, SymValue=231. rmPlaceObjectDefPerPlayer (ID= 234) SymType= 0, SymValue=232. rmPlaceObjectDefAtAreaLoc (ID= 235) SymType= 0, SymValue=233. rmPlaceObjectDefInArea (ID= 236) SymType= 0, SymValue=234. rmPlaceObjectDefAtRandomAreaOfClass (ID= 237) SymType= 0, SymValue=235. rmPlaceObjectDefInRandomAreaOfClass (ID= 238) SymType= 0, SymValue=236. rmCreateConnection (ID= 239) SymType= 0, SymValue=237. rmSetConnectionType (ID= 240) SymType= 0, SymValue=238. rmAddConnectionArea (ID= 241) SymType= 0, SymValue=239. rmSetConnectionPositionVariance (ID= 242) SymType= 0, SymValue=240. rmSetConnectionWidth (ID= 243) SymType= 0, SymValue=241. rmSetConnectionBaseHeight (ID= 244) SymType= 0, SymValue=242. rmSetConnectionCoherence (ID= 245) SymType= 0, SymValue=243. rmSetConnectionWarnFailure (ID= 246) SymType= 0, SymValue=244. rmSetConnectionHeightBlend (ID= 247) SymType= 0, SymValue=245. rmSetConnectionSmoothDistance (ID= 248) SymType= 0, SymValue=246. rmAddConnectionTerrainReplacement (ID= 249) SymType= 0, SymValue=247. rmSetConnectionTerrainCost (ID= 250) SymType= 0, SymValue=248. rmSetConnectionBaseTerrainCost (ID= 251) SymType= 0, SymValue=249. rmBuildConnection (ID= 252) SymType= 0, SymValue=250. rmAddConnectionToClass (ID= 253) SymType= 0, SymValue=251. rmAddConnectionConstraint (ID= 254) SymType= 0, SymValue=252. rmAddConnectionStartConstraint (ID= 255) SymType= 0, SymValue=253. rmAddConnectionEndConstraint (ID= 256) SymType= 0, SymValue=254. rmSetStatusText (ID= 257) SymType= 0, SymValue=255. sqrt (ID= 258) SymType= 0, SymValue=256. rmSetVPFile (ID= 259) SymType= 0, SymValue=257. rmCreateTrigger (ID= 260) SymType= 0, SymValue=258. rmSwitchToTrigger (ID= 261) SymType= 0, SymValue=259. rmTriggerID (ID= 262) SymType= 0, SymValue=260. rmSetTriggerPriority (ID= 263) SymType= 0, SymValue=261. rmSetTriggerActive (ID= 264) SymType= 0, SymValue=262. rmSetTriggerRunImmediately (ID= 265) SymType= 0, SymValue=263. rmSetTriggerLoop (ID= 266) SymType= 0, SymValue=264. rmAddTriggerCondition (ID= 267) SymType= 0, SymValue=265. rmSetTriggerConditionParam (ID= 268) SymType= 0, SymValue=266. rmSetTriggerConditionParamInt (ID= 269) SymType= 0, SymValue=267. rmSetTriggerConditionParamFloat (ID= 270) SymType= 0, SymValue=268. rmSetTriggerConditionParamArmy (ID= 271) SymType= 0, SymValue=269. rmAddTriggerEffect (ID= 272) SymType= 0, SymValue=270. rmSetTriggerEffectParam (ID= 273) SymType= 0, SymValue=271. rmSetTriggerEffectParamInt (ID= 274) SymType= 0, SymValue=272. rmSetTriggerEffectParamFloat (ID= 275) SymType= 0, SymValue=273. rmSetTriggerEffectParamArmy (ID= 276) SymType= 0, SymValue=274. rmCreateArmy (ID= 277) SymType= 0, SymValue=275. rmAddUnitsToArmy (ID= 278) SymType= 0, SymValue=276. rmGetNumberUnitsPlaced (ID= 279) SymType= 0, SymValue=277. rmGetUnitPlaced (ID= 280) SymType= 0, SymValue=278. rmGetUnitPlacedOfPlayer (ID= 281) SymType= 0, SymValue=279. rmDefineConstant (ID= 282) SymType= 0, SymValue=280. rmSetIgnoreForceToGaia (ID= 283) SymType= 0, SymValue=281. rmCreateGrouping (ID= 284) SymType= 0, SymValue=282. rmAddGroupingConstraint (ID= 285) SymType= 0, SymValue=283. rmPlaceGroupingAtLoc (ID= 286) SymType= 0, SymValue=284. rmPlaceGroupingAtPoint (ID= 287) SymType= 0, SymValue=285. rmPlaceGroupingInArea (ID= 288) SymType= 0, SymValue=286. rmSetGroupingMinDistance (ID= 289) SymType= 0, SymValue=287. rmSetGroupingMaxDistance (ID= 290) SymType= 0, SymValue=288. rmAddGroupingToClass (ID= 291) SymType= 0, SymValue=289. rmCreateTradeRoute (ID= 292) SymType= 0, SymValue=290. rmAddTradeRouteWaypoint (ID= 293) SymType= 0, SymValue=291. rmAddTradeRouteWaypointVector (ID= 294) SymType= 0, SymValue=292. rmAddRandomTradeRouteWaypoints (ID= 295) SymType= 0, SymValue=293. rmAddRandomTradeRouteWaypointsVector (ID= 296) SymType= 0, SymValue=294. rmCreateTradeRouteWaypointsInArea (ID= 297) SymType= 0, SymValue=295. rmGetTradeRouteWayPoint (ID= 298) SymType= 0, SymValue=296. rmBuildTradeRoute (ID= 299) SymType= 0, SymValue=297. rmSetHomeCityGatherPoint (ID= 300) SymType= 0, SymValue=298. rmSetHomeCityWaterSpawnPoint (ID= 301) SymType= 0, SymValue=299. rmGetLowHomeCityLevel (ID= 302) SymType= 0, SymValue=300. rmGetAverageHomeCityLevel (ID= 303) SymType= 0, SymValue=301. rmGetHighHomeCityLevel (ID= 304) SymType= 0, SymValue=302. rmGetHomeCityLevel (ID= 305) SymType= 0, SymValue=303. rmGetUnitPosition (ID= 306) SymType= 0, SymValue=304. rmSetMapType (ID= 307) SymType= 0, SymValue=305. rmIsMapType (ID= 308) SymType= 0, SymValue=306. rmEnableLocalWater (ID= 309) SymType= 0, SymValue=307. rmAddClosestPointConstraint (ID= 310) SymType= 0, SymValue=308. rmClearClosestPointConstraints (ID= 311) SymType= 0, SymValue=309. rmFindClosestPoint (ID= 312) SymType= 0, SymValue=310. rmFindClosestPointVector (ID= 313) SymType= 0, SymValue=311. rmFindCloserArea (ID= 314) SymType= 0, SymValue=312. rmAddAreaCliffWaypoint (ID= 315) SymType= 0, SymValue=313. rmAddAreaCliffRandomWaypoints (ID= 316) SymType= 0, SymValue=314. rmSetNuggetDifficulty (ID= 317) SymType= 0, SymValue=315. rmSetOceanReveal (ID= 318) SymType= 0, SymValue=316. EXTERN$cNumberPlayers (ID= 319) SymType= 1, SymValue=-3. EXTERN$cNumberNonGaiaPlayers (ID= 320) SymType= 1, SymValue=-4. EXTERN$cNumberTeams (ID= 321) SymType= 1, SymValue=-5. EXTERN$cFilename (ID= 322) SymType= 1, SymValue=-6. EXTERN$cCultureNature (ID= 323) SymType= 1, SymValue=-7. EXTERN$cCultureWesternEurope (ID= 324) SymType= 1, SymValue=-8. EXTERN$cCultureMediterranean (ID= 325) SymType= 1, SymValue=-9. EXTERN$cCultureEasternEurope (ID= 326) SymType= 1, SymValue=-10. EXTERN$cCultureStone (ID= 327) SymType= 1, SymValue=-11. EXTERN$cCultureGrass (ID= 328) SymType= 1, SymValue=-12. EXTERN$cCultureWood (ID= 329) SymType= 1, SymValue=-13. EXTERN$cCultureHide (ID= 330) SymType= 1, SymValue=-14. EXTERN$cCivNature (ID= 331) SymType= 1, SymValue=-15. EXTERN$cCivSpanish (ID= 332) SymType= 1, SymValue=-16. EXTERN$cCivBritish (ID= 333) SymType= 1, SymValue=-17. EXTERN$cCivFrench (ID= 334) SymType= 1, SymValue=-18. EXTERN$cCivPortuguese (ID= 335) SymType= 1, SymValue=-19. EXTERN$cCivDutch (ID= 336) SymType= 1, SymValue=-20. EXTERN$cCivRussians (ID= 337) SymType= 1, SymValue=-21. EXTERN$cCivGermans (ID= 338) SymType= 1, SymValue=-22. EXTERN$cCivOttomans (ID= 339) SymType= 1, SymValue=-23. EXTERN$cCivSPCAct1 (ID= 340) SymType= 1, SymValue=-24. EXTERN$cCivSPCAct2 (ID= 341) SymType= 1, SymValue=-25. EXTERN$cCivSPCAct3 (ID= 342) SymType= 1, SymValue=-26. EXTERN$cCivPirate (ID= 343) SymType= 1, SymValue=-27. EXTERN$cCivTheCircle (ID= 344) SymType= 1, SymValue=-28. EXTERN$cCivNativeAmerican (ID= 345) SymType= 1, SymValue=-29. EXTERN$cCivAztecs (ID= 346) SymType= 1, SymValue=-30. EXTERN$cCivCaribs (ID= 347) SymType= 1, SymValue=-31. EXTERN$cCivCherokee (ID= 348) SymType= 1, SymValue=-32. EXTERN$cCivComanche (ID= 349) SymType= 1, SymValue=-33. EXTERN$cCivCree (ID= 350) SymType= 1, SymValue=-34. EXTERN$cCivIncas (ID= 351) SymType= 1, SymValue=-35. EXTERN$cCivIroquois (ID= 352) SymType= 1, SymValue=-36. EXTERN$cCivLakota (ID= 353) SymType= 1, SymValue=-37. EXTERN$cCivMaya (ID= 354) SymType= 1, SymValue=-38. EXTERN$cCivNootka (ID= 355) SymType= 1, SymValue=-39. EXTERN$cCivSeminoles (ID= 356) SymType= 1, SymValue=-40. EXTERN$cCivTupi (ID= 357) SymType= 1, SymValue=-41. EXTERN$cConnectAreas (ID= 358) SymType= 1, SymValue=-42. EXTERN$cConnectPlayers (ID= 359) SymType= 1, SymValue=-43. EXTERN$cConnectAllies (ID= 360) SymType= 1, SymValue=-44. EXTERN$cConnectEnemies (ID= 361) SymType= 1, SymValue=-45. EXTERN$cMapSize (ID= 362) SymType= 1, SymValue=-46. EXTERN$cMapResources (ID= 363) SymType= 1, SymValue=-47. EXTERN$cElevNormal (ID= 364) SymType= 1, SymValue=-48. EXTERN$cElevFractalSum (ID= 365) SymType= 1, SymValue=-49. EXTERN$cElevTurbulence (ID= 366) SymType= 1, SymValue=-50. EXTERN$cClusterLand (ID= 367) SymType= 1, SymValue=-51. EXTERN$cClusterWater (ID= 368) SymType= 1, SymValue=-52. EXTERN$cClusterShallowWater (ID= 369) SymType= 1, SymValue=-53. EXTERN$cClusterEverywhere (ID= 370) SymType= 1, SymValue=-54. Saguenay (ID= 371) SymType= 8, SymValue=0. mercenaries.xs (ID= 372) SymType= 8, SymValue=1. chooseMercs (ID= 373) SymType= 3, SymValue=0. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L0 (ID= 374) SymType= 4, SymValue=0. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L1 (ID= 375) SymType= 4, SymValue=1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR0 (ID= 376) SymType= 2, SymValue=0. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L2 (ID= 377) SymType= 4, SymValue=2. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L3 (ID= 378) SymType= 4, SymValue=3. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR1 (ID= 379) SymType= 2, SymValue=1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L4 (ID= 380) SymType= 4, SymValue=4. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L5 (ID= 381) SymType= 4, SymValue=5. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR2 (ID= 382) SymType= 2, SymValue=2. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L6 (ID= 383) SymType= 4, SymValue=6. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L7 (ID= 384) SymType= 4, SymValue=7. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR3 (ID= 385) SymType= 2, SymValue=3. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L8 (ID= 386) SymType= 4, SymValue=8. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L9 (ID= 387) SymType= 4, SymValue=9. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR4 (ID= 388) SymType= 2, SymValue=4. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L10 (ID= 389) SymType= 4, SymValue=10. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L11 (ID= 390) SymType= 4, SymValue=11. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR5 (ID= 391) SymType= 2, SymValue=5. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR6 (ID= 392) SymType= 2, SymValue=6. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L12 (ID= 393) SymType= 4, SymValue=12. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L13 (ID= 394) SymType= 4, SymValue=13. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR7 (ID= 395) SymType= 2, SymValue=7. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L14 (ID= 396) SymType= 4, SymValue=14. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L15 (ID= 397) SymType= 4, SymValue=15. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR8 (ID= 398) SymType= 2, SymValue=8. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L16 (ID= 399) SymType= 4, SymValue=16. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L17 (ID= 400) SymType= 4, SymValue=17. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR9 (ID= 401) SymType= 2, SymValue=9. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L18 (ID= 402) SymType= 4, SymValue=18. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L19 (ID= 403) SymType= 4, SymValue=19. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR10 (ID= 404) SymType= 2, SymValue=10. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L20 (ID= 405) SymType= 4, SymValue=20. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L21 (ID= 406) SymType= 4, SymValue=21. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR11 (ID= 407) SymType= 2, SymValue=11. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L22 (ID= 408) SymType= 4, SymValue=22. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L23 (ID= 409) SymType= 4, SymValue=23. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR12 (ID= 410) SymType= 2, SymValue=12. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L24 (ID= 411) SymType= 4, SymValue=24. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L25 (ID= 412) SymType= 4, SymValue=25. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR13 (ID= 413) SymType= 2, SymValue=13. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L26 (ID= 414) SymType= 4, SymValue=26. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L27 (ID= 415) SymType= 4, SymValue=27. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR14 (ID= 416) SymType= 2, SymValue=14. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR15 (ID= 417) SymType= 2, SymValue=15. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L28 (ID= 418) SymType= 4, SymValue=28. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L29 (ID= 419) SymType= 4, SymValue=29. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR16 (ID= 420) SymType= 2, SymValue=16. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L30 (ID= 421) SymType= 4, SymValue=30. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L31 (ID= 422) SymType= 4, SymValue=31. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR17 (ID= 423) SymType= 2, SymValue=17. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L32 (ID= 424) SymType= 4, SymValue=32. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L33 (ID= 425) SymType= 4, SymValue=33. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR18 (ID= 426) SymType= 2, SymValue=18. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L34 (ID= 427) SymType= 4, SymValue=34. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L35 (ID= 428) SymType= 4, SymValue=35. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR19 (ID= 429) SymType= 2, SymValue=19. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L36 (ID= 430) SymType= 4, SymValue=36. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L37 (ID= 431) SymType= 4, SymValue=37. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR20 (ID= 432) SymType= 2, SymValue=20. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L38 (ID= 433) SymType= 4, SymValue=38. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L39 (ID= 434) SymType= 4, SymValue=39. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR21 (ID= 435) SymType= 2, SymValue=21. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L40 (ID= 436) SymType= 4, SymValue=40. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L41 (ID= 437) SymType= 4, SymValue=41. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR22 (ID= 438) SymType= 2, SymValue=22. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L42 (ID= 439) SymType= 4, SymValue=42. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L43 (ID= 440) SymType= 4, SymValue=43. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR23 (ID= 441) SymType= 2, SymValue=23. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR24 (ID= 442) SymType= 2, SymValue=24. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L44 (ID= 443) SymType= 4, SymValue=44. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L45 (ID= 444) SymType= 4, SymValue=45. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR25 (ID= 445) SymType= 2, SymValue=25. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L46 (ID= 446) SymType= 4, SymValue=46. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L47 (ID= 447) SymType= 4, SymValue=47. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR26 (ID= 448) SymType= 2, SymValue=26. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L48 (ID= 449) SymType= 4, SymValue=48. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L49 (ID= 450) SymType= 4, SymValue=49. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR27 (ID= 451) SymType= 2, SymValue=27. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L50 (ID= 452) SymType= 4, SymValue=50. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L51 (ID= 453) SymType= 4, SymValue=51. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR28 (ID= 454) SymType= 2, SymValue=28. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR29 (ID= 455) SymType= 2, SymValue=29. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L52 (ID= 456) SymType= 4, SymValue=52. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L53 (ID= 457) SymType= 4, SymValue=53. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR30 (ID= 458) SymType= 2, SymValue=30. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR31 (ID= 459) SymType= 2, SymValue=31. main (ID= 460) SymType= 3, SymValue=1. Saguenay$main1$whichVariation (ID= 461) SymType= 2, SymValue=0. Saguenay$main1$whichTradeRoute (ID= 462) SymType= 2, SymValue=1. Saguenay$main1$L54 (ID= 463) SymType= 4, SymValue=54. Saguenay$main1$L55 (ID= 464) SymType= 4, SymValue=55. Saguenay$main1$L56 (ID= 465) SymType= 4, SymValue=56. Saguenay$main1$L57 (ID= 466) SymType= 4, SymValue=57. Saguenay$main1$TEMPVAR2 (ID= 467) SymType= 2, SymValue=2. Saguenay$main1$subCiv0 (ID= 468) SymType= 2, SymValue=3. Saguenay$main1$subCiv1 (ID= 469) SymType= 2, SymValue=4. Saguenay$main1$subCiv2 (ID= 470) SymType= 2, SymValue=5. Saguenay$main1$subCiv3 (ID= 471) SymType= 2, SymValue=6. Saguenay$main1$L58 (ID= 472) SymType= 4, SymValue=58. Saguenay$main1$L59 (ID= 473) SymType= 4, SymValue=59. Saguenay$main1$TEMPVAR7 (ID= 474) SymType= 2, SymValue=7. Saguenay$main1$TEMPVAR8 (ID= 475) SymType= 2, SymValue=8. Saguenay$main1$L60 (ID= 476) SymType= 4, SymValue=60. Saguenay$main1$L61 (ID= 477) SymType= 4, SymValue=61. Saguenay$main1$TEMPVAR9 (ID= 478) SymType= 2, SymValue=9. Saguenay$main1$TEMPVAR10 (ID= 479) SymType= 2, SymValue=10. Saguenay$main1$TEMPVAR11 (ID= 480) SymType= 2, SymValue=11. Saguenay$main1$L62 (ID= 481) SymType= 4, SymValue=62. Saguenay$main1$L63 (ID= 482) SymType= 4, SymValue=63. Saguenay$main1$TEMPVAR12 (ID= 483) SymType= 2, SymValue=12. Saguenay$main1$TEMPVAR13 (ID= 484) SymType= 2, SymValue=13. Saguenay$main1$TEMPVAR14 (ID= 485) SymType= 2, SymValue=14. Saguenay$main1$L64 (ID= 486) SymType= 4, SymValue=64. Saguenay$main1$L65 (ID= 487) SymType= 4, SymValue=65. Saguenay$main1$TEMPVAR15 (ID= 488) SymType= 2, SymValue=15. Saguenay$main1$TEMPVAR16 (ID= 489) SymType= 2, SymValue=16. Saguenay$main1$TEMPVAR17 (ID= 490) SymType= 2, SymValue=17. Saguenay$main1$L66 (ID= 491) SymType= 4, SymValue=66. Saguenay$main1$L67 (ID= 492) SymType= 4, SymValue=67. Saguenay$main1$TEMPVAR18 (ID= 493) SymType= 2, SymValue=18. Saguenay$main1$playerTiles (ID= 494) SymType= 2, SymValue=19. Saguenay$main1$size (ID= 495) SymType= 2, SymValue=20. Saguenay$main1$TEMPVAR21 (ID= 496) SymType= 2, SymValue=21. Saguenay$main1$TEMPVAR22 (ID= 497) SymType= 2, SymValue=22. Saguenay$main1$TEMPVAR23 (ID= 498) SymType= 2, SymValue=23. Saguenay$main1$TEMPVAR24 (ID= 499) SymType= 2, SymValue=24. Saguenay$main1$TEMPVAR25 (ID= 500) SymType= 2, SymValue=25. Saguenay$main1$TEMPVAR26 (ID= 501) SymType= 2, SymValue=26. Saguenay$main1$TEMPVAR27 (ID= 502) SymType= 2, SymValue=27. Saguenay$main1$TEMPVAR28 (ID= 503) SymType= 2, SymValue=28. Saguenay$main1$TEMPVAR29 (ID= 504) SymType= 2, SymValue=29. Saguenay$main1$TEMPVAR30 (ID= 505) SymType= 2, SymValue=30. Saguenay$main1$classPlayer (ID= 506) SymType= 2, SymValue=31. Saguenay$main1$TEMPVAR32 (ID= 507) SymType= 2, SymValue=32. Saguenay$main1$TEMPVAR33 (ID= 508) SymType= 2, SymValue=33. Saguenay$main1$TEMPVAR34 (ID= 509) SymType= 2, SymValue=34. Saguenay$main1$classbigContinent (ID= 510) SymType= 2, SymValue=35. Saguenay$main1$TEMPVAR36 (ID= 511) SymType= 2, SymValue=36. Saguenay$main1$TEMPVAR37 (ID= 512) SymType= 2, SymValue=37. Saguenay$main1$TEMPVAR38 (ID= 513) SymType= 2, SymValue=38. Saguenay$main1$TEMPVAR39 (ID= 514) SymType= 2, SymValue=39. Saguenay$main1$TEMPVAR40 (ID= 515) SymType= 2, SymValue=40. Saguenay$main1$TEMPVAR41 (ID= 516) SymType= 2, SymValue=41. Saguenay$main1$TEMPVAR42 (ID= 517) SymType= 2, SymValue=42. Saguenay$main1$TEMPVAR43 (ID= 518) SymType= 2, SymValue=43. Saguenay$main1$TEMPVAR44 (ID= 519) SymType= 2, SymValue=44. Saguenay$main1$playerEdgeConstraint (ID= 520) SymType= 2, SymValue=45. Saguenay$main1$TEMPVAR46 (ID= 521) SymType= 2, SymValue=46. Saguenay$main1$longPlayerConstraint (ID= 522) SymType= 2, SymValue=47. Saguenay$main1$TEMPVAR48 (ID= 523) SymType= 2, SymValue=48. Saguenay$main1$playerConstraint (ID= 524) SymType= 2, SymValue=49. Saguenay$main1$TEMPVAR50 (ID= 525) SymType= 2, SymValue=50. Saguenay$main1$smallMapPlayerConstraint (ID= 526) SymType= 2, SymValue=51. Saguenay$main1$TEMPVAR52 (ID= 527) SymType= 2, SymValue=52. Saguenay$main1$flagConstraint (ID= 528) SymType= 2, SymValue=53. Saguenay$main1$TEMPVAR54 (ID= 529) SymType= 2, SymValue=54. Saguenay$main1$nearWater10 (ID= 530) SymType= 2, SymValue=55. Saguenay$main1$TEMPVAR56 (ID= 531) SymType= 2, SymValue=56. Saguenay$main1$TEMPVAR57 (ID= 532) SymType= 2, SymValue=57. Saguenay$main1$bigContinentConstraint (ID= 533) SymType= 2, SymValue=58. Saguenay$main1$TEMPVAR59 (ID= 534) SymType= 2, SymValue=59. Saguenay$main1$forestConstraint (ID= 535) SymType= 2, SymValue=60. Saguenay$main1$TEMPVAR61 (ID= 536) SymType= 2, SymValue=61. Saguenay$main1$TEMPVAR62 (ID= 537) SymType= 2, SymValue=62. Saguenay$main1$avoidStartResource (ID= 538) SymType= 2, SymValue=63. Saguenay$main1$TEMPVAR64 (ID= 539) SymType= 2, SymValue=64. Saguenay$main1$TEMPVAR65 (ID= 540) SymType= 2, SymValue=65. Saguenay$main1$avoidCoin (ID= 541) SymType= 2, SymValue=66. Saguenay$main1$TEMPVAR67 (ID= 542) SymType= 2, SymValue=67. Saguenay$main1$TEMPVAR68 (ID= 543) SymType= 2, SymValue=68. Saguenay$main1$avoidNugget (ID= 544) SymType= 2, SymValue=69. Saguenay$main1$TEMPVAR70 (ID= 545) SymType= 2, SymValue=70. Saguenay$main1$TEMPVAR71 (ID= 546) SymType= 2, SymValue=71. Saguenay$main1$avoidElk (ID= 547) SymType= 2, SymValue=72. Saguenay$main1$TEMPVAR73 (ID= 548) SymType= 2, SymValue=73. Saguenay$main1$TEMPVAR74 (ID= 549) SymType= 2, SymValue=74. Saguenay$main1$avoidMoose (ID= 550) SymType= 2, SymValue=75. Saguenay$main1$TEMPVAR76 (ID= 551) SymType= 2, SymValue=76. Saguenay$main1$TEMPVAR77 (ID= 552) SymType= 2, SymValue=77. Saguenay$main1$fishVsFishID (ID= 553) SymType= 2, SymValue=78. Saguenay$main1$TEMPVAR79 (ID= 554) SymType= 2, SymValue=79. Saguenay$main1$TEMPVAR80 (ID= 555) SymType= 2, SymValue=80. Saguenay$main1$whaleVsWhaleID (ID= 556) SymType= 2, SymValue=81. Saguenay$main1$TEMPVAR82 (ID= 557) SymType= 2, SymValue=82. Saguenay$main1$TEMPVAR83 (ID= 558) SymType= 2, SymValue=83. Saguenay$main1$fishLand (ID= 559) SymType= 2, SymValue=84. Saguenay$main1$TEMPVAR85 (ID= 560) SymType= 2, SymValue=85. Saguenay$main1$TEMPVAR86 (ID= 561) SymType= 2, SymValue=86. Saguenay$main1$whaleLand (ID= 562) SymType= 2, SymValue=87. Saguenay$main1$TEMPVAR88 (ID= 563) SymType= 2, SymValue=88. Saguenay$main1$TEMPVAR89 (ID= 564) SymType= 2, SymValue=89. Saguenay$main1$avoidSheep (ID= 565) SymType= 2, SymValue=90. Saguenay$main1$TEMPVAR91 (ID= 566) SymType= 2, SymValue=91. Saguenay$main1$TEMPVAR92 (ID= 567) SymType= 2, SymValue=92. Saguenay$main1$avoidImpassableLand (ID= 568) SymType= 2, SymValue=93. Saguenay$main1$TEMPVAR94 (ID= 569) SymType= 2, SymValue=94. Saguenay$main1$TEMPVAR95 (ID= 570) SymType= 2, SymValue=95. Saguenay$main1$shortAvoidImpassableLand (ID= 571) SymType= 2, SymValue=96. Saguenay$main1$TEMPVAR97 (ID= 572) SymType= 2, SymValue=97. Saguenay$main1$TEMPVAR98 (ID= 573) SymType= 2, SymValue=98. Saguenay$main1$avoidCliffs (ID= 574) SymType= 2, SymValue=99. Saguenay$main1$TEMPVAR100 (ID= 575) SymType= 2, SymValue=100. Saguenay$main1$TEMPVAR101 (ID= 576) SymType= 2, SymValue=101. Saguenay$main1$patchConstraint (ID= 577) SymType= 2, SymValue=102. Saguenay$main1$TEMPVAR103 (ID= 578) SymType= 2, SymValue=103. Saguenay$main1$TEMPVAR104 (ID= 