LocID: 9067568 subtitle: Commander, the enemy has taken one of the automated foundries we had secured. LocID: 9067569 subtitle: This makes it harder for us to deploy in response to distress signals. LocID: 9067568 subtitle: Commander, the enemy has taken one of the automated foundries we had secured. LocID: 9067569 subtitle: This makes it harder for us to deploy in response to distress signals. -- Starting Mission SCAR -- FOUND CAMPAIGN QUEST PC: Mission added. QUEST: QuestType: QUEST: Quest is Primary. QUEST: We dont have primary yet... Setting this one to primary QUEST: Quests:SetupPlayers() QUEST: Using default player setup for quest: SGroup_Create: Group with name actorgroup_elena already exists, be very careful! SGroup_Create: Group with name actorgroup_thaddeus already exists, be very careful! SGroup_Create: Group with name actorgroup_cyrus already exists, be very careful! SGroup_Create: Group with name actorgroup_tarkus already exists, be very careful! SGroup_Create: Group with name actorgroup_avitus already exists, be very careful! SGroup_Create: Group with name actorgroup_techmarine already exists, be very careful! SGroup_Create: Group with name actorgroup_librarian already exists, be very careful! QUEST: Quests:Initial() PC: scar is go SCAR Init: Setting Up Regions PC: Initialize Regions starting QUEST: GetMarkerName PC: Looking for player markers mkr_Player_Start_Assassinate1 PC: CHECK 1: N = 1 PC: Region: city Assigned to enemy QUEST: Quests:InitializeRegions() PC: Discovery system initiating. PC: Initialize Regions complete SCAR Init: Searching for Stratagems World Entities: 765 Found Stratagem: ebps\world_objects\gameplay\stratagem_intel Found Stratagem: ebps\world_objects\gameplay\stratagem_psyker SCAR Init: Starting Quests QUEST: Quests:Start() QUEST: { [ObjectivesComplete] function: 4E4072E8 [race] orks [Cache] function: 4E407568 [GetMissionParameters] function: 4E407328 [player] { [1] userdata: 1BB09AD0 }, [Update] function: 4E4072C8 [profile] { [timesRun] 0 [totalTime] 0 [longestRunTime] 0 [uses] 0 [maxTime] 0 [avgTime] 0 [qName] Stronghold }, [descriptor] { [folder] ProceduralContent/Quests/ [boss] a23_looted_tank_1 [source] Stronghold [startMarkerName] mkr_Player_Start_Assassinate1 [isPrimary] true [race] orks }, [BuildObjectives] function: 4E4073A8 [SpawnParams] { [count] function: 4E407868 [timer] function: 4E407928 }, [ObjectivePing] function: 4E407288 [obj_base] function: 4E407408 [UpdateObjectives] function: 4E407248 [markers] { [center_str] mkr_Brawl_Center [satellites_used] { }, [satellite_str] mkr_Brawl_Satellite [player_start_str] mkr_Brawl_Start [satellites] { }, }, [ping_delay] 14 [ping_duration] 15 [SpawnManagerUpdate] function: 4E4075A8 [BuildMarkers] function: 4E407588 [EndMission] function: 4E4074C8 [GetStartMarker] function: 4E407428 [PlaySpeech] function: 4E407348 [GetObjectivesByID] function: 4E4074E8 [SetUpPlayerUnits] function: 4E4073C8 [SpawnerAnimation] function: 4E407228 [ManagePing] function: 4E407548 [SpawnerSpawn] function: 4E4075E8 [SpawnerOnSpawn] function: 4E407208 [Start] function: 4E407268 [SpawnUnits] function: 4E407468 [SpawnerCanSpawn] function: 4E4072A8 [GetUnCompletedObjectivesByID] function: 4E407308 }, ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 175 -98.736320495605 37.078979492188 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_1 SCAR Init: Populating Encounters ENCOUNTER: mkr_Chaff81 ENCOUNTER: ChooseEncounter( table: 61F52720 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 93.999702453613 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff36 ENCOUNTER: ChooseEncounter( table: 61F6AEB8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 28.722713470459 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff71 ENCOUNTER: ChooseEncounter( table: 61F6AE90 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 79.775527954102 ENCOUNTER: mkr_Chaff37 ENCOUNTER: ChooseEncounter( table: 61F734C8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 56.546035766602 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff62 ENCOUNTER: ChooseEncounter( table: 61F66CC8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 79.383041381836 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff65 ENCOUNTER: ChooseEncounter( table: 61FC3908 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 71.20979309082 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff15 ENCOUNTER: ChooseEncounter( table: 61FC8278 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = lrgMob maxRadius = 20 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff44 ENCOUNTER: ChooseEncounter( table: 61FBAF88 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 69.143943786621 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: AntiArmor ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff28 ENCOUNTER: ChooseEncounter( table: 61FC0348 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 24.452726364136 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Caster ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff46 ENCOUNTER: ChooseEncounter( table: 61FD5AF8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 20.157585144043 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff45 ENCOUNTER: ChooseEncounter( table: 61FDA968 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 32.496360778809 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff33 ENCOUNTER: ChooseEncounter( table: 61FCEAF0 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlArtillery maxRadius = 50 nearestEncounter = 43.400131225586 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Artillery ENCOUNTER: Combatant ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff58 ENCOUNTER: ChooseEncounter( table: 61FEB270 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 16.668045043945 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff24 ENCOUNTER: ChooseEncounter( table: 61FE0E88 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 20.710344314575 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Combatant ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff70 ENCOUNTER: ChooseEncounter( table: 61FE6978 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medArmor maxRadius = 15 nearestEncounter = 20.898494720459 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: mkr_Chaff26 ENCOUNTER: ChooseEncounter( table: 61FDC658 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 42.933441162109 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff20 ENCOUNTER: ChooseEncounter( table: 61FC4C68 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 24.753265380859 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Caster ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff30 ENCOUNTER: ChooseEncounter( table: 61FB9778 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 22.135381698608 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff57 ENCOUNTER: ChooseEncounter( table: 61FBF740 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 11.554141044617 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: AntiArmor ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff56 ENCOUNTER: ChooseEncounter( table: 61F6D9B0 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 13.75546836853 ENCOUNTER: mkr_Chaff42 ENCOUNTER: ChooseEncounter( table: 61F723E8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 9.9607639312744 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff34 ENCOUNTER: ChooseEncounter( table: 61F67B28 orks region table: 61F523B0 ) ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 45.403072357178 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff31 ENCOUNTER: ChooseEncounter( table: 61EDCEC8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 16.299919128418 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff17 ENCOUNTER: ChooseEncounter( table: 61EE3840 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 19.409549713135 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff41 ENCOUNTER: ChooseEncounter( table: 61E6B5C0 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medShooter maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff35 ENCOUNTER: ChooseEncounter( table: 61E6FCD8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 14.287344932556 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff38 ENCOUNTER: ChooseEncounter( table: 61E66958 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 19.550531387329 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: AntiArmor ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff80 ENCOUNTER: ChooseEncounter( table: 61FD7290 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 31.888114929199 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff88 ENCOUNTER: ChooseEncounter( table: 61FCD0D8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = lrgChargingArmor maxRadius = 70 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff49 ENCOUNTER: ChooseEncounter( table: 61FD1AC0 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 27.678590774536 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Caster ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff77 ENCOUNTER: ChooseEncounter( table: 61F1CCA8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 52.084735870361 ENCOUNTER: mkr_Chaff64 ENCOUNTER: ChooseEncounter( table: 61F21D20 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 29.993690490723 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: JumpMelee ENCOUNTER: mkr_Chaff16 ENCOUNTER: ChooseEncounter( table: 61F48450 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medArmor maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff61 ENCOUNTER: ChooseEncounter( table: 61F4D220 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff22 ENCOUNTER: ChooseEncounter( table: 61F52F40 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlMelee maxRadius = 10 nearestEncounter = 26.870538711548 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff23 ENCOUNTER: ChooseEncounter( table: 61F185C8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 33.621711730957 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff39 ENCOUNTER: ChooseEncounter( table: 61F116D8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 22.051797866821 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff27 ENCOUNTER: ChooseEncounter( table: 61DE4BF8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 8.1863269805908 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff47 ENCOUNTER: ChooseEncounter( table: 4E0118E0 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 8.6669626235962 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: AntiArmor ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff67 ENCOUNTER: ChooseEncounter( table: 4DFAAF98 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff73 ENCOUNTER: ChooseEncounter( table: 4DFAFD68 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 35.930660247803 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: JumpMelee ENCOUNTER: mkr_Chaff75 ENCOUNTER: ChooseEncounter( table: 2EC1CA58 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 26.114143371582 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff32 ENCOUNTER: ChooseEncounter( table: 2EC24B18 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 11.277582168579 ENCOUNTER: mkr_Chaff43 ENCOUNTER: ChooseEncounter( table: 620365F8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff72 ENCOUNTER: ChooseEncounter( table: 6203BAA8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 13.711675643921 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff25 ENCOUNTER: ChooseEncounter( table: 62033DA8 orks region table: 61F523B0 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 23.517986297607 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant PC: populate Found 0 wargear drop points QUEST: Quests:SetUpPlayerUnits() HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() DROP POD BLUEPRINT ID = 432 start FN:false start FN:false start FN:false LocID: 9046986 subtitle: The Greenskin tank is indicated on your map display. ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -27.736320495605 47.030204772949 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_2 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -27.736320495605 47.030204772949 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_2 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -71.736320495605 45.404438018799 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_3 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -71.736320495605 45.404438018799 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_3 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -59.736320495605 37.427467346191 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_4 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -59.736320495605 37.427467346191 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_4 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -23.736320495605 37.777050018311 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_5 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -23.736320495605 37.777050018311 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_5 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -119.73632049561 38.922603607178 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_6 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -119.73632049561 38.922603607178 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_6 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 210 22.120210647583 65.272933959961 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_7 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 25.120210647583 65.272933959961 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_7 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 205 29.496479034424 63.668907165527 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_8 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 207 38.188056945801 64.856567382813 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_9 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 43.188056945801 64.856567382813 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_9 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 38.188056945801 64.856567382813 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_9 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 186 12.994441986084 62.24987411499 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_10 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 15.994441986084 62.24987411499 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_10 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 186 2.1084041595459 59.393157958984 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_11 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 5.1084041595459 59.393157958984 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_11 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 210 18.155212402344 51.582748413086 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_12 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 21.155212402344 51.582748413086 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_12 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 205 -27.369613647461 53.559375762939 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_13 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 205 -28.123588562012 57.797721862793 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_14 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 186 -12.08606338501 62.079010009766 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_16 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -11.08606338501 62.079010009766 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_16 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 -8.0860633850098 62.079010009766 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_16 PC: ebps\campaign\playable\race_marine\troops\sm_assault_marine_thaddeus Knocked out ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 204 9.094744682312 49.801940917969 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_17 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 12.094744682312 49.801940917969 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_17 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 221 37.478481292725 26.904792785645 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_18 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 205 -45.405349731445 55.587738037109 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_19 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 16.20934677124 47.078979492188 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_20 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 20.20934677124 47.078979492188 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_20 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 186 70.23265838623 37.078979492188 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_21 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 71.23265838623 37.078979492188 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_21 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 74.23265838623 37.078979492188 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_21 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 186 -44.11861038208 47.079010009766 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_22 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -43.11861038208 47.079010009766 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_22 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 -40.11861038208 47.079010009766 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_22 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 207 -13.892581939697 46.822357177734 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_24 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -8.8925819396973 46.822357177734 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_24 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 -13.892581939697 46.822357177734 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_24 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 205 36.075187683105 47.066570281982 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_26 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 197 1.504695892334 43.167003631592 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_27 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 186 7.504695892334 43.167003631592 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_27 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 4.504695892334 43.167003631592 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_27 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -27.736320495605 47.030204772949 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_28 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -27.736320495605 47.030204772949 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_28 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 225 -66.476791381836 28.040014266968 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_29 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 204 -108.20362854004 43.185043334961 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_30 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -105.20362854004 43.185043334961 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_30 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 186 -112.43762207031 48.009349822998 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_31 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -111.43762207031 48.009349822998 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_31 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 -108.43762207031 48.009349822998 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_31 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -27.736320495605 47.030204772949 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_32 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -27.736320495605 47.030204772949 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_32 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 204 2.7937259674072 37.604103088379 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_33 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 5.7937259674072 37.604103088379 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_33 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 205 22.835861206055 47.078979492188 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_34 PC: ebps\campaign\playable\race_marine\troops\sm_assault_marine_thaddeus Knocked out PC: ebps\campaign\playable\race_marine\troops\sm_force_commander Knocked out ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -59.736320495605 37.427467346191 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_35 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -59.736320495605 37.427467346191 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_35 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -71.736320495605 45.404438018799 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_36 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -71.736320495605 45.404438018799 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_36 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -23.736320495605 37.777050018311 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_37 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -23.736320495605 37.777050018311 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_37 LocID: 9073915 subtitle: Ere at last, eh? LocID: 9047016 subtitle: I put blood flaps in back jus' fer you. ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 204 -68.979560852051 57.078979492188 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_38 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -65.979560852051 57.078979492188 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_38 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 207 -94.002365112305 55.215885162354 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_39 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -89.002365112305 55.215885162354 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_39 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 -94.002365112305 55.215885162354 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_39 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 207 -97.922035217285 53.358688354492 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_40 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -92.922035217285 53.358688354492 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_40 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 -97.922035217285 53.358688354492 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_40 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 210 -105.49938964844 56.502792358398 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_41 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -102.49938964844 56.502792358398 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_41 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 186 69.700469970703 47.250701904297 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_42 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 70.700469970703 47.250701904297 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_42 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 73.700469970703 47.250701904297 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_42 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -23.736320495605 37.777050018311 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_43 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -23.736320495605 37.777050018311 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_43 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 104.021484375 42.685302734375 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_44 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 218 110.021484375 42.685302734375 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_44 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 107.021484375 42.685302734375 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_44 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 226 84.551452636719 37.309936523438 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_45 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 87.551452636719 37.309936523438 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_45 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 197 100.03845214844 37.079010009766 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_46 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 186 106.03845214844 37.079010009766 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_46 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 103.03845214844 37.079010009766 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_46 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -119.73632049561 38.922603607178 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_47 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -119.73632049561 38.922603607178 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_47 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -119.73632049561 38.922603607178 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_48 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -119.73632049561 38.922603607178 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_48 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -119.73632049561 38.922603607178 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_49 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -119.73632049561 38.922603607178 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_49 ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -119.73632049561 38.922603607178 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_50 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -119.73632049561 38.922603607178 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_50 LocID: 9047018 subtitle: Gaarh, not like dis! I was… was… LocID: 9047019 subtitle: Burn me body in me wagon… ENCOUNTER: Building Encounter ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -119.73632049561 38.922603607178 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_51 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -119.73632049561 38.922603607178 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_51 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 199 -31.313407897949 62.082550048828 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_52 Mission Over Setting Campaign Mission Complete -- Shutting Down Mission SCAR -- LocID: 9100970 subtitle: Commander, I sympathize with the people caught on Calderis and Typhon. LocID: 9068494 subtitle: But shouldn't we concentrate on the most populated worlds? LocID: 9068495 subtitle: Those of greater value, I mean. LocID: 9068496 subtitle: Of greater value, Thaddeus? LocID: 9068497 subtitle: Calderis and Typhon are the chapter's worlds. LocID: 9068498 