579) SymType= 2, SymValue=104. Saguenay$main1$avoidHudsonSmall (ID= 580) SymType= 2, SymValue=105. Saguenay$main1$TEMPVAR106 (ID= 581) SymType= 2, SymValue=106. Saguenay$main1$TEMPVAR107 (ID= 582) SymType= 2, SymValue=107. Saguenay$main1$avoidHudsonLarge (ID= 583) SymType= 2, SymValue=108. Saguenay$main1$TEMPVAR109 (ID= 584) SymType= 2, SymValue=109. Saguenay$main1$TEMPVAR110 (ID= 585) SymType= 2, SymValue=110. Saguenay$main1$avoidStartingUnits (ID= 586) SymType= 2, SymValue=111. Saguenay$main1$TEMPVAR112 (ID= 587) SymType= 2, SymValue=112. Saguenay$main1$TEMPVAR113 (ID= 588) SymType= 2, SymValue=113. Saguenay$main1$avoidStartingUnitsSmall (ID= 589) SymType= 2, SymValue=114. Saguenay$main1$TEMPVAR115 (ID= 590) SymType= 2, SymValue=115. Saguenay$main1$TEMPVAR116 (ID= 591) SymType= 2, SymValue=116. Saguenay$main1$avoidStartingUnitsBay (ID= 592) SymType= 2, SymValue=117. Saguenay$main1$TEMPVAR118 (ID= 593) SymType= 2, SymValue=118. Saguenay$main1$TEMPVAR119 (ID= 594) SymType= 2, SymValue=119. Saguenay$main1$avoidAll (ID= 595) SymType= 2, SymValue=120. Saguenay$main1$TEMPVAR121 (ID= 596) SymType= 2, SymValue=121. Saguenay$main1$TEMPVAR122 (ID= 597) SymType= 2, SymValue=122. Saguenay$main1$avoidTradeRoute (ID= 598) SymType= 2, SymValue=123. Saguenay$main1$TEMPVAR124 (ID= 599) SymType= 2, SymValue=124. Saguenay$main1$avoidTradeRouteFar (ID= 600) SymType= 2, SymValue=125. Saguenay$main1$TEMPVAR126 (ID= 601) SymType= 2, SymValue=126. Saguenay$main1$avoidSocket (ID= 602) SymType= 2, SymValue=127. Saguenay$main1$TEMPVAR128 (ID= 603) SymType= 2, SymValue=128. Saguenay$main1$TEMPVAR129 (ID= 604) SymType= 2, SymValue=129. Saguenay$main1$avoidImportantItem (ID= 605) SymType= 2, SymValue=130. Saguenay$main1$TEMPVAR131 (ID= 606) SymType= 2, SymValue=131. Saguenay$main1$TEMPVAR132 (ID= 607) SymType= 2, SymValue=132. Saguenay$main1$secretsAvoidSecrets (ID= 608) SymType= 2, SymValue=133. Saguenay$main1$TEMPVAR134 (ID= 609) SymType= 2, SymValue=134. Saguenay$main1$TEMPVAR135 (ID= 610) SymType= 2, SymValue=135. Saguenay$main1$avoidWater8 (ID= 611) SymType= 2, SymValue=136. Saguenay$main1$TEMPVAR137 (ID= 612) SymType= 2, SymValue=137. Saguenay$main1$TEMPVAR138 (ID= 613) SymType= 2, SymValue=138. Saguenay$main1$avoidWater16 (ID= 614) SymType= 2, SymValue=139. Saguenay$main1$TEMPVAR140 (ID= 615) SymType= 2, SymValue=140. Saguenay$main1$TEMPVAR141 (ID= 616) SymType= 2, SymValue=141. Saguenay$main1$shipVsShip (ID= 617) SymType= 2, SymValue=142. Saguenay$main1$TEMPVAR143 (ID= 618) SymType= 2, SymValue=143. Saguenay$main1$TEMPVAR144 (ID= 619) SymType= 2, SymValue=144. Saguenay$main1$Southward (ID= 620) SymType= 2, SymValue=145. Saguenay$main1$TEMPVAR146 (ID= 621) SymType= 2, SymValue=146. Saguenay$main1$circleConstraint (ID= 622) SymType= 2, SymValue=147. Saguenay$main1$TEMPVAR148 (ID= 623) SymType= 2, SymValue=148. Saguenay$main1$TEMPVAR149 (ID= 624) SymType= 2, SymValue=149. Saguenay$main1$TEMPVAR150 (ID= 625) SymType= 2, SymValue=150. Saguenay$main1$OuterLandID (ID= 626) SymType= 2, SymValue=151. Saguenay$main1$TEMPVAR152 (ID= 627) SymType= 2, SymValue=152. Saguenay$main1$TEMPVAR153 (ID= 628) SymType= 2, SymValue=153. Saguenay$main1$TEMPVAR154 (ID= 629) SymType= 2, SymValue=154. Saguenay$main1$InnerLandID (ID= 630) SymType= 2, SymValue=155. Saguenay$main1$TEMPVAR156 (ID= 631) SymType= 2, SymValue=156. Saguenay$main1$TEMPVAR157 (ID= 632) SymType= 2, SymValue=157. Saguenay$main1$TEMPVAR158 (ID= 633) SymType= 2, SymValue=158. Saguenay$main1$TEMPVAR159 (ID= 634) SymType= 2, SymValue=159. Saguenay$main1$avoidBeach (ID= 635) SymType= 2, SymValue=160. Saguenay$main1$TEMPVAR161 (ID= 636) SymType= 2, SymValue=161. Saguenay$main1$tradeRouteID (ID= 637) SymType= 2, SymValue=162. Saguenay$main1$socketID (ID= 638) SymType= 2, SymValue=163. Saguenay$main1$TEMPVAR164 (ID= 639) SymType= 2, SymValue=164. Saguenay$main1$TEMPVAR165 (ID= 640) SymType= 2, SymValue=165. Saguenay$main1$TEMPVAR166 (ID= 641) SymType= 2, SymValue=166. Saguenay$main1$L68 (ID= 642) SymType= 4, SymValue=68. Saguenay$main1$L69 (ID= 643) SymType= 4, SymValue=69. Saguenay$main1$placedTradeRoute (ID= 644) SymType= 2, SymValue=167. Saguenay$main1$TEMPVAR168 (ID= 645) SymType= 2, SymValue=168. Saguenay$main1$L70 (ID= 646) SymType= 4, SymValue=70. Saguenay$main1$L71 (ID= 647) SymType= 4, SymValue=71. Saguenay$main1$TEMPVAR169 (ID= 648) SymType= 2, SymValue=169. Saguenay$main1$socketLoc (ID= 649) SymType= 2, SymValue=170. Saguenay$main1$L72 (ID= 650) SymType= 4, SymValue=72. Saguenay$main1$L73 (ID= 651) SymType= 4, SymValue=73. Saguenay$main1$L74 (ID= 652) SymType= 4, SymValue=74. Saguenay$main1$L75 (ID= 653) SymType= 4, SymValue=75. Saguenay$main1$L76 (ID= 654) SymType= 4, SymValue=76. Saguenay$main1$L77 (ID= 655) SymType= 4, SymValue=77. Saguenay$main1$playerFraction (ID= 656) SymType= 2, SymValue=171. Saguenay$main1$i (ID= 657) SymType= 2, SymValue=172. Saguenay$main1$L78 (ID= 658) SymType= 4, SymValue=78. Saguenay$main1$L79 (ID= 659) SymType= 4, SymValue=79. Saguenay$main1$L80 (ID= 660) SymType= 4, SymValue=80. Saguenay$main1$id (ID= 661) SymType= 2, SymValue=173. Saguenay$main1$TEMPVAR174 (ID= 662) SymType= 2, SymValue=174. Saguenay$main1$HudsonBayID (ID= 663) SymType= 2, SymValue=175. Saguenay$main1$TEMPVAR176 (ID= 664) SymType= 2, SymValue=176. Saguenay$main1$L81 (ID= 665) SymType= 4, SymValue=81. Saguenay$main1$L82 (ID= 666) SymType= 4, SymValue=82. Saguenay$main1$TEMPVAR177 (ID= 667) SymType= 2, SymValue=177. Saguenay$main1$TEMPVAR178 (ID= 668) SymType= 2, SymValue=178. Saguenay$main1$TEMPVAR179 (ID= 669) SymType= 2, SymValue=179. Saguenay$main1$TEMPVAR180 (ID= 670) SymType= 2, SymValue=180. Saguenay$main1$TEMPVAR181 (ID= 671) SymType= 2, SymValue=181. Saguenay$main1$NativeVillageLoc (ID= 672) SymType= 2, SymValue=182. Saguenay$main1$CreeVillageAID (ID= 673) SymType= 2, SymValue=183. Saguenay$main1$CreeVillageType (ID= 674) SymType= 2, SymValue=184. Saguenay$main1$TEMPVAR185 (ID= 675) SymType= 2, SymValue=185. Saguenay$main1$TEMPVAR186 (ID= 676) SymType= 2, SymValue=186. Saguenay$main1$TEMPVAR187 (ID= 677) SymType= 2, SymValue=187. Saguenay$main1$L83 (ID= 678) SymType= 4, SymValue=83. Saguenay$main1$L84 (ID= 679) SymType= 4, SymValue=84. Saguenay$main1$L85 (ID= 680) SymType= 4, SymValue=85. Saguenay$main1$L86 (ID= 681) SymType= 4, SymValue=86. Saguenay$main1$L87 (ID= 682) SymType= 4, SymValue=87. Saguenay$main1$L88 (ID= 683) SymType= 4, SymValue=88. Saguenay$main1$L89 (ID= 684) SymType= 4, SymValue=89. Saguenay$main1$L90 (ID= 685) SymType= 4, SymValue=90. Saguenay$main1$L91 (ID= 686) SymType= 4, SymValue=91. Saguenay$main1$L92 (ID= 687) SymType= 4, SymValue=92. Saguenay$main1$L93 (ID= 688) SymType= 4, SymValue=93. Saguenay$main1$L94 (ID= 689) SymType= 4, SymValue=94. Saguenay$main1$L95 (ID= 690) SymType= 4, SymValue=95. Saguenay$main1$L96 (ID= 691) SymType= 4, SymValue=96. Saguenay$main1$CreeVillageBID (ID= 692) SymType= 2, SymValue=188. Saguenay$main1$TEMPVAR189 (ID= 693) SymType= 2, SymValue=189. Saguenay$main1$TEMPVAR190 (ID= 694) SymType= 2, SymValue=190. Saguenay$main1$TEMPVAR191 (ID= 695) SymType= 2, SymValue=191. Saguenay$main1$L97 (ID= 696) SymType= 4, SymValue=97. Saguenay$main1$L98 (ID= 697) SymType= 4, SymValue=98. Saguenay$main1$L99 (ID= 698) SymType= 4, SymValue=99. Saguenay$main1$L100 (ID= 699) SymType= 4, SymValue=100. Saguenay$main1$L101 (ID= 700) SymType= 4, SymValue=101. Saguenay$main1$L102 (ID= 701) SymType= 4, SymValue=102. Saguenay$main1$L103 (ID= 702) SymType= 4, SymValue=103. Saguenay$main1$L104 (ID= 703) SymType= 4, SymValue=104. Saguenay$main1$L105 (ID= 704) SymType= 4, SymValue=105. Saguenay$main1$L106 (ID= 705) SymType= 4, SymValue=106. Saguenay$main1$L107 (ID= 706) SymType= 4, SymValue=107. Saguenay$main1$L108 (ID= 707) SymType= 4, SymValue=108. Saguenay$main1$L109 (ID= 708) SymType= 4, SymValue=109. Saguenay$main1$L110 (ID= 709) SymType= 4, SymValue=110. Saguenay$main1$nootkaVillageAID (ID= 710) SymType= 2, SymValue=192. Saguenay$main1$nootkaVillageType (ID= 711) SymType= 2, SymValue=193. Saguenay$main1$TEMPVAR194 (ID= 712) SymType= 2, SymValue=194. Saguenay$main1$TEMPVAR195 (ID= 713) SymType= 2, SymValue=195. Saguenay$main1$TEMPVAR196 (ID= 714) SymType= 2, SymValue=196. Saguenay$main1$L111 (ID= 715) SymType= 4, SymValue=111. Saguenay$main1$L112 (ID= 716) SymType= 4, SymValue=112. Saguenay$main1$L113 (ID= 717) SymType= 4, SymValue=113. Saguenay$main1$L114 (ID= 718) SymType= 4, SymValue=114. Saguenay$main1$L115 (ID= 719) SymType= 4, SymValue=115. Saguenay$main1$L116 (ID= 720) SymType= 4, SymValue=116. Saguenay$main1$L117 (ID= 721) SymType= 4, SymValue=117. Saguenay$main1$L118 (ID= 722) SymType= 4, SymValue=118. Saguenay$main1$L119 (ID= 723) SymType= 4, SymValue=119. Saguenay$main1$L120 (ID= 724) SymType= 4, SymValue=120. Saguenay$main1$L121 (ID= 725) SymType= 4, SymValue=121. Saguenay$main1$L122 (ID= 726) SymType= 4, SymValue=122. Saguenay$main1$L123 (ID= 727) SymType= 4, SymValue=123. Saguenay$main1$L124 (ID= 728) SymType= 4, SymValue=124. Saguenay$main1$nootkaVillageBID (ID= 729) SymType= 2, SymValue=197. Saguenay$main1$TEMPVAR198 (ID= 730) SymType= 2, SymValue=198. Saguenay$main1$TEMPVAR199 (ID= 731) SymType= 2, SymValue=199. Saguenay$main1$TEMPVAR200 (ID= 732) SymType= 2, SymValue=200. Saguenay$main1$L125 (ID= 733) SymType= 4, SymValue=125. Saguenay$main1$L126 (ID= 734) SymType= 4, SymValue=126. Saguenay$main1$L127 (ID= 735) SymType= 4, SymValue=127. Saguenay$main1$L128 (ID= 736) SymType= 4, SymValue=128. Saguenay$main1$L129 (ID= 737) SymType= 4, SymValue=129. Saguenay$main1$L130 (ID= 738) SymType= 4, SymValue=130. Saguenay$main1$L131 (ID= 739) SymType= 4, SymValue=131. Saguenay$main1$L132 (ID= 740) SymType= 4, SymValue=132. Saguenay$main1$L133 (ID= 741) SymType= 4, SymValue=133. Saguenay$main1$L134 (ID= 742) SymType= 4, SymValue=134. Saguenay$main1$L135 (ID= 743) SymType= 4, SymValue=135. Saguenay$main1$L136 (ID= 744) SymType= 4, SymValue=136. Saguenay$main1$L137 (ID= 745) SymType= 4, SymValue=137. Saguenay$main1$L138 (ID= 746) SymType= 4, SymValue=138. Saguenay$main1$startingUnits (ID= 747) SymType= 2, SymValue=201. Saguenay$main1$TEMPVAR202 (ID= 748) SymType= 2, SymValue=202. Saguenay$main1$startingTCID (ID= 749) SymType= 2, SymValue=203. Saguenay$main1$TEMPVAR204 (ID= 750) SymType= 2, SymValue=204. Saguenay$main1$L139 (ID= 751) SymType= 4, SymValue=139. Saguenay$main1$L140 (ID= 752) SymType= 4, SymValue=140. Saguenay$main1$TEMPVAR205 (ID= 753) SymType= 2, SymValue=205. Saguenay$main1$TEMPVAR206 (ID= 754) SymType= 2, SymValue=206. Saguenay$main1$L141 (ID= 755) SymType= 4, SymValue=141. Saguenay$main1$L142 (ID= 756) SymType= 4, SymValue=142. Saguenay$main1$TEMPVAR207 (ID= 757) SymType= 2, SymValue=207. Saguenay$main1$StartAreaTreeID (ID= 758) SymType= 2, SymValue=208. Saguenay$main1$TEMPVAR209 (ID= 759) SymType= 2, SymValue=209. Saguenay$main1$TEMPVAR210 (ID= 760) SymType= 2, SymValue=210. Saguenay$main1$StartDeerID (ID= 761) SymType= 2, SymValue=211. Saguenay$main1$TEMPVAR212 (ID= 762) SymType= 2, SymValue=212. Saguenay$main1$TEMPVAR213 (ID= 763) SymType= 2, SymValue=213. Saguenay$main1$startResourceBuildingID (ID= 764) SymType= 2, SymValue=214. Saguenay$main1$TEMPVAR215 (ID= 765) SymType= 2, SymValue=215. Saguenay$main1$whichBuilding (ID= 766) SymType= 2, SymValue=216. Saguenay$main1$L143 (ID= 767) SymType= 4, SymValue=143. Saguenay$main1$L144 (ID= 768) SymType= 4, SymValue=144. Saguenay$main1$TEMPVAR217 (ID= 769) SymType= 2, SymValue=217. Saguenay$main1$L145 (ID= 770) SymType= 4, SymValue=145. Saguenay$main1$L146 (ID= 771) SymType= 4, SymValue=146. Saguenay$main1$TEMPVAR218 (ID= 772) SymType= 2, SymValue=218. Saguenay$main1$L147 (ID= 773) SymType= 4, SymValue=147. Saguenay$main1$L148 (ID= 774) SymType= 4, SymValue=148. Saguenay$main1$TEMPVAR219 (ID= 775) SymType= 2, SymValue=219. Saguenay$main1$TEMPVAR220 (ID= 776) SymType= 2, SymValue=220. Saguenay$main1$TEMPVAR221 (ID= 777) SymType= 2, SymValue=221. Saguenay$main1$silverID (ID= 778) SymType= 2, SymValue=222. Saguenay$main1$silverType (ID= 779) SymType= 2, SymValue=223. Saguenay$main1$playerGoldID (ID= 780) SymType= 2, SymValue=224. Saguenay$main1$TEMPVAR225 (ID= 781) SymType= 2, SymValue=225. Saguenay$main1$TEMPVAR226 (ID= 782) SymType= 2, SymValue=226. Saguenay$main1$extraCrate (ID= 783) SymType= 2, SymValue=227. Saguenay$main1$TEMPVAR228 (ID= 784) SymType= 2, SymValue=228. Saguenay$main1$TEMPVAR229 (ID= 785) SymType= 2, SymValue=229. Saguenay$main1$playerNuggetID (ID= 786) SymType= 2, SymValue=230. Saguenay$main1$TEMPVAR231 (ID= 787) SymType= 2, SymValue=231. Saguenay$main1$TEMPVAR232 (ID= 788) SymType= 2, SymValue=232. Saguenay$main1$TEMPVAR233 (ID= 789) SymType= 2, SymValue=233. Saguenay$main1$L149 (ID= 790) SymType= 4, SymValue=149. Saguenay$main1$L150 (ID= 791) SymType= 4, SymValue=150. Saguenay$main1$L151 (ID= 792) SymType= 4, SymValue=151. Saguenay$main1$TCLocation (ID= 793) SymType= 2, SymValue=234. Saguenay$main1$L152 (ID= 794) SymType= 4, SymValue=152. Saguenay$main1$L153 (ID= 795) SymType= 4, SymValue=153. Saguenay$main1$pondClass (ID= 796) SymType= 2, SymValue=235. Saguenay$main1$TEMPVAR236 (ID= 797) SymType= 2, SymValue=236. Saguenay$main1$pondConstraint (ID= 798) SymType= 2, SymValue=237. Saguenay$main1$TEMPVAR238 (ID= 799) SymType= 2, SymValue=238. Saguenay$main1$TEMPVAR239 (ID= 800) SymType= 2, SymValue=239. Saguenay$main1$numPonds (ID= 801) SymType= 2, SymValue=240. Saguenay$main1$L154 (ID= 802) SymType= 4, SymValue=154. Saguenay$main1$L155 (ID= 803) SymType= 4, SymValue=155. Saguenay$main1$L156 (ID= 804) SymType= 4, SymValue=156. Saguenay$main1$smallPondID (ID= 805) SymType= 2, SymValue=241. Saguenay$main1$TEMPVAR242 (ID= 806) SymType= 2, SymValue=242. Saguenay$main1$TEMPVAR243 (ID= 807) SymType= 2, SymValue=243. Saguenay$main1$TEMPVAR244 (ID= 808) SymType= 2, SymValue=244. Saguenay$main1$nuggetID (ID= 809) SymType= 2, SymValue=245. Saguenay$main1$TEMPVAR246 (ID= 810) SymType= 2, SymValue=246. Saguenay$main1$TEMPVAR247 (ID= 811) SymType= 2, SymValue=247. Saguenay$main1$fishID (ID= 812) SymType= 2, SymValue=248. Saguenay$main1$TEMPVAR249 (ID= 813) SymType= 2, SymValue=249. Saguenay$main1$TEMPVAR250 (ID= 814) SymType= 2, SymValue=250. Saguenay$main1$TEMPVAR251 (ID= 815) SymType= 2, SymValue=251. Saguenay$main1$whaleID (ID= 816) SymType= 2, SymValue=252. Saguenay$main1$TEMPVAR253 (ID= 817) SymType= 2, SymValue=253. Saguenay$main1$TEMPVAR254 (ID= 818) SymType= 2, SymValue=254. Saguenay$main1$silverCount (ID= 819) SymType= 2, SymValue=255. Saguenay$main1$TEMPVAR256 (ID= 820) SymType= 2, SymValue=256. Saguenay$main1$L157 (ID= 821) SymType= 4, SymValue=157. Saguenay$main1$L158 (ID= 822) SymType= 4, SymValue=158. Saguenay$main1$L159 (ID= 823) SymType= 4, SymValue=159. Saguenay$main1$TEMPVAR257 (ID= 824) SymType= 2, SymValue=257. Saguenay$main1$TEMPVAR258 (ID= 825) SymType= 2, SymValue=258. Saguenay$main1$forestTreeID (ID= 826) SymType= 2, SymValue=259. Saguenay$main1$numTries (ID= 827) SymType= 2, SymValue=260. Saguenay$main1$failCount (ID= 828) SymType= 2, SymValue=261. Saguenay$main1$L160 (ID= 829) SymType= 4, SymValue=160. Saguenay$main1$L161 (ID= 830) SymType= 4, SymValue=161. Saguenay$main1$L162 (ID= 831) SymType= 4, SymValue=162. Saguenay$main1$forest (ID= 832) SymType= 2, SymValue=262. Saguenay$main1$TEMPVAR263 (ID= 833) SymType= 2, SymValue=263. Saguenay$main1$TEMPVAR264 (ID= 834) SymType= 2, SymValue=264. Saguenay$main1$TEMPVAR265 (ID= 835) SymType= 2, SymValue=265. Saguenay$main1$L163 (ID= 836) SymType= 4, SymValue=163. Saguenay$main1$L164 (ID= 837) SymType= 4, SymValue=164. Saguenay$main1$L165 (ID= 838) SymType= 4, SymValue=165. Saguenay$main1$L166 (ID= 839) SymType= 4, SymValue=166. Saguenay$main1$TEMPVAR266 (ID= 840) SymType= 2, SymValue=266. Saguenay$main1$elkID (ID= 841) SymType= 2, SymValue=267. Saguenay$main1$TEMPVAR268 (ID= 842) SymType= 2, SymValue=268. Saguenay$main1$TEMPVAR269 (ID= 843) SymType= 2, SymValue=269. Saguenay$main1$mooseID (ID= 844) SymType= 2, SymValue=270. Saguenay$main1$TEMPVAR271 (ID= 845) SymType= 2, SymValue=271. Saguenay$main1$TEMPVAR272 (ID= 846) SymType= 2, SymValue=272. Saguenay$main1$TEMPVAR273 (ID= 847) SymType= 2, SymValue=273. Saguenay$main1$rockVsLand (ID= 848) SymType= 2, SymValue=274. Saguenay$main1$TEMPVAR275 (ID= 849) SymType= 2, SymValue=275. Saguenay$main1$TEMPVAR276 (ID= 850) SymType= 2, SymValue=276. Saguenay$main1$nearShore (ID= 851) SymType= 2, SymValue=277. Saguenay$main1$TEMPVAR278 (ID= 852) SymType= 2, SymValue=278. Saguenay$main1$TEMPVAR279 (ID= 853) SymType= 2, SymValue=279. Saguenay$main1$coastalRockID (ID= 854) SymType= 2, SymValue=280. Saguenay$main1$TEMPVAR281 (ID= 855) SymType= 2, SymValue=281. Saguenay$main1$TEMPVAR282 (ID= 856) SymType= 2, SymValue=282. Saguenay$main1$sheepID (ID= 857) SymType= 2, SymValue=283. Saguenay$main1$TEMPVAR284 (ID= 858) SymType= 2, SymValue=284. Saguenay$main1$TEMPVAR285 (ID= 859) SymType= 2, SymValue=285. Saguenay$main1$colonyShipID (ID= 860) SymType= 2, SymValue=286. Saguenay$main1$L167 (ID= 861) SymType= 4, SymValue=167. Saguenay$main1$L168 (ID= 862) SymType= 4, SymValue=168. Saguenay$main1$L169 (ID= 863) SymType= 4, SymValue=169. Saguenay$main1$TEMPVAR287 (ID= 864) SymType= 2, SymValue=287. Saguenay$main1$TEMPVAR288 (ID= 865) SymType= 2, SymValue=288. Saguenay$main1$TEMPVAR289 (ID= 866) SymType= 2, SymValue=289. 54 'Global (as in not in a function)' Variables: EXTERN$cInvalidVector (SymID= 0), VECTOR, Value=(-1.000000, -1.000000, -1.000000). EXTERN$cOriginVector (SymID= 1), VECTOR, Value=(0.000000, 0.000000, 0.000000). EXTERN$cNumberPlayers (SymID= 319), INT, Value=5. EXTERN$cNumberNonGaiaPlayers (SymID= 320), INT, Value=4. EXTERN$cNumberTeams (SymID= 321), INT, Value=2. EXTERN$cFilename (SymID= 322), STRING, Value=S. EXTERN$cCultureNature (SymID= 323), INT, Value=0. EXTERN$cCultureWesternEurope (SymID= 324), INT, Value=1. EXTERN$cCultureMediterranean (SymID= 325), INT, Value=2. EXTERN$cCultureEasternEurope (SymID= 326), INT, Value=3. EXTERN$cCultureStone (SymID= 327), INT, Value=4. EXTERN$cCultureGrass (SymID= 328), INT, Value=5. EXTERN$cCultureWood (SymID= 329), INT, Value=6. EXTERN$cCultureHide (SymID= 330), INT, Value=7. EXTERN$cCivNature (SymID= 331), INT, Value=0. EXTERN$cCivSpanish (SymID= 332), INT, Value=1. EXTERN$cCivBritish (SymID= 333), INT, Value=2. EXTERN$cCivFrench (SymID= 334), INT, Value=3. EXTERN$cCivPortuguese (SymID= 335), INT, Value=4. EXTERN$cCivDutch (SymID= 336), INT, Value=5. EXTERN$cCivRussians (SymID= 337), INT, Value=6. EXTERN$cCivGermans (SymID= 338), INT, Value=7. EXTERN$cCivOttomans (SymID= 339), INT, Value=8. EXTERN$cCivSPCAct1 (SymID= 340), INT, Value=9. EXTERN$cCivSPCAct2 (SymID= 341), INT, Value=10. EXTERN$cCivSPCAct3 (SymID= 342), INT, Value=11. EXTERN$cCivPirate (SymID= 343), INT, Value=12. EXTERN$cCivTheCircle (SymID= 344), INT, Value=13. EXTERN$cCivNativeAmerican (SymID= 345), INT, Value=14. EXTERN$cCivAztecs (SymID= 346), INT, Value=15. EXTERN$cCivCaribs (SymID= 347), INT, Value=16. EXTERN$cCivCherokee (SymID= 348), INT, Value=17. EXTERN$cCivComanche (SymID= 349), INT, Value=18. EXTERN$cCivCree (SymID= 350), INT, Value=19. EXTERN$cCivIncas (SymID= 351), INT, Value=20. EXTERN$cCivIroquois (SymID= 352), INT, Value=21. EXTERN$cCivLakota (SymID= 353), INT, Value=22. EXTERN$cCivMaya (SymID= 354), INT, Value=23. EXTERN$cCivNootka (SymID= 355), INT, Value=24. EXTERN$cCivSeminoles (SymID= 356), INT, Value=25. EXTERN$cCivTupi (SymID= 357), INT, Value=26. EXTERN$cConnectAreas (SymID= 358), INT, Value=0. EXTERN$cConnectPlayers (SymID= 359), INT, Value=1. EXTERN$cConnectAllies (SymID= 360), INT, Value=2. EXTERN$cConnectEnemies (SymID= 361), INT, Value=3. EXTERN$cMapSize (SymID= 362), INT, Value=0. EXTERN$cMapResources (SymID= 363), INT, Value=1. EXTERN$cElevNormal (SymID= 364), INT, Value=0. EXTERN$cElevFractalSum (SymID= 365), INT, Value=2. EXTERN$cElevTurbulence (SymID= 366), INT, Value=1. EXTERN$cClusterLand (SymID= 367), INT, Value=0. EXTERN$cClusterWater (SymID= 368), INT, Value=1. EXTERN$cClusterShallowWater (SymID= 369), INT, Value=2. EXTERN$cClusterEverywhere (SymID= 370), INT, Value=3. 170 Labels: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L0 (SymID= 374), Position=736. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L1 (SymID= 375), Position=273. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L2 (SymID= 377), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L3 (SymID= 378), Position=177. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L4 (SymID= 380), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L5 (SymID= 381), Position=256. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L6 (SymID= 383), Position=735. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L7 (SymID= 384), Position=526. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L8 (SymID= 386), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L9 (SymID= 387), Position=430. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L10 (SymID= 389), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L11 (SymID= 390), Position=509. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L12 (SymID= 393), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L13 (SymID= 394), Position=655. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L14 (SymID= 396), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L15 (SymID= 397), Position=734. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L16 (SymID= 399), Position=1462. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L17 (SymID= 400), Position=999. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L18 (SymID= 402), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L19 (SymID= 403), Position=903. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L20 (SymID= 405), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L21 (SymID= 406), Position=982. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L22 (SymID= 408), Position=1461. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L23 (SymID= 409), Position=1252. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L24 (SymID= 411), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L25 (SymID= 412), Position=1156. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L26 (SymID= 414), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L27 (SymID= 415), Position=1235. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L28 (SymID= 418), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L29 (SymID= 419), Position=1381. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L30 (SymID= 421), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L31 (SymID= 422), Position=1460. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L32 (SymID= 424), Position=2188. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L33 (SymID= 425), Position=1725. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L34 (SymID= 427), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L35 (SymID= 428), Position=1629. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L36 (SymID= 430), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L37 (SymID= 431), Position=1708. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L38 (SymID= 433), Position=2187. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L39 (SymID= 434), Position=1978. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L40 (SymID= 436), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L41 (SymID= 437), Position=1882. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L42 (SymID= 439), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L43 (SymID= 440), Position=1961. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L44 (SymID= 443), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L45 (SymID= 444), Position=2107. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L46 (SymID= 446), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L47 (SymID= 447), Position=2186. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L48 (SymID= 449), Position=2502. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L49 (SymID= 450), Position=2372. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L50 (SymID= 452), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L51 (SymID= 453), Position=2355. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L52 (SymID= 456), Position=-1. C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$L53 (SymID= 457), Position=2501. Saguenay$main1$L54 (SymID= 463), Position=-1. Saguenay$main1$L55 (SymID= 464), Position=2708. Saguenay$main1$L56 (SymID= 465), Position=-1. Saguenay$main1$L57 (SymID= 466), Position=2798. Saguenay$main1$L58 (SymID= 472), Position=-1. Saguenay$main1$L59 (SymID= 473), Position=3311. Saguenay$main1$L60 (SymID= 476), Position=-1. Saguenay$main1$L61 (SymID= 477), Position=3031. Saguenay$main1$L62 (SymID= 481), Position=-1. Saguenay$main1$L63 (SymID= 482), Position=3124. Saguenay$main1$L64 (SymID= 486), Position=-1. Saguenay$main1$L65 (SymID= 487), Position=3217. Saguenay$main1$L66 (SymID= 491), Position=-1. Saguenay$main1$L67 (SymID= 492), Position=3310. Saguenay$main1$L68 (SymID= 642), Position=6438. Saguenay$main1$L69 (SymID= 643), Position=6366. Saguenay$main1$L70 (SymID= 646), Position=-1. Saguenay$main1$L71 (SymID= 647), Position=6508. Saguenay$main1$L72 (SymID= 650), Position=7042. Saguenay$main1$L73 (SymID= 651), Position=6914. Saguenay$main1$L74 (SymID= 652), Position=-1. Saguenay$main1$L75 (SymID= 653), Position=6736. Saguenay$main1$L76 (SymID= 654), Position=-1. Saguenay$main1$L77 (SymID= 655), Position=6892. Saguenay$main1$L78 (SymID= 658), Position=7473. Saguenay$main1$L79 (SymID= 659), Position=7202. Saguenay$main1$L80 (SymID= 660), Position=7502. Saguenay$main1$L81 (SymID= 665), Position=7646. Saguenay$main1$L82 (SymID= 666), Position=7613. Saguenay$main1$L83 (SymID= 678), Position=8862. Saguenay$main1$L84 (SymID= 679), Position=8602. Saguenay$main1$L85 (SymID= 680), Position=8585. Saguenay$main1$L86 (SymID= 681), Position=8405. Saguenay$main1$L87 (SymID= 682), Position=8584. Saguenay$main1$L88 (SymID= 683), Position=8474. Saguenay$main1$L89 (SymID= 684), Position=8583. Saguenay$main1$L90 (SymID= 685), Position=8543. Saguenay$main1$L91 (SymID= 686), Position=8861. Saguenay$main1$L92 (SymID= 687), Position=8681. Saguenay$main1$L93 (SymID= 688), Position=8860. Saguenay$main1$L94 (SymID= 689), Position=8750. Saguenay$main1$L95 (SymID= 690), Position=8859. Saguenay$main1$L96 (SymID= 691), Position=8819. Saguenay$main1$L97 (SymID= 696), Position=9658. Saguenay$main1$L98 (SymID= 697), Position=9398. Saguenay$main1$L99 (SymID= 698), Position=9381. Saguenay$main1$L100 (SymID= 699), Position=9201. Saguenay$main1$L101 (SymID= 700), Position=9380. Saguenay$main1$L102 (SymID= 701), Position=9270. Saguenay$main1$L103 (SymID= 702), Position=9379. Saguenay$main1$L104 (SymID= 703), Position=9339. Saguenay$main1$L105 (SymID= 704), Position=9657. Saguenay$main1$L106 (SymID= 705), Position=9477. Saguenay$main1$L107 (SymID= 706), Position=9656. Saguenay$main1$L108 (SymID= 707), Position=9546. Saguenay$main1$L109 (SymID= 708), Position=9655. Saguenay$main1$L110 (SymID= 709), Position=9615. Saguenay$main1$L111 (SymID= 715), Position=10454. Saguenay$main1$L112 (SymID= 716), Position=10194. Saguenay$main1$L113 (SymID= 717), Position=10177. Saguenay$main1$L114 (SymID= 718), Position=9997. Saguenay$main1$L115 (SymID= 719), Position=10176. Saguenay$main1$L116 (SymID= 720), Position=10066. Saguenay$main1$L117 (SymID= 721), Position=10175. Saguenay$main1$L118 (SymID= 722), Position=10135. Saguenay$main1$L119 (SymID= 723), Position=10453. Saguenay$main1$L120 (SymID= 724), Position=10273. Saguenay$main1$L121 (SymID= 725), Position=10452. Saguenay$main1$L122 (SymID= 726), Position=10342. Saguenay$main1$L123 (SymID= 727), Position=10451. Saguenay$main1$L124 (SymID= 728), Position=10411. Saguenay$main1$L125 (SymID= 733), Position=11251. Saguenay$main1$L126 (SymID= 734), Position=10991. Saguenay$main1$L127 (SymID= 735), Position=10974. Saguenay$main1$L128 (SymID= 736), Position=10794. Saguenay$main1$L129 (SymID= 737), Position=10973. Saguenay$main1$L130 (SymID= 738), Position=10863. Saguenay$main1$L131 (SymID= 739), Position=10972. Saguenay$main1$L132 (SymID= 740), Position=10932. Saguenay$main1$L133 (SymID= 741), Position=11250. Saguenay$main1$L134 (SymID= 742), Position=11070. Saguenay$main1$L135 (SymID= 743), Position=11249. Saguenay$main1$L136 (SymID= 744), Position=11139. Saguenay$main1$L137 (SymID= 745), Position=11248. Saguenay$main1$L138 (SymID= 746), Position=11208. Saguenay$main1$L139 (SymID= 751), Position=11514. Saguenay$main1$L140 (SymID= 752), Position=11476. Saguenay$main1$L141 (SymID= 755), Position=11633. Saguenay$main1$L142 (SymID= 756), Position=11606. Saguenay$main1$L143 (SymID= 767), Position=12290. Saguenay$main1$L144 (SymID= 768), Position=12106. Saguenay$main1$L145 (SymID= 770), Position=12289. Saguenay$main1$L146 (SymID= 771), Position=12178. Saguenay$main1$L147 (SymID= 773), Position=12288. Saguenay$main1$L148 (SymID= 774), Position=12250. Saguenay$main1$L149 (SymID= 790), Position=13614. Saguenay$main1$L150 (SymID= 791), Position=12924. Saguenay$main1$L151 (SymID= 792), Position=13643. Saguenay$main1$L152 (SymID= 794), Position=-1. Saguenay$main1$L153 (SymID= 795), Position=13094. Saguenay$main1$L154 (SymID= 802), Position=14140. Saguenay$main1$L155 (SymID= 803), Position=13745. Saguenay$main1$L156 (SymID= 804), Position=14169. Saguenay$main1$L157 (SymID= 821), Position=15295. Saguenay$main1$L158 (SymID= 822), Position=14972. Saguenay$main1$L159 (SymID= 823), Position=15324. Saguenay$main1$L160 (SymID= 829), Position=16016. Saguenay$main1$L161 (SymID= 830), Position=15415. Saguenay$main1$L162 (SymID= 831), Position=16045. Saguenay$main1$L163 (SymID= 836), Position=16010. Saguenay$main1$L164 (SymID= 837), Position=15988. Saguenay$main1$L165 (SymID= 838), Position=-1. Saguenay$main1$L166 (SymID= 839), Position=15971. Saguenay$main1$L167 (SymID= 861), Position=17558. Saguenay$main1$L168 (SymID= 862), Position=17346. Saguenay$main1$L169 (SymID= 863), Position=17587. 2 User Functions: void chooseMercs() ID=0. CodeOffset=0. 0 Parameters. 32 Variables (Parms AND Vars). V[0]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR0, STRING, Value=MercJaeger. V[1]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR1, STRING, Value=MercBlackRider. V[2]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR2, STRING, Value=MercLandsknecht. V[3]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR3, STRING, Value=MercBlackRider. V[4]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR4, STRING, Value=MercJaeger. V[5]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR5, STRING, Value=MercLandsknecht. V[6]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR6, STRING, Value=MercLandsknecht. V[7]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR7, STRING, Value=MercBlackRider. V[8]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR8, STRING, Value=MercJaeger. V[9]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR9, STRING, Value=MercHighlander. V[10]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR10, STRING, Value=MercHackapell. V[11]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR11, STRING, Value=MercSwissPikeman. V[12]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR12, STRING, Value=MercHackapell. V[13]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR13, STRING, Value=MercHighlander. V[14]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR14, STRING, Value=MercSwissPikeman. V[15]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR15, STRING, Value=MercSwissPikeman. V[16]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR16, STRING, Value=MercHackapell. V[17]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR17, STRING, Value=MercHighlander. V[18]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR18, STRING, Value=MercBarbaryCorsair. V[19]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR19, STRING, Value=MercMameluke. V[20]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR20, STRING, Value=MercStradiot. V[21]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR21, STRING, Value=MercMameluke. V[22]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR22, STRING, Value=MercBarbaryCorsair. V[23]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR23, STRING, Value=MercStradiot. V[24]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR24, STRING, Value=MercStradiot. V[25]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR25, STRING, Value=MercMameluke. V[26]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR26, STRING, Value=MercBarbaryCorsair. V[27]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR27, STRING, Value=MercRonin. V[28]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR28, STRING, Value=MercManchu. V[29]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR29, STRING, Value=MercManchu. V[30]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR30, STRING, Value=MercRonin. V[31]: C:\Program Files (x86)\Microsoft Games\Age of Empires III\RM\mercenaries$chooseMercs0$TEMPVAR31, STRING, Value=Privateer. void main() ID=1. CodeOffset=2558. 0 Parameters. 