subtitle: It is from here that we draw the young warriors who become Blood Ravens. LocID: 9068499 subtitle: There are no places of greater value to us. LocID: 9101234 subtitle: That includes your home world of Meridian, Thaddeus. LocID: 9101235 subtitle: You are no longer an under-city ganger. You are a Blood Raven. LocID: 9101236 subtitle: You serve a higher purpose now. LocID: 9067566 subtitle: Commander, our connection with a secured communications array has been lost. LocID: 9067567 subtitle: We will be without vital information regarding our foes on this planet until it is recaptured. -- Starting Mission SCAR -- FOUND CAMPAIGN QUEST PC: Mission added. QUEST: QuestType: QUEST: Quest is Primary. QUEST: We dont have primary yet... Setting this one to primary QUEST: Quests:SetupPlayers() QUEST: Using default player setup for quest: SGroup_Create: Group with name actorgroup_elena already exists, be very careful! SGroup_Create: Group with name actorgroup_thaddeus already exists, be very careful! SGroup_Create: Group with name actorgroup_cyrus already exists, be very careful! SGroup_Create: Group with name actorgroup_tarkus already exists, be very careful! SGroup_Create: Group with name actorgroup_avitus already exists, be very careful! SGroup_Create: Group with name actorgroup_techmarine already exists, be very careful! SGroup_Create: Group with name actorgroup_librarian already exists, be very careful! QUEST: Quests:Initial() PC: scar is go SCAR Init: Setting Up Regions PC: Initialize Regions starting QUEST: GetMarkerName PC: Looking for player markers mkr_Defend PC: CHECK 1: N = 0 PC: Region: city Assigned to enemy QUEST: Quests:InitializeRegions() PC: Discovery system initiating. PC: Initialize Regions complete SCAR Init: Searching for Stratagems World Entities: 765 Found Stratagem: ebps\world_objects\gameplay\stratagem_intel Found Stratagem: ebps\world_objects\gameplay\stratagem_psyker SCAR Init: Starting Quests QUEST: Quests:Start() Defend Encountermedium ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter Defend Encounterhard ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter Defend Encountercrazy ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter Defend Encounterboss ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter start FN:false start FN:false { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_psyker [planet] calderis [owner] 0 [defend_count] 0 [location] calderis_blood_mesa }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_psyker [planet] calderis [owner] 1 [defend_count] 0 [location] calderis_dunes }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_psyker [planet] typhon [owner] 0 [defend_count] 0 [location] typhon_high_cliff }, { [threatened] true [ebp] ebps\world_objects\gameplay\stratagem_psyker [planet] typhon [owner] 0 [defend_count] 0 [location] typhon_lowlands }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_psyker [planet] typhon [owner] 0 [defend_count] 1 [location] typhon_volcano }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_psyker [planet] typhon [owner] 0 [defend_count] 0 [location] mission_c }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_psyker [planet] meridian [owner] 1 [defend_count] 0 [location] meridian_residential }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_psyker [planet] meridian [owner] 1 [defend_count] 1 [location] meridian_high_city }, SCAR Init: Populating Encounters ENCOUNTER: mkr_Chaff47 ENCOUNTER: ChooseEncounter( table: 622FE020 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 37.923042297363 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff64 ENCOUNTER: ChooseEncounter( table: 623039D0 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 35.28918838501 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: JumpMelee ENCOUNTER: mkr_Chaff30 ENCOUNTER: ChooseEncounter( table: 62303908 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff88 ENCOUNTER: ChooseEncounter( table: 4E3E3380 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = lrgChargingArmor maxRadius = 70 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff70 ENCOUNTER: ChooseEncounter( table: 4E3E80D8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medArmor maxRadius = 15 nearestEncounter = 48.882923126221 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: mkr_Chaff26 ENCOUNTER: ChooseEncounter( table: 4E3EDDA8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 8.6669626235962 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff37 ENCOUNTER: ChooseEncounter( table: 60D03950 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 72.304328918457 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff73 ENCOUNTER: ChooseEncounter( table: 60CF8640 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 58.081020355225 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: JumpMelee ENCOUNTER: mkr_Chaff22 ENCOUNTER: ChooseEncounter( table: 60CFE2C0 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlMelee maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff33 ENCOUNTER: ChooseEncounter( table: 622547D0 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlArtillery maxRadius = 50 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff15 ENCOUNTER: ChooseEncounter( table: 62259730 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = lrgMob maxRadius = 20 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff28 ENCOUNTER: ChooseEncounter( table: 6225E8C0 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 56.367412567139 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Caster ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff23 ENCOUNTER: ChooseEncounter( table: 62220998 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff39 ENCOUNTER: ChooseEncounter( table: 622151D8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 32.254314422607 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff45 ENCOUNTER: ChooseEncounter( table: 622AC6A0 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 28.096452713013 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff77 ENCOUNTER: ChooseEncounter( table: 622A4360 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 45.795394897461 ENCOUNTER: Encounter smlPredetermined does NOT exist. ENCOUNTER: mkr_Chaff32 ENCOUNTER: ChooseEncounter( table: 622A9748 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 32.92015838623 ENCOUNTER: Encounter smlPredetermined does NOT exist. ENCOUNTER: mkr_Chaff71 ENCOUNTER: ChooseEncounter( table: 621DB4C8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 22.051797866821 ENCOUNTER: Encounter smlPredetermined does NOT exist. ENCOUNTER: mkr_Chaff25 ENCOUNTER: ChooseEncounter( table: 621CFF38 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 27.255949020386 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff43 ENCOUNTER: ChooseEncounter( table: 60CEEEB8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff20 ENCOUNTER: ChooseEncounter( table: 60CF4598 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 46.821006774902 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Caster ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff42 ENCOUNTER: ChooseEncounter( table: 60C8BDC8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 9.9607639312744 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff24 ENCOUNTER: ChooseEncounter( table: 60C83128 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff38 ENCOUNTER: ChooseEncounter( table: 60C88808 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 19.550531387329 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff41 ENCOUNTER: ChooseEncounter( table: 6222A5C8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medShooter maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff58 ENCOUNTER: ChooseEncounter( table: 62230158 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 16.668045043945 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrison ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff65 ENCOUNTER: ChooseEncounter( table: 62394C18 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 55.222133636475 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff61 ENCOUNTER: ChooseEncounter( table: 60ACCD88 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff31 ENCOUNTER: ChooseEncounter( table: 60AC29C8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff81 ENCOUNTER: ChooseEncounter( table: 623876F8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff35 ENCOUNTER: ChooseEncounter( table: 2EE07440 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff36 ENCOUNTER: ChooseEncounter( table: 60C597C8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff56 ENCOUNTER: ChooseEncounter( table: 4DF89D90 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 13.75546836853 ENCOUNTER: Encounter smlPredetermined does NOT exist. ENCOUNTER: mkr_Chaff80 ENCOUNTER: ChooseEncounter( table: 622084E0 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff16 ENCOUNTER: ChooseEncounter( table: 6220DFF8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medArmor maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff27 ENCOUNTER: ChooseEncounter( table: 62204200 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 13.458569526672 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff62 ENCOUNTER: ChooseEncounter( table: 621CAD88 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 23.517986297607 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff17 ENCOUNTER: ChooseEncounter( table: 621C3F60 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 19.409549713135 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff44 ENCOUNTER: ChooseEncounter( table: 4E3898F8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 24.753265380859 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: AntiArmor ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff46 ENCOUNTER: ChooseEncounter( table: 6217BEC8 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 8.1863269805908 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff72 ENCOUNTER: ChooseEncounter( table: 62174C40 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 13.711675643921 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff75 ENCOUNTER: ChooseEncounter( table: 60A69730 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 24.591289520264 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff34 ENCOUNTER: ChooseEncounter( table: 60A628B8 tyranids region table: 622FE098 ) ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 26.870538711548 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff49 ENCOUNTER: ChooseEncounter( table: 60AD6950 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 11.277582168579 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Caster ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff57 ENCOUNTER: ChooseEncounter( table: 60ADFB68 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 11.554141044617 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Combatant ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff67 ENCOUNTER: ChooseEncounter( table: 60AEE238 tyranids region table: 622FE098 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another PC: populate Found 0 wargear drop points QUEST: Quests:SetUpPlayerUnits() Playing Speech Defend Logic: Running Action - GrantAbility Defend Logic: Granting ability 657 to player 1 Defend Logic: Running Action - GrantAbility Defend Logic: Granting ability 656 to player 1 Defend Logic: Running Action - SetResource Defend Logic: Setting (0) to 0 for player 1 Defend Logic: Running Action - SetResource Defend Logic: Setting (1) to 1 for player 1 HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() LocID: 9102526 subtitle: Remember, Commander, the generators around the shrine must remain intact. HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() Defend: Wave: 1 Defend: Wave: 2 Defend: Wave: 3 Defend: Wave: 4 Defend: Wave: 5 Defend: Wave: 6 Defend: Wave: 7 Defend: Wave: 8 Defend: Wave: 9 Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 3.0398225784302 48.000946044922 2 6 Assign Wargear sgcount: 2 SGroup: sg_encounter_1 SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 294 3.0398225784302 48.000946044922 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_2 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 3.0398225784302 48.000946044922 2 6 Assign Wargear sgcount: 2 SGroup: sg_encounter_3 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 275 3.0398225784302 48.000946044922 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_4 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 288 3.0398225784302 48.000946044922 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_5 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 275 3.0398225784302 48.000946044922 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_6 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 294 3.0398225784302 48.000946044922 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_7 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 294 3.0398225784302 48.000946044922 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_8 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 289 3.0398225784302 48.000946044922 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_9 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! PC: ebps\campaign\playable\race_marine\troops\sm_devastator_marine_lucanus Knocked out SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! PC: ebps\campaign\playable\race_marine\troops\sm_force_commander Knocked out SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Wave: 1 Defend: Wave: 2 Defend: Wave: 4 Defend: Wave: 5 Defend: Wave: 6 Defend: Wave: 7 Defend: Wave: 8 Defend: Wave: 9 Defend: Wave: 10 Defend: Wave: 11 Defend: Wave: 12 Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 -11.927471160889 37.869525909424 2 6 Assign Wargear sgcount: 2 SGroup: sg_encounter_10 SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 -11.927471160889 37.869525909424 2 6 Assign Wargear sgcount: 2 SGroup: sg_encounter_11 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 294 -11.927471160889 37.869525909424 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_12 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 288 -11.927471160889 37.869525909424 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_13 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 -11.927471160889 37.869525909424 2 6 Assign Wargear sgcount: 2 SGroup: sg_encounter_14 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 296 -11.927471160889 37.869525909424 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_15 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 294 -11.927471160889 37.869525909424 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_16 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 288 -11.927471160889 37.869525909424 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_17 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 289 -11.927471160889 37.869525909424 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_18 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 281 -11.927471160889 37.869525909424 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_19 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 281 -11.927471160889 37.869525909424 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_20 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Playing ward dead intel: 3 { [1] 2 [2] 3 [3] { [1] function: 2EE2EBB8 [2] function: 2EE2EDB8 [3] function: 2EE2F038 [4] function: 2EE2EFB8 }, [4] function: 2EE2EBB8 }, Playing Speech SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! LocID: 9102535 subtitle: Commander, we have lost one of the generators. SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Wave: 1 Defend: Wave: 2 Defend: Wave: 3 Defend: Wave: 4 Defend: Wave: 5 Defend: Wave: 6 Defend: Wave: 7 Defend: Wave: 8 Defend: Wave: 9 Defend: Wave: 10 Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 3.0398225784302 48.000946044922 2 6 Assign Wargear sgcount: 2 SGroup: sg_encounter_21 SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 294 3.0398225784302 48.000946044922 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_22 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 3.0398225784302 48.000946044922 2 6 Assign Wargear sgcount: 2 SGroup: sg_encounter_23 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 275 3.0398225784302 48.000946044922 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_24 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 288 3.0398225784302 48.000946044922 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_25 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 275 3.0398225784302 48.000946044922 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_26 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 232 3.0398225784302 48.000946044922 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_27 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 288 3.0398225784302 48.000946044922 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_28 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 289 3.0398225784302 48.000946044922 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_29 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 275 3.0398225784302 48.000946044922 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_30 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Wave: 1 Defend: Wave: 2 Defend: Wave: 3 Defend: Wave: 4 Defend: Wave: 5 Defend: Wave: 6 Defend: Wave: 7 Defend: Wave: 8 Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 3.0398225784302 48.000946044922 2 6 Assign Wargear sgcount: 2 SGroup: sg_encounter_31 SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 275 3.0398225784302 48.000946044922 1 6 Assign Wargear sgcount: 1 SGroup: sg_encounter_32 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 294 3.0398225784302 48.000946044922 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_33 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 289 3.0398225784302 48.000946044922 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_34 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 275 3.0398225784302 48.000946044922 1 6 Assign Wargear sgcount: 1 SGroup: sg_encounter_35 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 296 3.0398225784302 48.000946044922 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_36 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 294 -13.892581939697 46.822357177734 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_37 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 275 -7.8925819396973 46.822357177734 1 6 Assign Wargear sgcount: 1 SGroup: sg_encounter_37 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 -10.892581939697 46.822357177734 1 6 Assign Wargear sgcount: 1 SGroup: sg_encounter_37 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 281 3.0398225784302 48.000946044922 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_39 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 279 9.094744682312 49.801940917969 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_40 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 285 12.094744682312 49.801940917969 1 6 Assign Wargear sgcount: 1 SGroup: sg_encounter_40 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 232 3.0398225784302 48.000946044922 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_41 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! PC: ebps\campaign\playable\race_marine\troops\sm_force_commander Knocked out SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 275 37.478481292725 26.904792785645 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_43 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! PC: ebps\campaign\playable\race_marine\vehicles\sm_dreadnought_davian Knocked out SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Playing Speech -- Shutting Down Mission SCAR -- LocID: 9064570 subtitle: Well done, Commander. LocID: 9067581 subtitle: Protecting these shrines bolsters morale across the sector and allows our brothers to battle with increased vigor. LocID: 9067566 subtitle: Commander, our connection with a secured communications array has been lost. LocID: 9067567 subtitle: We will be without vital information regarding our foes on this planet until it is recaptured. LocID: 9067566 subtitle: Commander, our connection with a secured communications array has been lost. LocID: 9067567 subtitle: We will be without vital information regarding our foes on this planet until it is recaptured. -- Starting Mission SCAR -- FOUND CAMPAIGN QUEST PC: Mission added. QUEST: QuestType: QUEST: Quest is Primary. QUEST: We dont have primary yet... Setting this one to primary QUEST: Quests:SetupPlayers() QUEST: Using default player setup for quest: SGroup_Create: Group with name actorgroup_elena already exists, be very careful! SGroup_Create: Group with name actorgroup_thaddeus already exists, be very careful! SGroup_Create: Group with name actorgroup_cyrus already exists, be very careful! SGroup_Create: Group with name actorgroup_tarkus already exists, be very careful! SGroup_Create: Group with name actorgroup_avitus already exists, be very careful! SGroup_Create: Group with name actorgroup_techmarine already exists, be very careful! SGroup_Create: Group with name actorgroup_librarian already exists, be very careful! QUEST: Quests:Initial() PC: scar is go SCAR Init: Setting Up Regions PC: Initialize Regions starting QUEST: GetMarkerName PC: Looking for player markers mkr_Defend PC: CHECK 1: N = 0 PC: Region: city Assigned to enemy QUEST: Quests:InitializeRegions() PC: Discovery system initiating. PC: Initialize Regions complete SCAR Init: Searching for Stratagems World Entities: 765 Found Stratagem: ebps\world_objects\gameplay\stratagem_intel Found Stratagem: ebps\world_objects\gameplay\stratagem_psyker SCAR Init: Starting Quests QUEST: Quests:Start() Defend Encountermedium ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter Defend Encounterhard ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter Defend Encountercrazy ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter Defend Encounterboss ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter ENCOUNTER: Building Encounter start FN:false start FN:false { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_intel [planet] calderis [owner] 0 [defend_count] 0 [location] calderis_blood_mesa }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_intel [planet] calderis [owner] 1 [defend_count] 0 [location] calderis_settlement }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_intel [planet] calderis [owner] 0 [defend_count] 0 [location] sep }, { [threatened] true [ebp] ebps\world_objects\gameplay\stratagem_intel [planet] typhon [owner] 0 [defend_count] 0 [location] typhon_lowlands }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_intel [planet] typhon [owner] 1 [defend_count] 2 [location] typhon_volcano }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_intel [planet] meridian [owner] 1 [defend_count] 0 [location] meridian_high_city }, { [threatened] false [ebp] ebps\world_objects\gameplay\stratagem_intel [planet] meridian [owner] 1 [defend_count] 0 [location] meridian_downtown }, SCAR Init: Populating Encounters ENCOUNTER: mkr_Chaff32 ENCOUNTER: ChooseEncounter( table: 621F0270 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 11.321830749512 ENCOUNTER: Encounter smlPredetermined does NOT exist. ENCOUNTER: mkr_Chaff46 ENCOUNTER: ChooseEncounter( table: 621E5D20 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff34 ENCOUNTER: ChooseEncounter( table: 62144B98 orks region table: 621F0090 ) ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 41.160339355469 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff33 ENCOUNTER: ChooseEncounter( table: 6214B178 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlArtillery maxRadius = 50 nearestEncounter = 71.22151184082 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Artillery ENCOUNTER: Combatant ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff81 ENCOUNTER: ChooseEncounter( table: 62160ED0 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 93.999702453613 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff27 ENCOUNTER: ChooseEncounter( table: 62156E08 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff38 ENCOUNTER: ChooseEncounter( table: 62097840 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 19.576089859009 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Combatant ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff17 ENCOUNTER: ChooseEncounter( table: 6209EED8 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff30 ENCOUNTER: ChooseEncounter( table: 60C481F0 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 24.833810806274 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff15 ENCOUNTER: ChooseEncounter( table: 60D64CC8 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = lrgMob maxRadius = 20 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff36 ENCOUNTER: ChooseEncounter( table: 60D6AE48 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 28.722713470459 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff80 ENCOUNTER: ChooseEncounter( table: 4DF88B10 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 31.888114929199 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff75 ENCOUNTER: ChooseEncounter( table: 6219DE48 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff56 ENCOUNTER: ChooseEncounter( table: 60D02150 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff57 ENCOUNTER: ChooseEncounter( table: 2EE02978 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff39 ENCOUNTER: ChooseEncounter( table: 4E3C82E8 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff31 ENCOUNTER: ChooseEncounter( table: 621696E0 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 16.299919128418 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: AntiArmor ENCOUNTER: mkr_Chaff23 ENCOUNTER: ChooseEncounter( table: 62171188 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 33.621711730957 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrison ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff47 ENCOUNTER: ChooseEncounter( table: 6208E398 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 46.253631591797 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff88 ENCOUNTER: ChooseEncounter( table: 620853B0 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = lrgChargingArmor maxRadius = 70 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff26 ENCOUNTER: ChooseEncounter( table: 60A9B358 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 8.6669626235962 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff77 ENCOUNTER: ChooseEncounter( table: 60AA30F8 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 45.795394897461 ENCOUNTER: Encounter smlPredetermined does NOT exist. ENCOUNTER: mkr_Chaff58 ENCOUNTER: ChooseEncounter( table: 624071B8 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff20 ENCOUNTER: ChooseEncounter( table: 6240D5B8 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff70 ENCOUNTER: ChooseEncounter( table: 62413FA8 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medArmor maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff45 ENCOUNTER: ChooseEncounter( table: 62423F30 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff44 ENCOUNTER: ChooseEncounter( table: 62419B70 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff28 ENCOUNTER: ChooseEncounter( table: 60A88620 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff65 ENCOUNTER: ChooseEncounter( table: 60A7F020 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 13.75546836853 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff64 ENCOUNTER: ChooseEncounter( table: 60CF1E78 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 29.993690490723 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: JumpMelee ENCOUNTER: mkr_Chaff24 ENCOUNTER: ChooseEncounter( table: 60CEA718 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 20.710344314575 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: AntiArmor ENCOUNTER: mkr_Chaff37 ENCOUNTER: ChooseEncounter( table: 6245BC80 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff72 ENCOUNTER: ChooseEncounter( table: 62462C88 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff67 ENCOUNTER: ChooseEncounter( table: 624D9450 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff71 ENCOUNTER: ChooseEncounter( table: 624D02B0 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff25 ENCOUNTER: ChooseEncounter( table: 624D7010 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 23.539236068726 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff73 ENCOUNTER: ChooseEncounter( table: 624773D0 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff61 ENCOUNTER: ChooseEncounter( table: 6246E028 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff16 ENCOUNTER: ChooseEncounter( table: 624F0280 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medArmor maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff35 ENCOUNTER: ChooseEncounter( table: 624E5F38 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 14.287344932556 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff49 ENCOUNTER: ChooseEncounter( table: 624F8540 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff22 ENCOUNTER: ChooseEncounter( table: 624FFB38 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlMelee maxRadius = 10 nearestEncounter = 26.870538711548 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff62 ENCOUNTER: ChooseEncounter( table: 60C92880 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff43 ENCOUNTER: ChooseEncounter( table: 60C89E88 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff41 ENCOUNTER: ChooseEncounter( table: 6253D128 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medShooter maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff42 ENCOUNTER: ChooseEncounter( table: 625445E0 orks region table: 621F0090 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another PC: populate Found 0 wargear drop points QUEST: Quests:SetUpPlayerUnits() Playing Speech Defend Logic: Running Action - GrantAbility Defend Logic: Granting ability 657 to player 1 Defend Logic: Running Action - GrantAbility Defend Logic: Granting ability 656 to player 1 Defend Logic: Running Action - SetResource Defend Logic: Setting (0) to 0 for player 1 Defend Logic: Running Action - SetResource Defend Logic: Setting (1) to 1 for player 1 HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() LocID: 9052482 subtitle: The Ork assault is about to begin commander. HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() LocID: 9102521 subtitle: The Greenskins will target the generators powering the Array. If those fall, the relay will be theirs. Defend: Wave: 1 Defend: Wave: 2 Defend: Wave: 3 Defend: Wave: 4 Defend: Wave: 5 Defend: Wave: 6 Defend: Wave: 7 Defend: Wave: 8 Defend: Wave: 9 Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 -9.0527687072754 47.94091796875 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_1 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -9.0527687072754 47.94091796875 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_2 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -9.0527687072754 47.94091796875 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_3 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 207 -9.0527687072754 47.94091796875 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_4 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -9.0527687072754 47.94091796875 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_5 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 -9.0527687072754 47.94091796875 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_6 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -9.0527687072754 47.94091796875 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_7 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 226 -9.0527687072754 47.94091796875 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_8 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -9.0527687072754 47.94091796875 2 4 Assign Wargear sgcount: 2 SGroup: sg_encounter_9 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name teamSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Wave: 1 Defend: Wave: 2 Defend: Wave: 4 Defend: Wave: 5 Defend: Wave: 6 Defend: Wave: 7 Defend: Wave: 8 Defend: Wave: 9 Defend: Wave: 10 Defend: Wave: 11 Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 45.61400604248 67.034973144531 2 4 Assign Wargear sgcount: 2 SGroup: sg_encounter_10 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 45.61400604248 67.034973144531 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_11 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 221 45.61400604248 67.034973144531 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_12 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 45.61400604248 67.034973144531 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_13 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 45.61400604248 67.034973144531 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_14 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 221 45.61400604248 67.034973144531 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_15 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 226 45.61400604248 67.034973144531 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_16 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 45.61400604248 67.034973144531 2 4 Assign Wargear sgcount: 2 SGroup: sg_encounter_17 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 45.61400604248 67.034973144531 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_18 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 207 45.61400604248 67.034973144531 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_19 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name teamSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Wave: 1 Defend: Wave: 2 Defend: Wave: 3 Defend: Wave: 4 Defend: Wave: 5 Defend: Wave: 6 Defend: Wave: 7 Defend: Wave: 8 Defend: Wave: 9 Defend: Wave: 10 Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -9.0527687072754 47.94091796875 2 4 Assign Wargear sgcount: 2 SGroup: sg_encounter_20 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 -9.0527687072754 47.94091796875 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_21 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 -9.0527687072754 47.94091796875 2 4 Assign Wargear sgcount: 2 SGroup: sg_encounter_22 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 221 -9.0527687072754 47.94091796875 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_23 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -9.0527687072754 47.94091796875 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_24 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 221 -9.0527687072754 47.94091796875 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_25 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 199 -9.0527687072754 47.94091796875 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_26 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name teamSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 213 -9.0527687072754 47.94091796875 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_27 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 226 -9.0527687072754 47.94091796875 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_28 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 221 -9.0527687072754 47.94091796875 1 5 Assign Wargear sgcount: 1 SGroup: sg_encounter_29 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Wave: 1 Defend: Wave: 2 Defend: Wave: 3 Defend: Wave: 4 Defend: Wave: 5 Defend: Wave: 6 Defend: Wave: 7 Defend: Wave: 8 Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 214 45.61400604248 67.034973144531 2 4 Assign Wargear sgcount: 2 SGroup: sg_encounter_30 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 218 45.61400604248 67.034973144531 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_31 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 206 45.61400604248 67.034973144531 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_32 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 226 45.61400604248 67.034973144531 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_33 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 218 45.61400604248 67.034973144531 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_34 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 207 45.61400604248 67.034973144531 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_35 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 216 45.61400604248 67.034973144531 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_36 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Defend: Encounter Def: ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 199 45.61400604248 67.034973144531 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_37 SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! SGroup_Create: Group with name tempSG already exists, be very careful! Playing Speech -- Shutting Down Mission SCAR -- LocID: 9103026 subtitle: Excellent work, Commander. Losing that array would have been a devastating blow in our fight to save the sector. -- Starting Mission SCAR -- FOUND CAMPAIGN QUEST PC: Mission added. { [folder] ProceduralContent/Quests/ [boss] a16_avatar [source] Assassinate [startMarkerName] mkr_Player_Start_Assassinate1 [isPrimary] true [race] eldar [levelOffset] 2 }, QUEST: QuestType: QUEST: Quest is Primary. QUEST: We dont have primary yet... Setting this one to primary QUEST: Quests:SetupPlayers() QUEST: Using default player setup for quest: SGroup_Create: Group with name actorgroup_elena already exists, be very careful! SGroup_Create: Group with name actorgroup_thaddeus already exists, be very careful! SGroup_Create: Group with name actorgroup_cyrus already exists, be very careful! SGroup_Create: Group with name actorgroup_tarkus already exists, be very careful! SGroup_Create: Group with name actorgroup_avitus already exists, be very careful! SGroup_Create: Group with name actorgroup_techmarine already exists, be very careful! SGroup_Create: Group with name actorgroup_librarian already exists, be very careful! QUEST: Quests:Initial() PC: scar is go SCAR Init: Setting Up Regions PC: Initialize Regions starting QUEST: GetMarkerName PC: Looking for player markers mkr_Player_Start_Assassinate1 PC: CHECK 1: N = 1 PC: Region: city Assigned to enemy QUEST: Quests:InitializeRegions() PC: Discovery system initiating. PC: Initialize Regions complete SCAR Init: Searching for Stratagems World Entities: 1052 Found Stratagem: ebps\world_objects\gameplay\stratagem_supply Found Stratagem: ebps\world_objects\gameplay\stratagem_psyker SCAR Init: Starting Quests QUEST: Quests:Start() Enemy Race = eldar { [Cache] function: 2EB89278 [enemyPlayer] { [1] userdata: 11FEB1C8 }, [bossMarker] mkr_AssassinateBoss [InitObjectives] function: 2EB892D8 [race] eldar [minibosses] { }, [GetPossibleBossLocation] function: 2EB89358 [subQuests] { }, [obj] { [Type] 0 [Description] false [OnComplete] function: 62282C98 [OnStart] function: 62282F38 [xp] 0 [Title] false [OnSitRep] function: 62282F78 [OnFail] function: 62282C78 [Icon] objectives/objective_secondary [SetupUI] function: 62282E98 }, [MiniBoss_Spawn] function: 2EB895F8 [GameOver] function: 2EB892B8 [secondaryobjective] { [Type] 1 [Description] false [OnComplete] function: 62282CB8 [OnStart] function: 62282FB8 [xp] 0 [Title] false [OnSitRep] function: 62282FF8 [OnFail] function: 62282FD8 [Icon] objectives/objective_secondary [SetupUI] function: 62282F98 }, [introMarker] mkr_Assassinate_BossIntro [player] { [1] userdata: 11FEB1C8 }, [descriptor] { [source] Assassinate [startMarkerName] mkr_Player_Start_Assassinate1 [Update] function: 2EB89A38 [folder] ProceduralContent/Quests/ [levelOffset] 2 [isPrimary] true [boss] { [MoveTarget] false [AbilityTimer] 5 [ObjectiveTitle] 9053072 [LastKnownPosition] false [spawnList] { [1] { [traits] { [1] Boss [2] BossVeneratedDreadnought }, [UseRandomAbilities] true [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB89C18 [2] function: 2EB89E18 }, [SubActions] { [1] { [inherits] action.spawnReinforcements [evalStrings] { [1] function: 2EB89B38 }, [Uses] 0 [spawnList] { [1] { [offset] { [z] 10 [x] 0 }, [sbp] 90 [squadSize] 1 [traits] { [1] Combatant }, [assignSGroup] IntroSGroup [level] 20 [numSquads] 1 [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, [2] { [offset] { [z] -10 [x] 0 }, [sbp] 90 [squadSize] 1 [traits] { [1] Combatant }, [assignSGroup] IntroSGroup [level] 20 [numSquads] 1 [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, [3] { [offset] { [z] 0 [x] 10 }, [sbp] 90 [squadSize] 1 [traits] { [1] Combatant }, [assignSGroup] IntroSGroup [level] 20 [numSquads] 1 [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, [4] { [offset] { [z] 0 [x] -10 }, [sbp] 90 [squadSize] 1 [traits] { [1] Combatant }, [assignSGroup] IntroSGroup [level] 20 [numSquads] 1 [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, }, [Cooldown] 15 [marker] mkr_AssassinateBoss1 }, [2] { [inherits] action.ModifyBossStage [name] modify boss stage -> intro2 [stage] intro2 }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 4E4067E8 [boss] function: 4E406928 [orks] function: 4E406688 }, [evalStrings] { [1] function: 2EB89B58 [2] function: 2EB89D58 [3] function: 2EB89CB8 }, [TargetCanBeNil] false [SubActions] { [1] { [inherits] action.MoveUnit [loc] center }, [2] { [inherits] action.ModifyBossStage [name] modify boss stage -> intro3 [stage] idle }, [3] { [inherits] action.MoveUnit [name] intro - move to pos [loc] player }, [4] { [inherits] action.BossIntroCam [camera] campaign\_Cameras\Intro_Walker [name] Starting Boss Intro Cam }, }, [Cooldown] 10 [Uses] 0 }, [3] { [inherits] action.BossRespawn [name] RESPAWNING BOSS [evalStrings] { [1] function: 2EB89AF8 [2] function: 2EB89C38 [3] function: 2EB89B18 }, [Uses] 0 [Cooldown] 10 [SubActions] { [1] { [inherits] action.MoveUnit [loc] center }, [2] { [inherits] action.ModifyBossStage [name] modify boss stage -> idle [stage] idle }, [3] { [TargetCanBeNil] true [FireFunction] function: 61E2C2E0 [name] Setting Sync Kill Override }, }, }, [4] { [inherits] action.MoveUnit [Cooldown] 5 [evalStrings] { [1] function: 2EB89B78 [2] function: 2EB89C58 [3] function: 2EB89C98 }, }, [5] { [inherits] action.BossHealthBar [Visible] true [evalStrings] { [1] function: 2EB89B98 [2] function: 2EB89E38 }, }, [6] { [inherits] action.BossHealthBar [Visible] false [evalStrings] { [1] function: 2EB89DB8 [2] function: 2EB89DD8 }, }, [7] { [Path] campaign/NPC/race_eldar/eld_a16_targetted [name] Avatar shockwave [evalStrings] { [1] function: 2EB89E58 [2] function: 2EB89BB8 [3] function: 2EB89D98 }, [Uses] 0 [Cooldown] 10 [SubActions] { [1] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 4E406828 [boss] function: 4E406808 [orks] function: 4E406768 }, }, [2] { [inherits] action.ModifyBossStage [stage] aftershock }, }, }, [8] { [SubActions] { [1] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 4E406948 [boss] function: 4E406848 [orks] function: 4E406608 }, }, [2] { [inherits] action.ModifyBossStage [stage] aftershock }, }, [Path] campaign/NPC/race_eldar/eld_a16_shockwave_short [name] Avatar shockwave [evalStrings] { [1] function: 2EB89CF8 [2] function: 2EB89A78 [3] function: 2EB89DF8 [4] function: 2EB89AB8 [5] function: 2EB89BD8 }, [Uses] 0 [Cooldown] 10 [range] 1 [normalize] true }, [9] { [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] aftershock }, }, [Path] campaign/NPC/race_eldar/eld_a16_four_pillars [name] Avatar shockwave [evalStrings] { [1] function: 2EB89BF8 [2] function: 2EB89CD8 [3] function: 2EB89D18 [4] function: 2EB89D78 [5] function: 2EB89D38 }, [Uses] 0 [Cooldown] 10 [range] 1 [normalize] true }, [10] { [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] aftershock }, }, [Path] campaign/NPC/race_eldar/eld_a16_shockwave [name] Avatar shockwave [evalStrings] { [1] function: 2EB89AD8 [2] function: 2EB89E78 [3] function: 2EB8A058 [4] function: 2EB89E98 }, [Uses] 0 [Cooldown] 10 [range] 1 [normalize] true }, [11] { [inherits] action.MoveUnit [name] aftershock - move [evalStrings] { [1] function: 2EB8A0B8 [2] function: 2EB8A0D8 }, [TargetCanBeNil] false [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 5 [loc] player }, [12] { [inherits] action.spawnReinforcements [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] aftershock }, }, [name] spawn#1 [evalStrings] { [1] function: 2EB8A198 [2] function: 2EB8A1B8 [3] function: 2EB89EF8 [4] function: 2EB8A0F8 }, [marker] mkr_Assassinate_Reinforce1 [spawnList] { [1] { [numSquads] 1 [sbp] 91 [squadSize] 3 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 4E406C48 }, [evalStrings] { [1] function: 2EB89ED8 [2] function: 2EB8A1D8 }, }, [2] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A178 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [3] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A1F8 [2] function: 2EB8A078 }, [loc] center [Cooldown] 30 [Uses] 0 }, [4] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB89FF8 [2] function: 2EB89F18 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, [2] { [numSquads] 2 [sbp] 82 [squadSize] 3 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A018 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A098 [2] function: 2EB8A218 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8A118 [2] function: 2EB8A238 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, }, [Cooldown] 15 [Uses] 0 }, [13] { [inherits] action.spawnReinforcements [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] aftershock }, }, [name] spawn#1.5 [evalStrings] { [1] function: 2EB89EB8 [2] function: 2EB8A138 [3] function: 2EB89F38 [4] function: 2EB89FB8 }, [marker] mkr_Assassinate_Reinforce1 [spawnList] { [1] { [numSquads] 1 [sbp] 98 [squadSize] 1 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A038 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A258 [2] function: 2EB89F58 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB89F78 [2] function: 2EB8A158 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, }, [Cooldown] 15 [Uses] 0 }, [14] { [inherits] action.spawnReinforcements [name] spawn#2 [evalStrings] { [1] function: 2EB89F98 [2] function: 2EB89FD8 [3] function: 2EB8A338 [4] function: 2EB8A5D8 }, [marker] mkr_Assassinate_Reinforce1 [spawnList] { [1] { [numSquads] 2 [sbp] 90 [squadSize] 3 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A558 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A518 [2] function: 2EB8A438 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8A538 [2] function: 2EB8A2F8 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, [2] { [numSquads] 1 [sbp] 74 [squadSize] 3 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A358 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.speech [Speech] function: 4E407A88 [evalStrings] { [1] function: 2EB8A618 [2] function: 2EB8A2B8 }, }, [3] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A3F8 [2] function: 2EB8A418 }, [loc] center [Cooldown] 30 [Uses] 0 }, [4] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8A598 [2] function: 2EB8A658 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, }, [Uses] 0 }, [15] { [inherits] action.spawnReinforcements [name] spawn#2.5 [evalStrings] { [1] function: 2EB8A478 [2] function: 2EB8A4F8 [3] function: 2EB8A638 [4] function: 2EB8A5B8 }, [marker] mkr_Assassinate_Reinforce1 [spawnList] { [1] { [numSquads] 1 [sbp] 75 [squadSize] 1 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A318 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A458 [2] function: 2EB8A498 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8A4B8 [2] function: 2EB8A298 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, }, [Uses] 0 }, [16] { [inherits] action.spawnReinforcements [name] spawn#3 [evalStrings] { [1] function: 2EB8A4D8 [2] function: 2EB8A578 [3] function: 2EB8A5F8 }, [marker] mkr_Assassinate_Reinforce1 [spawnList] { [1] { [numSquads] 1 [sbp] 91 [squadSize] 3 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A278 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A2D8 [2] function: 2EB8A378 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8A398 [2] function: 2EB8A3B8 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, [2] { [numSquads] 2 [sbp] 95 [squadSize] 3 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A3D8 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A938 [2] function: 2EB8A8B8 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8A898 [2] function: 2EB8AA58 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, }, [Uses] 0 }, [17] { [inherits] action.spawnReinforcements [name] spawn#3.5 [evalStrings] { [1] function: 2EB8A998 [2] function: 2EB8A8D8 [3] function: 2EB8A9B8 }, [marker] mkr_Assassinate_Reinforce1 [spawnList] { [1] { [numSquads] 1 [sbp] 77 [squadSize] 1 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A738 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A7B8 [2] function: 2EB8A7D8 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8A778 [2] function: 2EB8A798 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, }, [Uses] 0 }, [18] { [inherits] action.spawnReinforcements [name] spawn#3 [evalStrings] { [1] function: 2EB8A8F8 [2] function: 2EB8A9F8 [3] function: 2EB8A758 }, [marker] mkr_Assassinate_Reinforce1 [spawnList] { [1] { [numSquads] 1 [sbp] 91 [squadSize] 1 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A918 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A9D8 [2] function: 2EB8A6D8 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8AA18 [2] function: 2EB8A678 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, [2] { [numSquads] 1 [sbp] 90 [squadSize] 3 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A958 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A978 [2] function: 2EB8A6F8 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8AA38 [2] function: 2EB8A718 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, [3] { [numSquads] 1 [sbp] 88 [squadSize] 3 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8A698 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8A7F8 [2] function: 2EB8A818 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8A6B8 [2] function: 2EB8A838 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, }, [Uses] 0 }, [19] { [inherits] action.spawnReinforcements [name] spawn#3 [evalStrings] { [1] function: 2EB8A878 [2] function: 2EB8A858 [3] function: 2EB8AE18 [4] function: 2EB8ADB8 }, [marker] mkr_Assassinate_Reinforce1 [spawnList] { [1] { [numSquads] 1 [sbp] 100 [squadSize] 1 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8AB18 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8AC38 [2] function: 2EB8AC58 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8AC78 [2] function: 2EB8AA98 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, [2] { [numSquads] 1 [sbp] 99 [squadSize] 1 [traits] { [1] Boss [2] BossVeneratedDreadnought }, [assignSGroup] BossReinforceSgroup [level] 20 [Actions] { [1] { [inherits] action.ChangeStartPosition [Type] marker [evalStrings] { [1] function: 2EB8AB78 }, [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [pos] mkr_AssassinateBoss1 }, [2] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8ACD8 [2] function: 2EB8AAB8 }, [loc] center [Cooldown] 30 [Uses] 0 }, [3] { [inherits] action.MoveUnit [cover] true [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] idle }, }, [Cooldown] 15 [evalStrings] { [1] function: 2EB8AB98 [2] function: 2EB8ADD8 }, }, }, [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 0 [b] 0 [g] 0 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, }, }, [Uses] 0 }, [20] { [inherits] action.ModifyBossStage [name] Starting desperation mode [evalStrings] { [1] function: 2EB8AE38 [2] function: 2EB8AD78 [3] function: 2EB8AD98 }, [Uses] 0 [SubActions] { [1] { [inherits] action.activateRundownAura [Toggle] 119 }, [2] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 4E406708 }, }, }, [stage] dm_idle [Cooldown] 3 }, [21] { [inherits] action.MoveUnit [name] radial - move to pos [evalStrings] { [1] function: 2EB8AD38 [2] function: 2EB8ADF8 [3] function: 2EB8AD18 }, [TargetCanBeNil] false [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] dm_radial_2 }, }, [Cooldown] 1 [loc] player }, [22] { [inherits] action.endTankCharge [name] remove aura [evalStrings] { [1] function: 2EB8ABB8 [2] function: 2EB8ACF8 [3] function: 2EB8AAD8 }, [Toggle] 119 [Cooldown] 4 [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] dm_radial_3 }, }, }, [23] { [inherits] action.desperateSmash [Path] campaign/NPC/race_eldar/eld_a16_radial [name] smash [evalStrings] { [1] function: 2EB8AAF8 }, [target] self [Cooldown] 15 [SubActions] { [1] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 4E406A68 [boss] function: 4E406B08 [orks] function: 4E406A28 }, }, [2] { [inherits] action.ModifyBossStage [stage] dm_melee }, }, }, [24] { [inherits] action.desperateSmash [Path] campaign/NPC/race_eldar/eld_a16_radial_angle [name] smash [evalStrings] { [1] function: 2EB8AE58 }, [target] self [Cooldown] 15 [SubActions] { [1] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 4E406A68 [boss] function: 4E406B08 [orks] function: 4E406A28 }, }, [2] { [inherits] action.ModifyBossStage [stage] dm_melee }, }, }, [25] { [inherits] action.AutoIntel [Uses] 0 [Speech] { [space_marines] function: 4E406D08 }, [evalStrings] { [1] function: 2EB8ABD8 [2] function: 2EB8AA78 [3] function: 2EB8AB38 }, }, [26] { [inherits] action.activateRundownAura [evalStrings] { [1] function: 2EB8AB58 [2] function: 2EB8ABF8 }, [Toggle] 119 [Cooldown] 1 [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] dm_move }, }, }, [27] { [inherits] action.MoveUnit [evalStrings] { [1] function: 2EB8AC98 [2] function: 2EB8AC18 }, [TargetCanBeNil] false [SubActions] { [1] { [inherits] action.ModifyBossStage [stage] dm_idle }, }, [Cooldown] 8 [loc] player }, [28] { [inherits] action.MoveUnit [loc] center [Cooldown] 10 [evalStrings] { [1] function: 2EB8ACB8 }, }, }, [introRange] 45 [colour] { [1] { [r] 0 [b] 0 [g] 0 [slot] 0 }, [2] { [r] 0 [b] 0 [g] 0 [slot] 1 }, [3] { [r] 255 [b] 255 [g] 255 [slot] 2 }, [4] { [r] 0 [b] 0 [g] 0 [slot] 3 }, }, [maxRange] 100 [sbp] 57 [assignSGroup] BossQuestSGroup [sgroupToRespawn] BossQuestSGroup [createSGroup] IntroSGroup [level] 20 [stage] intro1 [useSetLevel] true }, }, [ObjectiveDescription] 9106654 [SpawnMarkerID] false }, [Actions] { [1] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 4E406908 [orks] function: 4E4069A8 }, [evalStrings] { [1] function: 2EB89A58 }, [Uses] 0 [SubActions] { [1] { [inherits] action.ModifyQuestStage [stage] normal }, [2] { [inherits] action.AddMapPing [Type] 0 [Life] 15 }, }, }, [2] { [inherits] action.AddMapPing [Type] 0 [Life] 15 [evalStrings] { [1] function: 2EB89938 [2] function: 2EB89678 }, }, [3] { [inherits] action.ModifyQuestStage [evalStrings] { [1] function: 2EB89978 [2] function: 2EB89998 [3] function: 2EB897B8 }, [Uses] 0 [stage] boss_dead [SubActions] { [1] { [FireFunction] function: 61E2BBE0 }, }, }, [4] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 4E406D28 [orks] function: 4E406AA8 }, [evalStrings] { [1] function: 2EB89698 [2] function: 2EB896B8 }, [Uses] 0 [SubActions] { [1] { [inherits] action.ModifyQuestStage [stage] boss_end }, }, }, [5] { [inherits] action.QuestVictory [Uses] 0 [evalStrings] { [1] function: 2EB89798 [2] function: 2EB89838 [3] function: 2EB89A18 }, }, [6] { [inherits] action.ModifyQuestStage [stage] player_dead [evalStrings] { [1] function: 2EB897D8 [2] function: 2EB897F8 [3] function: 2EB89858 }, }, [7] { [inherits] action.AutoIntel [Speech] { [space_marines] function: 61E2F020 }, [evalStrings] { [1] function: 2EB89A98 [2] function: 2EB89C78 }, }, }, [race] eldar }, [profile] { [timesRun] 0 [totalTime] 0 [longestRunTime] 0 [uses] 0 [maxTime] 0 [avgTime] 0 [qName] Assassinate }, [Start] function: 2EB89558 [Update] function: 2EB893B8 [Load] function: 2EB89438 [CreateMobileBossPath] function: 2EB89298 }, Creating sgroup with name 'IntroSGroup' Looking for 'mkr_AssassinateBoss' markers ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 57 40.997867584229 58.004455566406 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_1 SCAR Init: Populating Encounters ENCOUNTER: mkr_Chaff65 ENCOUNTER: ChooseEncounter( table: 623E9518 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 183.81971740723 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff61 ENCOUNTER: ChooseEncounter( table: 623EEAE0 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 83.136627197266 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff177 ENCOUNTER: ChooseEncounter( table: 6239CF10 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargingArmor maxRadius = 70 nearestEncounter = 53.22953414917 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: mkr_Chaff11 ENCOUNTER: ChooseEncounter( table: 62391E80 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 10 nearestEncounter = 26.301500320435 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: AntiArmor ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff20 ENCOUNTER: ChooseEncounter( table: 62397470 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlArtillery maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff23 ENCOUNTER: ChooseEncounter( table: 623407B8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff14 ENCOUNTER: ChooseEncounter( table: 62344D40 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff10 ENCOUNTER: ChooseEncounter( table: 62349A98 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlWander maxRadius = 10 nearestEncounter = 45.949321746826 ENCOUNTER: 10 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: AntiArmor ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff19 ENCOUNTER: ChooseEncounter( table: 61DCCAE8 eldar region table: 623E9040 ) ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 133.77186584473 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: JumpMelee ENCOUNTER: mkr_Chaff69 ENCOUNTER: ChooseEncounter( table: 61DD2588 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 40.747467041016 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Caster ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff42 ENCOUNTER: ChooseEncounter( table: 60D83AB8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = lrgChargingArmor maxRadius = 70 nearestEncounter = 98.836692810059 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: mkr_Chaff21 ENCOUNTER: ChooseEncounter( table: 60D89530 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlArmor maxRadius = 10 nearestEncounter = 57.662906646729 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Mobile ENCOUNTER: mkr_Chaff67 ENCOUNTER: ChooseEncounter( table: 60D7EE00 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 43.677104949951 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff29 ENCOUNTER: ChooseEncounter( table: 60B03BB0 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlArtillery maxRadius = 10 nearestEncounter = 54.742977142334 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Artillery ENCOUNTER: Combatant ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff3 ENCOUNTER: ChooseEncounter( table: 60AFA308 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 22.433311462402 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: AntiArmor ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff26 ENCOUNTER: ChooseEncounter( table: 60B00BB8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlChargers maxRadius = 70 nearestEncounter = 32.984832763672 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: AntiArmor ENCOUNTER: mkr_Chaff166 ENCOUNTER: ChooseEncounter( table: 60AB4E10 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 30.004035949707 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: JumpMelee ENCOUNTER: mkr_Chaff12 ENCOUNTER: ChooseEncounter( table: 60AAB5B8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 15 nearestEncounter = 87.603981018066 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff66 ENCOUNTER: ChooseEncounter( table: 60D56E70 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 21.94780921936 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Mobile ENCOUNTER: mkr_Chaff7 ENCOUNTER: ChooseEncounter( table: 60D50110 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlChargers maxRadius = 70 nearestEncounter = 21.610912322998 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff63 ENCOUNTER: ChooseEncounter( table: 620C4DF8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 52.135967254639 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff13 ENCOUNTER: ChooseEncounter( table: 620BBCF8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlChargers maxRadius = 70 nearestEncounter = 26.215589523315 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Grenadier ENCOUNTER: Charge ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff9 ENCOUNTER: ChooseEncounter( table: 4E060360 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 10.265031814575 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Mobile ENCOUNTER: mkr_Chaff60 ENCOUNTER: ChooseEncounter( table: 61FD4EC0 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 26.832637786865 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: JumpMelee ENCOUNTER: mkr_Chaff43 ENCOUNTER: ChooseEncounter( table: 62201A00 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 34.861465454102 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Mobile ENCOUNTER: mkr_Chaff68 ENCOUNTER: ChooseEncounter( table: 621F74D8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlTurret maxRadius = 10 nearestEncounter = 29.052869796753 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff62 ENCOUNTER: ChooseEncounter( table: 62114AF8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 50.413219451904 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff18 ENCOUNTER: ChooseEncounter( table: 6210B7C8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medMelee maxRadius = 10 nearestEncounter = 52.878044128418 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff40 ENCOUNTER: ChooseEncounter( table: 62113180 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff2 ENCOUNTER: ChooseEncounter( table: 60ACCD88 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlChargers maxRadius = 70 nearestEncounter = 27.118413925171 ENCOUNTER: 9 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff27 ENCOUNTER: ChooseEncounter( table: 60AD3FC0 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = lrgGarrisoned maxRadius = 10 nearestEncounter = 9.5937433242798 ENCOUNTER: 5 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrison ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff17 ENCOUNTER: ChooseEncounter( table: 623F6840 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medShooter maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff1 ENCOUNTER: ChooseEncounter( table: 623FB6D8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 15.386684417725 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Mobile ENCOUNTER: mkr_Chaff41 ENCOUNTER: ChooseEncounter( table: 623F2218 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 70.053642272949 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Mobile ENCOUNTER: mkr_Chaff70 ENCOUNTER: ChooseEncounter( table: 620DD130 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 60.916023254395 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Mobile ENCOUNTER: mkr_Chaff8 ENCOUNTER: ChooseEncounter( table: 620E5060 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 37.87952041626 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff51 ENCOUNTER: ChooseEncounter( table: 61E5BC10 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlPredetermined maxRadius = 3 nearestEncounter = 51.103214263916 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Mobile ENCOUNTER: mkr_Chaff50 ENCOUNTER: ChooseEncounter( table: 61E53128 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlCaster maxRadius = 10 nearestEncounter = 16.23694229126 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Caster ENCOUNTER: Combatant ENCOUNTER: mkr_Chaff30 ENCOUNTER: ChooseEncounter( table: 61E680A0 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 70 nearestEncounter = 25.98512840271 ENCOUNTER: 8 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: AntiArmor ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Charge ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff28 ENCOUNTER: ChooseEncounter( table: 61E60E68 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 29.719358444214 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff6 ENCOUNTER: ChooseEncounter( table: 61E75920 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 15 nearestEncounter = 34.758289337158 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Grenadier ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff25 ENCOUNTER: ChooseEncounter( table: 61E6DEF0 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 15 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff24 ENCOUNTER: ChooseEncounter( table: 60ACCC20 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius = 10 nearestEncounter = 21.186151504517 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrison ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff16 ENCOUNTER: ChooseEncounter( table: 60AC50B0 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50 nearestEncounter = 9.3796529769897 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: JumpMelee ENCOUNTER: mkr_Chaff22 ENCOUNTER: ChooseEncounter( table: 61E5B3C8 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = lrgMob maxRadius = 10 nearestEncounter = 38.592273712158 ENCOUNTER: 4 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: AntiArmor ENCOUNTER: mkr_Chaff64 ENCOUNTER: ChooseEncounter( table: 61E54B68 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlAmbush maxRadius = 10 nearestEncounter = 20.314556121826 ENCOUNTER: 2 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Ambush ENCOUNTER: mkr_Chaff15 ENCOUNTER: ChooseEncounter( table: 60D4E978 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 0 ENCOUNTER: Marker is too close to another ENCOUNTER: mkr_Chaff4 ENCOUNTER: ChooseEncounter( table: 60D54238 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlMelee maxRadius = 10 nearestEncounter = 19.595151901245 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Cowardly ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly ENCOUNTER: mkr_Chaff5 ENCOUNTER: ChooseEncounter( table: 61DDEA98 eldar region table: 623E9040 ) World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. World_Pos has generated a position outside the world and was clamped. ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius = 10 nearestEncounter = 22.766729354858 ENCOUNTER: 3 encounter definitions found. ENCOUNTER: Building Encounter ENCOUNTER: Combatant ENCOUNTER: Garrisoned ENCOUNTER: Combatant ENCOUNTER: Wander ENCOUNTER: Cowardly PC: populate Found 0 wargear drop points QUEST: Quests:SetUpPlayerUnits() HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() HERO: Heroes:CreateHero() Firing Ability: CHANGING boss's startinPosition Firing Ability: spawnReinforcements ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 90 40.997867584229 58.004455566406 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_2 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 90 40.997867584229 58.004455566406 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_2 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 90 50.997867584229 58.004455566406 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_2 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 90 30.997867584229 58.004455566406 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_2 Firing Ability: modify boss stage -> intro2 DROP POD BLUEPRINT ID = 432 start FN:false ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 77 -43.759677886963 67.892654418945 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_3 Firing Ability: AutoIntel PLAYER RACE = space_marines Firing Ability: ModifyQuestStage Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 94 -110.35887908936 67.894714355469 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_4 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 77 -95.04997253418 67.894714355469 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_5 Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 -57.95919418335 67.894714355469 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_6 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 -54.95919418335 67.894714355469 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_6 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 -104.46244812012 72.894714355469 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_7 Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 -52.321647644043 72.894714355469 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_8 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 79 -107.15581512451 72.894714355469 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_9 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 74 -101.15581512451 72.894714355469 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_9 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 -104.15581512451 72.894714355469 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_9 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 86 -21.594484329224 67.894927978516 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_10 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 -18.594484329224 67.894927978516 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_10 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 91 -90.642837524414 72.894714355469 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_11 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 -86.642837524414 72.894714355469 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_11 Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 86 -61.299068450928 72.894714355469 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_12 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 -60.299068450928 72.894714355469 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_12 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 -57.299068450928 72.894714355469 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_12 Firing Ability: AddMapPing Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 87 -116.28030395508 67.946716308594 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_13 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 86 -93.879249572754 68.512298583984 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_14 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 -90.879249572754 68.512298583984 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_14 Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 77 -32.971439361572 67.894714355469 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_15 Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 86 -11.860382080078 67.894714355469 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_16 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 -10.860382080078 67.894714355469 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_16 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 -7.8603820800781 67.894714355469 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_16 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 88 -3.1525382995605 67.894714355469 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_17 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 -0.15253829956055 67.894714355469 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_17 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 77 8.6190528869629 67.894714355469 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_18 Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 12.5016746521 67.894714355469 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_19 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 15.5016746521 67.894714355469 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_19 Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 79 36.581344604492 59.070556640625 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_20 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 39.581344604492 59.070556640625 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_20 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 95 25.542087554932 61.192199707031 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_21 Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 79 64.45384979248 52.417266845703 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_22 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 74 70.45384979248 52.417266845703 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_22 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 67.45384979248 52.417266845703 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_22 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 98 79.467643737793 53.222290039063 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_23 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 55.033584594727 55.659149169922 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_24 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 58.033584594727 55.659149169922 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_24 Firing Ability: AddMapPing Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 87 98.570587158203 57.895126342773 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_25 Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 123.04089355469 57.894973754883 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_26 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 95 119.74519348145 57.894866943359 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_27 Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 87 57.201770782471 52.41724395752 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_28 Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 123.13213348389 57.894805908203 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_29 Firing Ability: AddMapPing Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 91 95.93416595459 52.608276367188 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_30 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 99.93416595459 52.608276367188 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_30 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 71 95.93416595459 52.608276367188 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_30 Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 86 74.974243164063 57.905731201172 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_31 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 75.974243164063 57.905731201172 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_31 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 78.974243164063 57.905731201172 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_31 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 80 54.423175811768 64.973815917969 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_32 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 57.423175811768 64.973815917969 1 2 Assign Wargear sgcount: 1 SGroup: sg_encounter_32 Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 77 99.00562286377 67.978729248047 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_33 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 95 2.0490708351135 61.755752563477 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_34 Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 77 116.14910125732 77.554695129395 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_35 Firing Ability: AddMapPing PC: ebps\campaign\playable\race_marine\vehicles\sm_dreadnought_davian Knocked out Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: AddMapPing Firing Ability: BossHealthBar Playing music for race: eldar Firing Ability: AutoIntel PLAYER RACE = space_marines Firing Ability: MoveUnit Firing Ability: modify boss stage -> intro3 Firing Ability: intro - move to pos Firing Ability: Starting Boss Intro Cam Firing Ability: MoveUnit Firing Ability: AddMapPing Firing Ability: Avatar shockwave Type:string Firing Ability: target: SCARPOS Firing Ability: Firing at Position Firing Ability: AutoIntel PLAYER RACE = space_marines Firing Ability: ModifyBossStage Firing Ability: aftershock - move Firing Ability: ModifyBossStage Firing Ability: Avatar shockwave Type:string Firing Ability: target: SCARPOS Firing Ability: Firing at Position Firing Ability: ModifyBossStage Firing Ability: AddMapPing Firing Ability: aftershock - move Firing Ability: ModifyBossStage Firing Ability: spawn#1 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 91 65.94792175293 58.004638671875 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_36 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 65.94792175293 58.004638671875 2 3 Assign Wargear sgcount: 2 SGroup: sg_encounter_36 Firing Ability: ModifyBossStage Firing Ability: CHANGING boss's startinPosition Firing Ability: ModifyBossStage Firing Ability: CHANGING boss's startinPosition Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: MoveUnit Firing Ability: AddMapPing Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: AutoIntel PLAYER RACE = space_marines Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: aftershock - move Firing Ability: ModifyBossStage Firing Ability: spawn#1.5 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 98 65.94792175293 58.004638671875 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_37 Firing Ability: ModifyBossStage Firing Ability: CHANGING boss's startinPosition Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: AddMapPing Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 86 -12.966068267822 68.004425048828 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_38 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 86 -12.966068267822 68.004425048828 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_38 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 92 -7.9660682678223 68.004425048828 1 1 Assign Wargear sgcount: 1 SGroup: sg_encounter_38 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 -7.9660682678223 68.004425048828 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_38 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 82 -10.966068267822 68.004425048828 1 4 Assign Wargear sgcount: 1 SGroup: sg_encounter_38 Firing Ability: MoveUnit Firing Ability: ModifyBossStage ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 74 -19.634727478027 68.004608154297 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_39 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 79 -16.634727478027 68.004608154297 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_39 Firing Ability: aftershock - move Firing Ability: ModifyBossStage ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 79 -23.670101165771 68.00439453125 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_40 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 74 -17.670101165771 68.00439453125 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_40 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 81 -20.670101165771 68.00439453125 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_40 Firing Ability: Avatar shockwave Type:string Firing Ability: target: SCARPOS Firing Ability: Firing at Position Firing Ability: ModifyBossStage Firing Ability: AddMapPing Firing Ability: MoveUnit Firing Ability: ModifyBossStage PC: ebps\campaign\playable\race_marine\troops\sm_devastator_marine_lucanus Knocked out Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: aftershock - move Firing Ability: ModifyBossStage Firing Ability: spawn#2 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 90 65.94792175293 58.004638671875 2 3 Assign Wargear sgcount: 2 SGroup: sg_encounter_41 ENCOUNTER: Spawning Encounter ENCOUNTER: CreateSBP 74 65.94792175293 58.004638671875 1 3 Assign Wargear sgcount: 1 SGroup: sg_encounter_41 Firing Ability: CHANGING boss's startinPosition Firing Ability: ModifyBossStage Firing Ability: CHANGING boss's startinPosition Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: Avatar shockwave Type:string Firing Ability: target: SCARPOS Firing Ability: Firing at Position Firing Ability: ModifyBossStage Firing Ability: AddMapPing Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage PC: ebps\campaign\playable\race_marine\troops\sm_terminator_tarkus Knocked out Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: aftershock - move Firing Ability: ModifyBossStage PC: ebps\campaign\playable\race_marine\troops\sm_force_commander Knocked out Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: speech Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: MoveUnit Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: AddMapPing Firing Ability: Avatar shockwave Type:string Firing Ability: target: SCARPOS Firing Ability: Firing at Position Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage Firing Ability: aftershock - move Firing Ability: ModifyBossStage Firing Ability: MoveUnit Firing Ability: ModifyBossStage Assassinate Game Over -- Shutting Down Mission SCAR --