290 Variables (Parms AND Vars). V[0]: Saguenay$main1$whichVariation, INT, Value=0. V[1]: Saguenay$main1$whichTradeRoute, INT, Value=0. V[2]: Saguenay$main1$TEMPVAR2, STRING, Value=. V[3]: Saguenay$main1$subCiv0, INT, Value=0. V[4]: Saguenay$main1$subCiv1, INT, Value=0. V[5]: Saguenay$main1$subCiv2, INT, Value=0. V[6]: Saguenay$main1$subCiv3, INT, Value=0. V[7]: Saguenay$main1$TEMPVAR7, STRING, Value=Cree. V[8]: Saguenay$main1$TEMPVAR8, STRING, Value=subCiv0 is Cree . V[9]: Saguenay$main1$TEMPVAR9, STRING, Value=Cree. V[10]: Saguenay$main1$TEMPVAR10, STRING, Value=Cree. V[11]: Saguenay$main1$TEMPVAR11, STRING, Value=subCiv1 is Cree . V[12]: Saguenay$main1$TEMPVAR12, STRING, Value=Cree. V[13]: Saguenay$main1$TEMPVAR13, STRING, Value=Nootka. V[14]: Saguenay$main1$TEMPVAR14, STRING, Value=subCiv2 is Nootka . V[15]: Saguenay$main1$TEMPVAR15, STRING, Value=Nootka. V[16]: Saguenay$main1$TEMPVAR16, STRING, Value=Nootka. V[17]: Saguenay$main1$TEMPVAR17, STRING, Value=subCiv3 is Nootka . V[18]: Saguenay$main1$TEMPVAR18, STRING, Value=Nootka. V[19]: Saguenay$main1$playerTiles, INT, Value=0. V[20]: Saguenay$main1$size, INT, Value=0. V[21]: Saguenay$main1$TEMPVAR21, STRING, Value=Map size=. V[22]: Saguenay$main1$TEMPVAR22, STRING, Value=m x . V[23]: Saguenay$main1$TEMPVAR23, STRING, Value=m. V[24]: Saguenay$main1$TEMPVAR24, STRING, Value=saguenay. V[25]: Saguenay$main1$TEMPVAR25, STRING, Value=hudson bay. V[26]: Saguenay$main1$TEMPVAR26, STRING, Value=saguenay tundra. V[27]: Saguenay$main1$TEMPVAR27, STRING, Value=saguenay\ground1_sag. V[28]: Saguenay$main1$TEMPVAR28, STRING, Value=saguenay. V[29]: Saguenay$main1$TEMPVAR29, STRING, Value=water. V[30]: Saguenay$main1$TEMPVAR30, STRING, Value=grass. V[31]: Saguenay$main1$classPlayer, INT, Value=0. V[32]: Saguenay$main1$TEMPVAR32, STRING, Value=player. V[33]: Saguenay$main1$TEMPVAR33, STRING, Value=classCliff. V[34]: Saguenay$main1$TEMPVAR34, STRING, Value=classPatch. V[35]: Saguenay$main1$classbigContinent, INT, Value=0. V[36]: Saguenay$main1$TEMPVAR36, STRING, Value=big continent. V[37]: Saguenay$main1$TEMPVAR37, STRING, Value=starting settlement. V[38]: Saguenay$main1$TEMPVAR38, STRING, Value=startingUnit. V[39]: Saguenay$main1$TEMPVAR39, STRING, Value=classForest. V[40]: Saguenay$main1$TEMPVAR40, STRING, Value=importantItem. V[41]: Saguenay$main1$TEMPVAR41, STRING, Value=secrets. V[42]: Saguenay$main1$TEMPVAR42, STRING, Value=nuggets. V[43]: Saguenay$main1$TEMPVAR43, STRING, Value=bay. V[44]: Saguenay$main1$TEMPVAR44, STRING, Value=classSocket. V[45]: Saguenay$main1$playerEdgeConstraint, INT, Value=0. V[46]: Saguenay$main1$TEMPVAR46, STRING, Value=player edge of map. V[47]: Saguenay$main1$longPlayerConstraint, INT, Value=0. V[48]: Saguenay$main1$TEMPVAR48, STRING, Value=continent stays away from players. V[49]: Saguenay$main1$playerConstraint, INT, Value=0. V[50]: Saguenay$main1$TEMPVAR50, STRING, Value=stay away from players. V[51]: Saguenay$main1$smallMapPlayerConstraint, INT, Value=0. V[52]: Saguenay$main1$TEMPVAR52, STRING, Value=stay away from players a lot. V[53]: Saguenay$main1$flagConstraint, INT, Value=0. V[54]: Saguenay$main1$TEMPVAR54, STRING, Value=flags avoid same. V[55]: Saguenay$main1$nearWater10, INT, Value=0. V[56]: Saguenay$main1$TEMPVAR56, STRING, Value=near water. V[57]: Saguenay$main1$TEMPVAR57, STRING, Value=Water. V[58]: Saguenay$main1$bigContinentConstraint, INT, Value=0. V[59]: Saguenay$main1$TEMPVAR59, STRING, Value=avoid bonus island. V[60]: Saguenay$main1$forestConstraint, INT, Value=0. V[61]: Saguenay$main1$TEMPVAR61, STRING, Value=forest vs. forest. V[62]: Saguenay$main1$TEMPVAR62, STRING, Value=classForest. V[63]: Saguenay$main1$avoidStartResource, INT, Value=0. V[64]: Saguenay$main1$TEMPVAR64, STRING, Value=start resource no overlap. V[65]: Saguenay$main1$TEMPVAR65, STRING, Value=resource. V[66]: Saguenay$main1$avoidCoin, INT, Value=0. V[67]: Saguenay$main1$TEMPVAR67, STRING, Value=avoid coin. V[68]: Saguenay$main1$TEMPVAR68, STRING, Value=gold. V[69]: Saguenay$main1$avoidNugget, INT, Value=0. V[70]: Saguenay$main1$TEMPVAR70, STRING, Value=nugget avoid nugget. V[71]: Saguenay$main1$TEMPVAR71, STRING, Value=AbstractNugget. V[72]: Saguenay$main1$avoidElk, INT, Value=0. V[73]: Saguenay$main1$TEMPVAR73, STRING, Value=elk avoids elk. V[74]: Saguenay$main1$TEMPVAR74, STRING, Value=Elk. V[75]: Saguenay$main1$avoidMoose, INT, Value=0. V[76]: Saguenay$main1$TEMPVAR76, STRING, Value=moose avoids moose. V[77]: Saguenay$main1$TEMPVAR77, STRING, Value=Moose. V[78]: Saguenay$main1$fishVsFishID, INT, Value=0. V[79]: Saguenay$main1$TEMPVAR79, STRING, Value=fish v fish. V[80]: Saguenay$main1$TEMPVAR80, STRING, Value=fish. V[81]: Saguenay$main1$whaleVsWhaleID, INT, Value=0. V[82]: Saguenay$main1$TEMPVAR82, STRING, Value=whale v whale. V[83]: Saguenay$main1$TEMPVAR83, STRING, Value=beluga. V[84]: Saguenay$main1$fishLand, INT, Value=0. V[85]: Saguenay$main1$TEMPVAR85, STRING, Value=fish land. V[86]: Saguenay$main1$TEMPVAR86, STRING, Value=land. V[87]: Saguenay$main1$whaleLand, INT, Value=0. V[88]: Saguenay$main1$TEMPVAR88, STRING, Value=whale v. land. V[89]: Saguenay$main1$TEMPVAR89, STRING, Value=land. V[90]: Saguenay$main1$avoidSheep, INT, Value=0. V[91]: Saguenay$main1$TEMPVAR91, STRING, Value=sheep avoids sheep. V[92]: Saguenay$main1$TEMPVAR92, STRING, Value=sheep. V[93]: Saguenay$main1$avoidImpassableLand, INT, Value=0. V[94]: Saguenay$main1$TEMPVAR94, STRING, Value=avoid impassable land. V[95]: Saguenay$main1$TEMPVAR95, STRING, Value=Land. V[96]: Saguenay$main1$shortAvoidImpassableLand, INT, Value=0. V[97]: Saguenay$main1$TEMPVAR97, STRING, Value=short avoid impassable land. V[98]: Saguenay$main1$TEMPVAR98, STRING, Value=Land. V[99]: Saguenay$main1$avoidCliffs, INT, Value=0. V[100]: Saguenay$main1$TEMPVAR100, STRING, Value=cliff vs. cliff. V[101]: Saguenay$main1$TEMPVAR101, STRING, Value=classCliff. V[102]: Saguenay$main1$patchConstraint, INT, Value=0. V[103]: Saguenay$main1$TEMPVAR103, STRING, Value=patch vs. patch. V[104]: Saguenay$main1$TEMPVAR104, STRING, Value=classPatch. V[105]: Saguenay$main1$avoidHudsonSmall, INT, Value=0. V[106]: Saguenay$main1$TEMPVAR106, STRING, Value=inner land avoids bay. V[107]: Saguenay$main1$TEMPVAR107, STRING, Value=bay. V[108]: Saguenay$main1$avoidHudsonLarge, INT, Value=0. V[109]: Saguenay$main1$TEMPVAR109, STRING, Value=outer land avoids bay. V[110]: Saguenay$main1$TEMPVAR110, STRING, Value=bay. V[111]: Saguenay$main1$avoidStartingUnits, INT, Value=0. V[112]: Saguenay$main1$TEMPVAR112, STRING, Value=objects avoid starting units. V[113]: Saguenay$main1$TEMPVAR113, STRING, Value=startingUnit. V[114]: Saguenay$main1$avoidStartingUnitsSmall, INT, Value=0. V[115]: Saguenay$main1$TEMPVAR115, STRING, Value=objects avoid starting units small. V[116]: Saguenay$main1$TEMPVAR116, STRING, Value=startingUnit. V[117]: Saguenay$main1$avoidStartingUnitsBay, INT, Value=0. V[118]: Saguenay$main1$TEMPVAR118, STRING, Value=bay avoids starting units. V[119]: Saguenay$main1$TEMPVAR119, STRING, Value=startingUnit. V[120]: Saguenay$main1$avoidAll, INT, Value=0. V[121]: Saguenay$main1$TEMPVAR121, STRING, Value=avoid all. V[122]: Saguenay$main1$TEMPVAR122, STRING, Value=all. V[123]: Saguenay$main1$avoidTradeRoute, INT, Value=0. V[124]: Saguenay$main1$TEMPVAR124, STRING, Value=trade route. V[125]: Saguenay$main1$avoidTradeRouteFar, INT, Value=0. V[126]: Saguenay$main1$TEMPVAR126, STRING, Value=trade route long. V[127]: Saguenay$main1$avoidSocket, INT, Value=0. V[128]: Saguenay$main1$TEMPVAR128, STRING, Value=avoid socket. V[129]: Saguenay$main1$TEMPVAR129, STRING, Value=classSocket. V[130]: Saguenay$main1$avoidImportantItem, INT, Value=0. V[131]: Saguenay$main1$TEMPVAR131, STRING, Value=secrets etc avoid each other. V[132]: Saguenay$main1$TEMPVAR132, STRING, Value=importantItem. V[133]: Saguenay$main1$secretsAvoidSecrets, INT, Value=0. V[134]: Saguenay$main1$TEMPVAR134, STRING, Value=secrets avoid secrets. V[135]: Saguenay$main1$TEMPVAR135, STRING, Value=secrets. V[136]: Saguenay$main1$avoidWater8, INT, Value=0. V[137]: Saguenay$main1$TEMPVAR137, STRING, Value=avoid water. V[138]: Saguenay$main1$TEMPVAR138, STRING, Value=Land. V[139]: Saguenay$main1$avoidWater16, INT, Value=0. V[140]: Saguenay$main1$TEMPVAR140, STRING, Value=avoid water 16. V[141]: Saguenay$main1$TEMPVAR141, STRING, Value=Land. V[142]: Saguenay$main1$shipVsShip, INT, Value=0. V[143]: Saguenay$main1$TEMPVAR143, STRING, Value=ships avoid ship. V[144]: Saguenay$main1$TEMPVAR144, STRING, Value=ship. V[145]: Saguenay$main1$Southward, INT, Value=0. V[146]: Saguenay$main1$TEMPVAR146, STRING, Value=southMapConstraint. V[147]: Saguenay$main1$circleConstraint, INT, Value=0. V[148]: Saguenay$main1$TEMPVAR148, STRING, Value=circle Constraint. V[149]: Saguenay$main1$TEMPVAR149, STRING, Value=. V[150]: Saguenay$main1$TEMPVAR150, STRING, Value=. V[151]: Saguenay$main1$OuterLandID, INT, Value=0. V[152]: Saguenay$main1$TEMPVAR152, STRING, Value=Larger area away from bay. V[153]: Saguenay$main1$TEMPVAR153, STRING, Value=saguenay\ground5_sag. V[154]: Saguenay$main1$TEMPVAR154, STRING, Value=saguenay grass. V[155]: Saguenay$main1$InnerLandID, INT, Value=0. V[156]: Saguenay$main1$TEMPVAR156, STRING, Value=Smaller area near bay. V[157]: Saguenay$main1$TEMPVAR157, STRING, Value=saguenay\ground1_sag. V[158]: Saguenay$main1$TEMPVAR158, STRING, Value=saguenay tundra. V[159]: Saguenay$main1$TEMPVAR159, STRING, Value=saguenay\ground5_sag. V[160]: Saguenay$main1$avoidBeach, INT, Value=0. V[161]: Saguenay$main1$TEMPVAR161, STRING, Value=stay away from InnerLandID. V[162]: Saguenay$main1$tradeRouteID, INT, Value=0. V[163]: Saguenay$main1$socketID, INT, Value=0. V[164]: Saguenay$main1$TEMPVAR164, STRING, Value=sockets. V[165]: Saguenay$main1$TEMPVAR165, STRING, Value=SocketTradeRoute. V[166]: Saguenay$main1$TEMPVAR166, STRING, Value=classSocket. V[167]: Saguenay$main1$placedTradeRoute, BOOL, Value=0. V[168]: Saguenay$main1$TEMPVAR168, STRING, Value=grass. V[169]: Saguenay$main1$TEMPVAR169, STRING, Value=Failed to place trade route. V[170]: Saguenay$main1$socketLoc, VECTOR, Value=(0.000000, 0.000000, 0.000000). V[171]: Saguenay$main1$playerFraction, FLOAT, Value=0.000000. V[172]: Saguenay$main1$i, INT, Value=0. V[173]: Saguenay$main1$id, INT, Value=0. V[174]: Saguenay$main1$TEMPVAR174, STRING, Value=Player. V[175]: Saguenay$main1$HudsonBayID, INT, Value=0. V[176]: Saguenay$main1$TEMPVAR176, STRING, Value=Hudson Bay. V[177]: Saguenay$main1$TEMPVAR177, STRING, Value=hudson bay. V[178]: Saguenay$main1$TEMPVAR178, STRING, Value=bay. V[179]: Saguenay$main1$TEMPVAR179, STRING, Value=. V[180]: Saguenay$main1$TEMPVAR180, STRING, Value=. V[181]: Saguenay$main1$TEMPVAR181, STRING, Value=. V[182]: Saguenay$main1$NativeVillageLoc, FLOAT, Value=0.000000. V[183]: Saguenay$main1$CreeVillageAID, INT, Value=0. V[184]: Saguenay$main1$CreeVillageType, INT, Value=0. V[185]: Saguenay$main1$TEMPVAR185, STRING, Value=Cree village A. V[186]: Saguenay$main1$TEMPVAR186, STRING, Value=native cree village . V[187]: Saguenay$main1$TEMPVAR187, STRING, Value=importantItem. V[188]: Saguenay$main1$CreeVillageBID, INT, Value=0. V[189]: Saguenay$main1$TEMPVAR189, STRING, Value=Cree village B. V[190]: Saguenay$main1$TEMPVAR190, STRING, Value=native Cree village . V[191]: Saguenay$main1$TEMPVAR191, STRING, Value=importantItem. V[192]: Saguenay$main1$nootkaVillageAID, INT, Value=0. V[193]: Saguenay$main1$nootkaVillageType, INT, Value=0. V[194]: Saguenay$main1$TEMPVAR194, STRING, Value=nootka village A. V[195]: Saguenay$main1$TEMPVAR195, STRING, Value=native nootka village . V[196]: Saguenay$main1$TEMPVAR196, STRING, Value=importantItem. V[197]: Saguenay$main1$nootkaVillageBID, INT, Value=0. V[198]: Saguenay$main1$TEMPVAR198, STRING, Value=nootka village B. V[199]: Saguenay$main1$TEMPVAR199, STRING, Value=native nootka village . V[200]: Saguenay$main1$TEMPVAR200, STRING, Value=importantItem. V[201]: Saguenay$main1$startingUnits, INT, Value=0. V[202]: Saguenay$main1$TEMPVAR202, STRING, Value=startingUnit. V[203]: Saguenay$main1$startingTCID, INT, Value=0. V[204]: Saguenay$main1$TEMPVAR204, STRING, Value=startingTC. V[205]: Saguenay$main1$TEMPVAR205, STRING, Value=CoveredWagon. V[206]: Saguenay$main1$TEMPVAR206, STRING, Value=TownCenter. V[207]: Saguenay$main1$TEMPVAR207, STRING, Value=startingUnit. V[208]: Saguenay$main1$StartAreaTreeID, INT, Value=0. V[209]: Saguenay$main1$TEMPVAR209, STRING, Value=starting trees. V[210]: Saguenay$main1$TEMPVAR210, STRING, Value=TreeSaguenay. V[211]: Saguenay$main1$StartDeerID, INT, Value=0. V[212]: Saguenay$main1$TEMPVAR212, STRING, Value=starting deer. V[213]: Saguenay$main1$TEMPVAR213, STRING, Value=deer. V[214]: Saguenay$main1$startResourceBuildingID, INT, Value=0. V[215]: Saguenay$main1$TEMPVAR215, STRING, Value=starting resource building. V[216]: Saguenay$main1$whichBuilding, INT, Value=0. V[217]: Saguenay$main1$TEMPVAR217, STRING, Value=Mill. V[218]: Saguenay$main1$TEMPVAR218, STRING, Value=Plantation. V[219]: Saguenay$main1$TEMPVAR219, STRING, Value=Market. V[220]: Saguenay$main1$TEMPVAR220, STRING, Value=LivestockPen. V[221]: Saguenay$main1$TEMPVAR221, STRING, Value=startingUnit. V[222]: Saguenay$main1$silverID, INT, Value=0. V[223]: Saguenay$main1$silverType, INT, Value=0. V[224]: Saguenay$main1$playerGoldID, INT, Value=0. V[225]: Saguenay$main1$TEMPVAR225, STRING, Value=player silver . V[226]: Saguenay$main1$TEMPVAR226, STRING, Value=mine. V[227]: Saguenay$main1$extraCrate, INT, Value=0. V[228]: Saguenay$main1$TEMPVAR228, STRING, Value=extra crate. V[229]: Saguenay$main1$TEMPVAR229, STRING, Value=CrateofFood. V[230]: Saguenay$main1$playerNuggetID, INT, Value=0. V[231]: Saguenay$main1$TEMPVAR231, STRING, Value=player nugget. V[232]: Saguenay$main1$TEMPVAR232, STRING, Value=nugget. V[233]: Saguenay$main1$TEMPVAR233, STRING, Value=nuggets. V[234]: Saguenay$main1$TCLocation, VECTOR, Value=(0.000000, 0.000000, 0.000000). V[235]: Saguenay$main1$pondClass, INT, Value=0. V[236]: Saguenay$main1$TEMPVAR236, STRING, Value=pond. V[237]: Saguenay$main1$pondConstraint, INT, Value=0. V[238]: Saguenay$main1$TEMPVAR238, STRING, Value=ponds avoid ponds. V[239]: Saguenay$main1$TEMPVAR239, STRING, Value=pond. V[240]: Saguenay$main1$numPonds, INT, Value=0. V[241]: Saguenay$main1$smallPondID, INT, Value=0. V[242]: Saguenay$main1$TEMPVAR242, STRING, Value=small pond. V[243]: Saguenay$main1$TEMPVAR243, STRING, Value=saguenay lake. V[244]: Saguenay$main1$TEMPVAR244, STRING, Value=. V[245]: Saguenay$main1$nuggetID, INT, Value=0. V[246]: Saguenay$main1$TEMPVAR246, STRING, Value=nugget. V[247]: Saguenay$main1$TEMPVAR247, STRING, Value=Nugget. V[248]: Saguenay$main1$fishID, INT, Value=0. V[249]: Saguenay$main1$TEMPVAR249, STRING, Value=fish. V[250]: Saguenay$main1$TEMPVAR250, STRING, Value=FishSalmon. V[251]: Saguenay$main1$TEMPVAR251, STRING, Value=. V[252]: Saguenay$main1$whaleID, INT, Value=0. V[253]: Saguenay$main1$TEMPVAR253, STRING, Value=whale. V[254]: Saguenay$main1$TEMPVAR254, STRING, Value=beluga. V[255]: Saguenay$main1$silverCount, INT, Value=0. V[256]: Saguenay$main1$TEMPVAR256, STRING, Value=silver count 1 = . V[257]: Saguenay$main1$TEMPVAR257, STRING, Value=silver . V[258]: Saguenay$main1$TEMPVAR258, STRING, Value=mine. V[259]: Saguenay$main1$forestTreeID, INT, Value=0. V[260]: Saguenay$main1$numTries, INT, Value=0. V[261]: Saguenay$main1$failCount, INT, Value=0. V[262]: Saguenay$main1$forest, INT, Value=0. V[263]: Saguenay$main1$TEMPVAR263, STRING, Value=forest . V[264]: Saguenay$main1$TEMPVAR264, STRING, Value=saguenay forest. V[265]: Saguenay$main1$TEMPVAR265, STRING, Value=classForest. V[266]: Saguenay$main1$TEMPVAR266, STRING, Value=. V[267]: Saguenay$main1$elkID, INT, Value=0. V[268]: Saguenay$main1$TEMPVAR268, STRING, Value=elk herd. V[269]: Saguenay$main1$TEMPVAR269, STRING, Value=elk. V[270]: Saguenay$main1$mooseID, INT, Value=0. V[271]: Saguenay$main1$TEMPVAR271, STRING, Value=moose herd. V[272]: Saguenay$main1$TEMPVAR272, STRING, Value=moose. V[273]: Saguenay$main1$TEMPVAR273, STRING, Value=. V[274]: Saguenay$main1$rockVsLand, INT, Value=0. V[275]: Saguenay$main1$TEMPVAR275, STRING, Value=rock v. land. V[276]: Saguenay$main1$TEMPVAR276, STRING, Value=land. V[277]: Saguenay$main1$nearShore, INT, Value=0. V[278]: Saguenay$main1$TEMPVAR278, STRING, Value=rock v. water. V[279]: Saguenay$main1$TEMPVAR279, STRING, Value=land. V[280]: Saguenay$main1$coastalRockID, INT, Value=0. V[281]: Saguenay$main1$TEMPVAR281, STRING, Value=coastal rocks. V[282]: Saguenay$main1$TEMPVAR282, STRING, Value=coastalRocksSaguenay. V[283]: Saguenay$main1$sheepID, INT, Value=0. V[284]: Saguenay$main1$TEMPVAR284, STRING, Value=sheep. V[285]: Saguenay$main1$TEMPVAR285, STRING, Value=sheep. V[286]: Saguenay$main1$colonyShipID, INT, Value=0. V[287]: Saguenay$main1$TEMPVAR287, STRING, Value=colony ship . V[288]: Saguenay$main1$TEMPVAR288, STRING, Value=HomeCityWaterSpawnFlag. V[289]: Saguenay$main1$TEMPVAR289, STRING, Value=. 0 Function Overloads: 0 User Rule Groups: 0 User Rules: 317 Syscalls: void xsDisableRule( string= ) ID=0. void xsDisableSelf() ID=1. void xsEnableRule( string= ) ID=2. bool xsIsRuleEnabled( string= ) ID=3. void xsSetRulePriority( string=, int=0 ) ID=4. void xsSetRulePrioritySelf( int=0 ) ID=5. void xsSetRuleMinInterval( string=, int=0 ) ID=6. void xsSetRuleMinIntervalSelf( int=0 ) ID=7. void xsSetRuleMaxInterval( string=, int=0 ) ID=8. void xsSetRuleMaxIntervalSelf( int=0 ) ID=9. void xsEnableRuleGroup( string= ) ID=10. void xsDisableRuleGroup( string= ) ID=11. void xsIsRuleGroupEnabled( string= ) ID=12. float xsVectorGetX( vector=(0.000000, 0.000000, 0.000000) ) ID=13. float xsVectorGetY( vector=(0.000000, 0.000000, 0.000000) ) ID=14. float xsVectorGetZ( vector=(0.000000, 0.000000, 0.000000) ) ID=15. vector xsVectorSetX( vector=(0.000000, 0.000000, 0.000000), float=0.000000 ) ID=16. vector xsVectorSetY( vector=(0.000000, 0.000000, 0.000000), float=0.000000 ) ID=17. vector xsVectorSetZ( vector=(0.000000, 0.000000, 0.000000), float=0.000000 ) ID=18. vector xsVectorSet( float=0.000000, float=0.000000, float=0.000000 ) ID=19. float xsVectorLength( vector=(0.000000, 0.000000, 0.000000) ) ID=20. vector xsVectorNormalize( vector=(0.000000, 0.000000, 0.000000) ) ID=21. int xsArrayCreateInt( int=-1, int=0, string= ) ID=22. bool xsArraySetInt( int=-1, int=-1, int=-1 ) ID=23. int xsArrayGetInt( int=-1, int=-1 ) ID=24. int xsArrayCreateFloat( int=-1, float=0.000000, string= ) ID=25. bool xsArraySetFloat( int=-1, int=-1, float=-1.000000 ) ID=26. float xsArrayGetFloat( int=-1, int=-1 ) ID=27. int xsArrayCreateBool( int=-1, bool=0, string= ) ID=28. bool xsArraySetBool( int=-1, int=-1, bool=0 ) ID=29. bool xsArrayGetBool( int=-1, int=-1 ) ID=30. int xsArrayCreateString( int=-1, string=, string= ) ID=31. bool xsArraySetString( int=-1, int=-1, string= ) ID=32. string xsArrayGetString( int=-1, int=-1 ) ID=33. int xsArrayCreateVector( int=-1, vector=(-1.000000, -1.000000, -1.000000), string= ) ID=34. bool xsArraySetVector( int=-1, int=-1, vector=(-1.000000, -1.000000, -1.000000) ) ID=35. vector xsArrayGetVector( int=-1, int=-1 ) ID=36. int xsArrayGetSize( int=-1 ) ID=37. void xsDumpArrays() ID=38. int xsGetContextPlayer() ID=39. void xsSetContextPlayer( int=-1 ) ID=40. int xsGetTime() ID=41. bool xsAddRuntimeEvent( string=, string=, int=-1 ) ID=42. int xsGetFunctionID( string= ) ID=43. void rmEchoWarning( string=None ) ID=44. void rmEchoError( string=None ) ID=45. void rmEchoInfo( string=None ) ID=46. float rmRandFloat( float=0.000000, float=1.000000 ) ID=47. int rmRandInt( int=0, int=1 ) ID=48. bool rmGetNomadStart() ID=49. bool rmGetIsFFA() ID=50. bool rmSetMapSize( float=-1.000000, float=-1.000000 ) ID=51. int rmGetMapXSize() ID=52. int rmGetMapZSize() ID=53. void rmSetSeaLevel( float=0.000000 ) ID=54. float rmGetSeaLevel() ID=55. bool rmSetSeaType( string= ) ID=56. bool rmSetMapElevationParameters( int=0, float=0.100000, int=4, float=0.100000, float=6.000000 ) ID=57. bool rmSetBaseTerrainMix( string= ) ID=58. bool rmAddMapTerrainByHeightInfo( string=, float=0.000000, float=0.000000, float=0.000000 ) ID=59. bool rmAddMapTerrainByAngleInfo( string=, float=0.000000, float=0.000000, float=0.000000 ) ID=60. bool rmSetMapElevationHeightBlend( int=0 ) ID=61. bool rmPlaceMapClusters( string=, string= ) ID=62. bool rmSetMapClusteringPlacementParams( float=0.400000, float=0.400000, float=1.000000, int=0 ) ID=63. bool rmSetMapClusteringObjectParams( int=0, int=3, float=0.500000 ) ID=64. bool rmSetMapClusteringNoiseParams( float=0.200000, int=4, float=0.150000 ) ID=65. int rmAreaFractionToTiles( float=0.000000 ) ID=66. float rmAreaTilesToFraction( int=0 ) ID=67. int rmXFractionToTiles( float=0.000000 ) ID=68. float rmXTilesToFraction( int=0 ) ID=69. int rmZFractionToTiles( float=0.000000 ) ID=70. float rmZTilesToFraction( int=0 ) ID=71. float rmDegreesToRadians( float=0.000000 ) ID=72. int rmMetersToTiles( float=0.000000 ) ID=73. float rmTilesToMeters( int=0 ) ID=74. float rmXMetersToFraction( float=0.000000 ) ID=75. float rmZMetersToFraction( float=0.000000 ) ID=76. float rmXFractionToMeters( float=0.000000 ) ID=77. float rmZFractionToMeters( float=0.000000 ) ID=78. int rmCreateArea( string=, int=-1 ) ID=79. bool rmSetAreaSize( int=-1, float=0.000000, float=0.000000 ) ID=80. bool rmSetAreaEdgeFilling( int=-1, int=0 ) ID=81. bool rmSetAreaLocation( int=-1, float=0.000000, float=0.000000 ) ID=82. bool rmSetAreaLocPlayer( int=-1, int=-1 ) ID=83. bool rmSetAreaLocTeam( int=-1, int=-1 ) ID=84. bool rmBuildArea( int=-1 ) ID=85. int rmBuildAllAreas() ID=86. bool rmSetAreaTerrainType( int=-1, string= ) ID=87. bool rmSetAreaMix( int=-1, string= ) ID=88. bool rmPaintAreaTerrain( int=-1 ) ID=89. bool rmPaintAreaTerrainByHeight( int=-1, string=, float=0.000000, float=0.000000, float=0.000000 ) ID=90. bool rmPaintAreaTerrainByAngle( int=-1, string=, float=0.000000, float=0.000000, float=0.000000 ) ID=91. bool rmSetAreaBaseHeight( int=-1, float=0.000000 ) ID=92. bool rmSetAreaWarnFailure( int=-1, bool=1 ) ID=93. bool rmSetAreaForestType( int=-1, string= ) ID=94. bool rmSetAreaForestDensity( int=-1, float=1.000000 ) ID=95. bool rmSetAreaForestClumpiness( int=-1, float=0.500000 ) ID=96. bool rmSetAreaForestUnderbrush( int=-1, float=0.500000 ) ID=97. bool rmSetAreaWaterType( int=-1, string= ) ID=98. vector rmGetAreaClosestPoint( int=-1, vector=(-1.000000, -1.000000, -1.000000), float=3.000000, int=-1 ) ID=99. bool rmSetAreaCliffType( int=-1, string= ) ID=100. bool rmSetAreaCliffPainting( int=-1, bool=1, bool=1, bool=1, float=1.500000, bool=1 ) ID=101. bool rmSetAreaCliffEdge( int=-1, int=1, float=0.500000, float=0.000000, float=1.000000, int=0 ) ID=102. bool rmSetAreaCliffHeight( int=-1, float=4.000000, float=0.000000, float=0.500000 ) ID=103. bool rmAddAreaCliffEdgeAvoidClass( int=-1, int=-1, float=0.000000 ) ID=104. int rmRiverCreate( int=-1, string=, int=5, int=15, int=5, int=10 ) ID=105. bool rmRiverSetConnections( int=-1, float=0.000000, float=0.000000, float=0.000000, float=0.000000 ) ID=106. bool rmRiverConnectRiver( int=-1, int=-1, float=0.000000, float=0.000000, float=0.000000 ) ID=107. bool rmRiverAddWaypoint( int=-1, float=0.000000, float=0.000000 ) ID=108. bool rmRiverSetBankNoiseParams( int=-1, float=0.050000, int=5, float=0.500000, float=10.000000, float=0.667000, float=0.000000 ) ID=109. bool rmRiverSetShallowRadius( int=-1, int=3 ) ID=110. bool rmRiverAddShallow( int=-1, float=0.000000 ) ID=111. bool rmRiverAddShallows( int=-1, int=-1, int=3 ) ID=112. bool rmRiverAvoid( int=-1, int=-1, float=0.000000 ) ID=113. bool rmRiverBuild( int=-1 ) ID=114. bool rmRiverReveal( int=-1, int=0 ) ID=115. bool rmSetRiverFoundationParams( int=8, float=0.500000 ) ID=116. bool rmSetWorldCircleConstraint( bool=0 ) ID=117. bool rmSetAreaObeyWorldCircleConstraint( int=-1, bool=1 ) ID=118. bool rmAddAreaTerrainLayer( int=-1, string=, float=0.000000, float=0.000000 ) ID=119. bool rmSetAreaTerrainLayerVariance( int=-1, bool=1 ) ID=120. bool rmSetAreaMinBlobs( int=-1, int=0 ) ID=121. bool rmSetAreaMaxBlobs( int=-1, int=0 ) ID=122. bool rmSetAreaMinBlobDistance( int=-1, float=0.000000 ) ID=123. bool rmSetAreaMaxBlobDistance( int=-1, float=0.000000 ) ID=124. bool rmSetAreaCoherence( int=-1, float=0.000000 ) ID=125. bool rmSetAreaSmoothDistance( int=-1, int=0 ) ID=126. bool rmSetAreaHeightBlend( int=-1, int=1 ) ID=127. int rmAreaID( string= ) ID=128. bool rmAddAreaInfluencePoint( int=-1, float=0.000000, float=0.000000 ) ID=129. bool rmAddAreaInfluenceSegment( int=-1, float=0.000000, float=0.000000, float=0.000000, float=0.000000 ) ID=130. bool rmAddAreaRemoveType( int=-1, string= ) ID=131. bool rmAddAreaTerrainReplacement( int=-1, string=, string= ) ID=132. bool rmSetAreaElevationType( int=-1, int=0 ) ID=133. bool rmSetAreaElevationMinFrequency( int=-1, float=0.100000 ) ID=134. bool rmSetAreaElevationOctaves( int=-1, int=4 ) ID=135. bool rmSetAreaElevationPersistence( int=-1, float=0.100000 ) ID=136. bool rmSetAreaElevationVariation( int=-1, float=6.000000 ) ID=137. bool rmSetAreaElevationEdgeFalloffDist( int=-1, float=0.000000 ) ID=138. bool rmSetAreaElevationNoiseBias( int=-1, float=6.000000 ) ID=139. bool rmSetAreaReveal( int=-1, int=-1 ) ID=140. void rmSetGlobalSnow( float=-1.000000 ) ID=141. void rmSetGlobalRain( float=-1.000000 ) ID=142. void rmSetGlobalStormLength( int=20, int=60 ) ID=143. void rmSetWindMagnitude( float=1.000000 ) ID=144. void rmTerrainInitialize( string=, float=10.000000 ) ID=145. void rmFillMapCorners() ID=146. void rmSetLightingSet( string= ) ID=147. void rmDoLightingFade( string=None, float=0.000000 ) ID=148. void rmDoLightingEffect( string=None, float=0.000000, float=0.000000, float=0.000000 ) ID=149. void rmSetGaiaCiv( int=0 ) ID=150. bool rmAllocateSubCivs( int=0 ) ID=151. bool rmSetSubCiv( int=0, string=, bool=0 ) ID=152. int rmGetCivID( string= ) ID=153. int rmAddMerc( string=, float=0.000000, float=0.000000, float=30.000000, float=2.000000, bool=1 ) ID=154. bool rmSetPlayerLocation( int=-1, float=0.000000, float=0.000000 ) ID=155. void rmSetPlayerPlacementArea( float=0.000000, float=0.000000, float=1.000000, float=1.000000 ) ID=156. void rmSetTeamSpacingModifier( float=1.000000 ) ID=157. void rmSetPlacementTeam( int=-1 ) ID=158. void rmSetPlacementSection( float=0.000000, float=1.000000 ) ID=159. bool rmPlacePlayersCircular( float=0.000000, float=0.000000, float=0.000000 ) ID=160. bool rmPlacePlayersSquare( float=0.000000, float=0.000000, float=0.000000 ) ID=161. bool rmPlacePlayersLine( float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.000000 ) ID=162. bool rmPlacePlayersRiver( int=-1, float=0.000000, float=0.000000, float=0.000000 ) ID=163. bool rmPlacePlayer( int=0, float=0.000000, float=0.000000 ) ID=164. bool rmSetPlayerArea( int=-1, int=-1 ) ID=165. float rmPlayerLocXFraction( int=-1 ) ID=166. float rmPlayerLocZFraction( int=-1 ) ID=167. int rmAddFairLoc( string=, bool=1, bool=1, float=0.000000, float=0.000000, float=0.000000, float=0.000000, bool=0, bool=0 ) ID=168. bool rmPlaceFairLocs( int=-1 ) ID=169. void rmResetFairLocs() ID=170. int rmGetNumberFairLocs( int=-1 ) ID=171. float rmFairLocXFraction( int=-1, int=-1 ) ID=172. float rmFairLocZFraction( int=-1, int=-1 ) ID=173. bool rmSetPlayerResource( int=-1, string=, float=0.000000 ) ID=174. bool rmAddPlayerResource( int=-1, string=, float=0.000000 ) ID=175. bool rmMultiplyPlayerResource( int=-1, string=, float=0.000000 ) ID=176. string rmGetPlayerName( int=-1 ) ID=177. int rmGetPlayerTeam( int=-1 ) ID=178. int rmGetPlayerCiv( int=-1 ) ID=179. int rmGetPlayerCulture( int=-1 ) ID=180. int rmGetNumberPlayersOnTeam( int=-1 ) ID=181. bool rmSetTeamArea( int=-1, int=-1 ) ID=182. int rmCreateBoxConstraint( string=, float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.100000 ) ID=183. int rmCreatePieConstraint( string=, float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.100000 ) ID=184. int rmCreateAreaOverlapConstraint( string=, int=-1 ) ID=185. int rmCreateAreaConstraint( string=, int=-1 ) ID=186. int rmCreateAreaDistanceConstraint( string=, int=-1, float=-1.000000 ) ID=187. int rmCreateAreaMaxDistanceConstraint( string=, int=-1, float=-1.000000 ) ID=188. int rmCreateEdgeConstraint( string=, int=-1 ) ID=189. int rmCreateEdgeDistanceConstraint( string=, int=-1, float=-1.000000 ) ID=190. int rmCreateEdgeMaxDistanceConstraint( string=, int=-1, float=-1.000000 ) ID=191. int rmCreateCliffEdgeConstraint( string=, int=-1 ) ID=192. int rmCreateCliffEdgeDistanceConstraint( string=, int=-1, float=-1.000000 ) ID=193. int rmCreateCliffEdgeMaxDistanceConstraint( string=, int=-1, float=-1.000000 ) ID=194. int rmCreateCliffRampConstraint( string=, int=-1 ) ID=195. int rmCreateCliffRampDistanceConstraint( string=, int=-1, float=-1.000000 ) ID=196. int rmCreateCliffRampMaxDistanceConstraint( string=, int=-1, float=-1.000000 ) ID=197. int rmCreateClassDistanceConstraint( string=, int=-1, float=-1.000000 ) ID=198. int rmCreateTypeDistanceConstraint( string=, string=, float=-1.000000 ) ID=199. int rmCreateTerrainDistanceConstraint( string=, string=, bool=0, float=-1.000000 ) ID=200. int rmCreateTerrainMaxDistanceConstraint( string=, string=, bool=0, float=-1.000000 ) ID=201. int rmCreateCornerConstraint( string=, int=-1, bool=1 ) ID=202. int rmCreateTradeRouteDistanceConstraint( string=, float=0.000000 ) ID=203. bool rmAddAreaConstraint( int=-1, int=-1 ) ID=204. bool rmCreateHCGPConstraint( string=, float=0.000000 ) ID=205. bool rmCreateHCGPSelfConstraint( string=, int=-1, float=0.000000 ) ID=206. bool rmCreateHCGPAllyConstraint( string=, int=-1, float=0.000000 ) ID=207. bool rmCreateHCGPEnemyConstraint( string=, int=-1, float=0.000000 ) ID=208. int rmCreateMaxHeightConstraint( string=, float=0.000000 ) ID=209. bool rmAddFairLocConstraint( int=-1, int=-1 ) ID=210. bool rmAddObjectDefConstraint( int=-1, int=-1 ) ID=211. int rmDefineClass( string= ) ID=212. bool rmAddAreaToClass( int=-1, int=-1 ) ID=213. bool rmAddObjectDefToClass( int=-1, int=-1 ) ID=214. int rmClassID( string= ) ID=215. int rmConstraintID( string= ) ID=216. int rmCreateObjectDef( string= ) ID=217. int rmCreateStartingUnitsObjectDef( float=3.000000 ) ID=218. bool rmSetObjectDefMinDistance( int=-1, float=0.000000 ) ID=219. bool rmSetObjectDefMaxDistance( int=-1, float=0.000000 ) ID=220. bool rmSetObjectDefGarrisonSecondaryUnits( int=-1, bool=1 ) ID=221. bool rmSetObjectDefGarrisonStartingUnits( int=-1, bool=1 ) ID=222. bool rmSetObjectDefCreateHerd( int=-1, bool=1 ) ID=223. bool rmSetObjectDefHerdAngle( int=-1, float=45.000000 ) ID=224. bool rmSetObjectDefAllowOverlap( int=-1, bool=1 ) ID=225. bool rmSetObjectDefForceFullRotation( int=-1, bool=1 ) ID=226. bool rmAddObjectDefItem( int=-1, string=, int=0, float=0.000000 ) ID=227. bool rmAddObjectDefItemByTypeID( int=-1, int=-1, int=0, float=0.000000 ) ID=228. int rmPlaceObjectDefAtLoc( int=-1, int=-1, float=0.000000, float=0.000000, int=1 ) ID=229. int rmPlaceObjectDefAtPoint( int=-1, int=-1, vector=(-1.000000, -1.000000, -1.000000), int=1 ) ID=230. int rmSetObjectDefTradeRouteID( int=-1, int=-1 ) ID=231. int rmPlaceObjectDefPerPlayer( int=-1, bool=1, int=1 ) ID=232. int rmPlaceObjectDefAtAreaLoc( int=-1, int=-1, int=-1, int=1 ) ID=233. int rmPlaceObjectDefInArea( int=-1, int=-1, int=-1, int=1 ) ID=234. int rmPlaceObjectDefAtRandomAreaOfClass( int=-1, int=-1, int=-1, int=1 ) ID=235. int rmPlaceObjectDefInRandomAreaOfClass( int=-1, int=-1, int=-1, int=1 ) ID=236. int rmCreateConnection( string= ) ID=237. int rmSetConnectionType( int=-1, int=0, bool=1, float=1.000000 ) ID=238. bool rmAddConnectionArea( int=-1, int=-1 ) ID=239. bool rmSetConnectionPositionVariance( int=-1, float=0.000000 ) ID=240. bool rmSetConnectionWidth( int=-1, float=0.000000, float=0.000000 ) ID=241. bool rmSetConnectionBaseHeight( int=-1, float=0.000000 ) ID=242. bool rmSetConnectionCoherence( int=-1, float=0.000000 ) ID=243. bool rmSetConnectionWarnFailure( int=-1, bool=0 ) ID=244. bool rmSetConnectionHeightBlend( int=-1, int=0 ) ID=245. bool rmSetConnectionSmoothDistance( int=-1, int=0 ) ID=246. bool rmAddConnectionTerrainReplacement( int=-1, string=, string= ) ID=247. bool rmSetConnectionTerrainCost( int=-1, string=, float=1.000000 ) ID=248. bool rmSetConnectionBaseTerrainCost( int=-1, float=1.000000 ) ID=249. bool rmBuildConnection( int=-1 ) ID=250. bool rmAddConnectionToClass( int=-1, int=-1 ) ID=251. bool rmAddConnectionConstraint( int=-1, int=-1 ) ID=252. bool rmAddConnectionStartConstraint( int=-1, int=-1 ) ID=253. bool rmAddConnectionEndConstraint( int=-1, int=-1 ) ID=254. void rmSetStatusText( string=, float=0.000000 ) ID=255. float sqrt( float=0.000000 ) ID=256. void rmSetVPFile( string= ) ID=257. int rmCreateTrigger( string= ) ID=258. bool rmSwitchToTrigger( int=-1 ) ID=259. int rmTriggerID( string= ) ID=260. int rmSetTriggerPriority( int=2 ) ID=261. int rmSetTriggerActive( bool=1 ) ID=262. int rmSetTriggerRunImmediately( bool=0 ) ID=263. int rmSetTriggerLoop( bool=0 ) ID=264. int rmAddTriggerCondition( string= ) ID=265. bool rmSetTriggerConditionParam( string=, string=, bool=0 ) ID=266. bool rmSetTriggerConditionParamInt( string=, int=0, bool=0 ) ID=267. bool rmSetTriggerConditionParamFloat( string=, float=0.000000, bool=0 ) ID=268. bool rmSetTriggerConditionParamArmy( string=, int=-1, int=-1, bool=0 ) ID=269. bool rmAddTriggerEffect( string= ) ID=270. int rmSetTriggerEffectParam( string=, string=, bool=0 ) ID=271. bool rmSetTriggerEffectParamInt( string=, int=0, bool=0 ) ID=272. bool rmSetTriggerEffectParamFloat( string=, float=0.000000, bool=0 ) ID=273. bool rmSetTriggerEffectParamArmy( string=, int=-1, int=-1, bool=0 ) ID=274. int rmCreateArmy( int=-1, string= ) ID=275. bool rmAddUnitsToArmy( int=-1, int=-1, int=-1 ) ID=276. int rmGetNumberUnitsPlaced( int=-1 ) ID=277. int rmGetUnitPlaced( int=-1, int=-1 ) ID=278. int rmGetUnitPlacedOfPlayer( int=-1, int=-1 ) ID=279. bool rmDefineConstant( string=, int=-1 ) ID=280. void rmSetIgnoreForceToGaia( bool=0 ) ID=281. int rmCreateGrouping( string=, string= ) ID=282. bool rmAddGroupingConstraint( int=-1, int=-1 ) ID=283. int rmPlaceGroupingAtLoc( int=-1, int=-1, float=0.000000, float=0.000000, int=1 ) ID=284. int rmPlaceGroupingAtPoint( int=-1, int=-1, vector=(-1.000000, -1.000000, -1.000000), int=1 ) ID=285. int rmPlaceGroupingInArea( int=-1, int=-1, int=-1, int=1 ) ID=286. bool rmSetGroupingMinDistance( int=-1, float=0.000000 ) ID=287. bool rmSetGroupingMaxDistance( int=-1, float=0.000000 ) ID=288. bool rmAddGroupingToClass( int=-1, int=-1 ) ID=289. int rmCreateTradeRoute() ID=290. bool rmAddTradeRouteWaypoint( int=-1, float=0.000000, float=0.000000 ) ID=291. bool rmAddTradeRouteWaypointVector( int=-1, vector=(0.000000, 0.000000, 0.000000) ) ID=292. bool rmAddRandomTradeRouteWaypoints( int=-1, float=0.000000, float=0.000000, int=0, float=0.000000 ) ID=293. bool rmAddRandomTradeRouteWaypointsVector( int=-1, vector=(0.000000, 0.000000, 0.000000), int=0, float=0.000000 ) ID=294. bool rmCreateTradeRouteWaypointsInArea( int=-1, int=-1, float=0.000000 ) ID=295. vector rmGetTradeRouteWayPoint( int=-1, float=0.000000 ) ID=296. bool rmBuildTradeRoute( int=-1, string= ) ID=297. bool rmSetHomeCityGatherPoint( int=-1, vector=(-1.000000, -1.000000, -1.000000) ) ID=298. bool rmSetHomeCityWaterSpawnPoint( int=-1, vector=(-1.000000, -1.000000, -1.000000) ) ID=299. int rmGetLowHomeCityLevel() ID=300. int rmGetAverageHomeCityLevel() ID=301. int rmGetHighHomeCityLevel() ID=302. int rmGetHomeCityLevel( int=-1 ) ID=303. vector rmGetUnitPosition( int=-1 ) ID=304. void rmSetMapType( string= ) ID=305. bool rmIsMapType( string= ) ID=306. void rmEnableLocalWater( bool=0 ) ID=307. bool rmAddClosestPointConstraint( int=-1 ) ID=308. void rmClearClosestPointConstraints() ID=309. vector rmFindClosestPoint( float=0.000000, float=0.000000, float=0.000000 ) ID=310. vector rmFindClosestPointVector( vector=(0.000000, 0.000000, 0.000000), float=0.000000 ) ID=311. int rmFindCloserArea( float=0.000000, float=0.000000, int=-1, int=-1 ) ID=312. bool rmAddAreaCliffWaypoint( int=-1, float=0.000000, float=0.000000 ) ID=313. bool rmAddAreaCliffRandomWaypoints( int=-1, float=0.000000, float=0.000000, int=0, float=0.000000 ) ID=314. void rmSetNuggetDifficulty( int=0, int=2147483647 ) ID=315. void rmSetOceanReveal( bool=1 ) ID=316. 0 User Classes: